init
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52
Servers/游戏组件/房卡牛牛/服务器控制/ServerControl.cpp
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52
Servers/游戏组件/房卡牛牛/服务器控制/ServerControl.cpp
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// ServerControl.cpp : 定义 DLL 的初始化例程。
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//
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#include "stdafx.h"
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#include <afxdllx.h>
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#include "ServerControlItemSink.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#endif
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static AFX_EXTENSION_MODULE ServerControlDLL = { NULL, NULL };
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extern "C" int APIENTRY DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID lpReserved)
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{
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// 如果使用 lpReserved,请将此移除
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UNREFERENCED_PARAMETER(lpReserved);
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if (dwReason == DLL_PROCESS_ATTACH)
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{
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TRACE0("ServerControl.DLL 正在初始化!\n");
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if (!AfxInitExtensionModule(ServerControlDLL, hInstance)) return 0;
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new CDynLinkLibrary(ServerControlDLL);
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}
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else if (dwReason == DLL_PROCESS_DETACH)
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{
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TRACE0("ServerControl.DLL 正在终止!\n");
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AfxTermExtensionModule(ServerControlDLL);
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}
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return 1; // 确定
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}
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//建立对象函数
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extern "C" __declspec(dllexport) void * __cdecl CreateServerControl()
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{
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//建立对象
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CServerControlItemSink * pServerControl = NULL;
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try
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{
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pServerControl = new CServerControlItemSink();
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if (pServerControl == NULL)
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throw TEXT("创建失败");
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return pServerControl;
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}
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catch (...) {}
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//清理对象
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SafeDelete(pServerControl);
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return NULL;
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}
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