Files
wnmj-normal/Servers/服务器组件/游戏服务器/ServerCtrlDlg.h

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2026-03-03 13:56:44 +08:00
#pragma once
#include "Resource.h"
#include "afxwin.h"
// CServerCtrlDlg <20>Ի<EFBFBD><D4BB><EFBFBD>
class CServerCtrlDlg : public CDialog
{
DECLARE_DYNAMIC(CServerCtrlDlg)
public:
CServerCtrlDlg(CWnd* pParent = NULL); // <20><>׼<EFBFBD><D7BC><EFBFBD><EFBFBD><ECBAAF>
virtual ~CServerCtrlDlg();
// <20>Ի<EFBFBD><D4BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
enum { IDD = IDD_DLG_SERVER_CTRL };
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV ֧<><D6A7>
virtual BOOL OnInitDialog();
DECLARE_MESSAGE_MAP()
public:
afx_msg void OnBnClickedOk();
afx_msg void OnBnClickedBtnSendSysMsg();
afx_msg void OnBnClickedBtnMaintainService();
afx_msg void OnBnClickedBtnRecoveryService();
afx_msg void OnBnClickedBtnClearLocker();
afx_msg void OnBnClickedBtnUpdateVersion();
CEdit m_EditMsgText;
CButton m_btnSMTEject;
CButton m_btnSMTTableRoll;
CButton m_btnSMTCloseGame;
};