init
This commit is contained in:
160
cocos2d/cocos/editor-support/spine/proj.win32/libSpine.vcxproj
Normal file
160
cocos2d/cocos/editor-support/spine/proj.win32/libSpine.vcxproj
Normal file
@@ -0,0 +1,160 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\Animation.h" />
|
||||
<ClInclude Include="..\AnimationState.h" />
|
||||
<ClInclude Include="..\AnimationStateData.h" />
|
||||
<ClInclude Include="..\Atlas.h" />
|
||||
<ClInclude Include="..\AtlasAttachmentLoader.h" />
|
||||
<ClInclude Include="..\Attachment.h" />
|
||||
<ClInclude Include="..\AttachmentLoader.h" />
|
||||
<ClInclude Include="..\Bone.h" />
|
||||
<ClInclude Include="..\BoneData.h" />
|
||||
<ClInclude Include="..\BoundingBoxAttachment.h" />
|
||||
<ClInclude Include="..\Event.h" />
|
||||
<ClInclude Include="..\EventData.h" />
|
||||
<ClInclude Include="..\extension.h" />
|
||||
<ClInclude Include="..\IkConstraint.h" />
|
||||
<ClInclude Include="..\IkConstraintData.h" />
|
||||
<ClInclude Include="..\Json.h" />
|
||||
<ClInclude Include="..\MeshAttachment.h" />
|
||||
<ClInclude Include="..\PolygonBatch.h" />
|
||||
<ClInclude Include="..\RegionAttachment.h" />
|
||||
<ClInclude Include="..\Skeleton.h" />
|
||||
<ClInclude Include="..\SkeletonAnimation.h" />
|
||||
<ClInclude Include="..\SkeletonBounds.h" />
|
||||
<ClInclude Include="..\SkeletonData.h" />
|
||||
<ClInclude Include="..\SkeletonJson.h" />
|
||||
<ClInclude Include="..\SkeletonRenderer.h" />
|
||||
<ClInclude Include="..\Skin.h" />
|
||||
<ClInclude Include="..\SkinnedMeshAttachment.h" />
|
||||
<ClInclude Include="..\Slot.h" />
|
||||
<ClInclude Include="..\SlotData.h" />
|
||||
<ClInclude Include="..\spine-cocos2dx.h" />
|
||||
<ClInclude Include="..\spine.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\Animation.c" />
|
||||
<ClCompile Include="..\AnimationState.c" />
|
||||
<ClCompile Include="..\AnimationStateData.c" />
|
||||
<ClCompile Include="..\Atlas.c" />
|
||||
<ClCompile Include="..\AtlasAttachmentLoader.c" />
|
||||
<ClCompile Include="..\Attachment.c" />
|
||||
<ClCompile Include="..\AttachmentLoader.c" />
|
||||
<ClCompile Include="..\Bone.c" />
|
||||
<ClCompile Include="..\BoneData.c" />
|
||||
<ClCompile Include="..\BoundingBoxAttachment.c" />
|
||||
<ClCompile Include="..\Event.c" />
|
||||
<ClCompile Include="..\EventData.c" />
|
||||
<ClCompile Include="..\extension.c" />
|
||||
<ClCompile Include="..\IkConstraint.c" />
|
||||
<ClCompile Include="..\IkConstraintData.c" />
|
||||
<ClCompile Include="..\Json.c" />
|
||||
<ClCompile Include="..\MeshAttachment.c" />
|
||||
<ClCompile Include="..\PolygonBatch.cpp" />
|
||||
<ClCompile Include="..\RegionAttachment.c" />
|
||||
<ClCompile Include="..\Skeleton.c" />
|
||||
<ClCompile Include="..\SkeletonAnimation.cpp" />
|
||||
<ClCompile Include="..\SkeletonBounds.c" />
|
||||
<ClCompile Include="..\SkeletonData.c" />
|
||||
<ClCompile Include="..\SkeletonJson.c" />
|
||||
<ClCompile Include="..\SkeletonRenderer.cpp" />
|
||||
<ClCompile Include="..\Skin.c" />
|
||||
<ClCompile Include="..\SkinnedMeshAttachment.c" />
|
||||
<ClCompile Include="..\Slot.c" />
|
||||
<ClCompile Include="..\SlotData.c" />
|
||||
<ClCompile Include="..\spine-cocos2dx.cpp" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{B7C2A162-DEC9-4418-972E-240AB3CBFCAE}</ProjectGuid>
|
||||
<RootNamespace>libSpine</RootNamespace>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0'">v120</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v120_xp</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '14.0'">v140</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '14.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v140_xp</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0'">v120</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v120_xp</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '14.0'">v140</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '14.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v140_xp</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="..\..\..\2d\cocos2d_headers.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="..\..\..\2d\cocos2d_headers.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<OutDir>$(SolutionDir)$(Configuration).win32\</OutDir>
|
||||
<IntDir>$(Configuration).win32\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<OutDir>$(SolutionDir)$(Configuration).win32\</OutDir>
|
||||
<IntDir>$(Configuration).win32\</IntDir>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>
|
||||
</SDLCheck>
|
||||
<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\editor-support;$(EngineRoot)extensions;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<DisableSpecificWarnings>4267;4251;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>MinSpace</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>
|
||||
</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;_WINDOWS;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\editor-support;$(EngineRoot)extensions;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<DebugInformationFormat>None</DebugInformationFormat>
|
||||
<WholeProgramOptimization>false</WholeProgramOptimization>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
Reference in New Issue
Block a user