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136
cocos2d/cocos/scripting/lua-bindings/auto/api/LoadingBar.lua
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136
cocos2d/cocos/scripting/lua-bindings/auto/api/LoadingBar.lua
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--------------------------------
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-- @module LoadingBar
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-- @extend Widget
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-- @parent_module ccui
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--------------------------------
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-- Changes the progress value of LoadingBar.<br>
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-- param percent Percent value from 1 to 100.
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-- @function [parent=#LoadingBar] setPercent
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-- @param self
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-- @param #float percent
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-- @return LoadingBar#LoadingBar self (return value: ccui.LoadingBar)
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--------------------------------
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-- Load texture for LoadingBar.<br>
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-- param texture File name of texture.<br>
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-- param texType Texture resource type,@see TextureResType.
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-- @function [parent=#LoadingBar] loadTexture
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-- @param self
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-- @param #string texture
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-- @param #int texType
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-- @return LoadingBar#LoadingBar self (return value: ccui.LoadingBar)
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--------------------------------
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-- Change the progress direction of LoadingBar.<br>
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-- see Direction `LEFT` means progress left to right, `RIGHT` otherwise.<br>
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-- param direction Direction
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-- @function [parent=#LoadingBar] setDirection
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-- @param self
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-- @param #int direction
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-- @return LoadingBar#LoadingBar self (return value: ccui.LoadingBar)
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--------------------------------
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--
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-- @function [parent=#LoadingBar] getRenderFile
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-- @param self
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-- @return ResourceData#ResourceData ret (return value: cc.ResourceData)
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--------------------------------
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-- Enable scale9 renderer.<br>
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-- param enabled Set to true will use scale9 renderer, false otherwise.
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-- @function [parent=#LoadingBar] setScale9Enabled
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-- @param self
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-- @param #bool enabled
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-- @return LoadingBar#LoadingBar self (return value: ccui.LoadingBar)
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--------------------------------
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-- Set capInsets for LoadingBar.<br>
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-- This setting only take effect when enable scale9 renderer.<br>
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-- param capInsets CapInset in `Rect`.
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-- @function [parent=#LoadingBar] setCapInsets
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-- @param self
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-- @param #rect_table capInsets
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-- @return LoadingBar#LoadingBar self (return value: ccui.LoadingBar)
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--------------------------------
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-- Get the progress direction of LoadingBar.<br>
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-- see Direction `LEFT` means progress left to right, `RIGHT` otherwise.<br>
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-- return LoadingBar progress direction.
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-- @function [parent=#LoadingBar] getDirection
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-- @param self
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-- @return int#int ret (return value: int)
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--------------------------------
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-- brief Query LoadingBar's capInsets.<br>
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-- return CapInsets of LoadingBar.
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-- @function [parent=#LoadingBar] getCapInsets
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-- @param self
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-- @return rect_table#rect_table ret (return value: rect_table)
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--------------------------------
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-- brief Query whether LoadingBar is using scale9 renderer or not.<br>
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-- return Whether LoadingBar uses scale9 renderer or not.
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-- @function [parent=#LoadingBar] isScale9Enabled
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-- @param self
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-- @return bool#bool ret (return value: bool)
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--------------------------------
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-- Get the progress value of LoadingBar.<br>
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-- return Progress value from 1 to 100.
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-- @function [parent=#LoadingBar] getPercent
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-- @param self
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-- @return float#float ret (return value: float)
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--------------------------------
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-- @overload self, string, float
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-- @overload self
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-- @overload self, string, int, float
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-- @function [parent=#LoadingBar] create
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-- @param self
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-- @param #string textureName
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-- @param #int texType
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-- @param #float percentage
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-- @return LoadingBar#LoadingBar ret (return value: ccui.LoadingBar)
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--------------------------------
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--
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-- @function [parent=#LoadingBar] createInstance
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-- @param self
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-- @return Ref#Ref ret (return value: cc.Ref)
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--------------------------------
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--
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-- @function [parent=#LoadingBar] getVirtualRenderer
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-- @param self
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-- @return Node#Node ret (return value: cc.Node)
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--------------------------------
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--
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-- @function [parent=#LoadingBar] getDescription
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-- @param self
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-- @return string#string ret (return value: string)
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--------------------------------
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--
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-- @function [parent=#LoadingBar] getVirtualRendererSize
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-- @param self
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-- @return size_table#size_table ret (return value: size_table)
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--------------------------------
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--
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-- @function [parent=#LoadingBar] ignoreContentAdaptWithSize
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-- @param self
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-- @param #bool ignore
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-- @return LoadingBar#LoadingBar self (return value: ccui.LoadingBar)
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--------------------------------
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-- Default constructor.<br>
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-- js ctor<br>
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-- lua new
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-- @function [parent=#LoadingBar] LoadingBar
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-- @param self
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-- @return LoadingBar#LoadingBar self (return value: ccui.LoadingBar)
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return nil
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