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2026-03-03 13:56:44 +08:00
commit bc77cb13ed
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/****************************************************************************
Copyright (c) 2013-2014 Chukong Technologies Inc.
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS || CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID || CC_TARGET_PLATFORM == CC_PLATFORM_WIN32 || CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
#include "Lua_web_socket.h"
#include <map>
#include <string>
#include "tolua_fix.h"
#include "cocos2d.h"
#include "CCLuaStack.h"
#include "CCLuaValue.h"
#include "CCLuaEngine.h"
#include "LuaScriptHandlerMgr.h"
using namespace cocos2d;
static int SendBinaryMessageToLua(int nHandler,const unsigned char* pTable,int nLength)
{
if (NULL == pTable || nHandler <= 0) {
return 0;
}
if (NULL == ScriptEngineManager::getInstance()->getScriptEngine()) {
return 0;
}
LuaStack *pStack = LuaEngine::getInstance()->getLuaStack();
if (NULL == pStack) {
return 0;
}
lua_State *tolua_s = pStack->getLuaState();
if (NULL == tolua_s) {
return 0;
}
int nRet = 0;
LuaValueArray array;
for (int i = 0 ; i < nLength; i++) {
LuaValue value = LuaValue::intValue(pTable[i]);
array.push_back(value);
}
pStack->pushLuaValueArray(array);
nRet = pStack->executeFunctionByHandler(nHandler, 1);
pStack->clean();
return nRet;
}
LuaWebSocket::~LuaWebSocket()
{
ScriptHandlerMgr::getInstance()->removeObjectAllHandlers((void*)this);
}
void LuaWebSocket::onOpen(WebSocket* ws)
{
LuaWebSocket* luaWs = dynamic_cast<LuaWebSocket*>(ws);
if (NULL != luaWs) {
int nHandler = ScriptHandlerMgr::getInstance()->getObjectHandler((void*)this,ScriptHandlerMgr::HandlerType::WEBSOCKET_OPEN);
if (0 != nHandler) {
CommonScriptData data(nHandler,"");
ScriptEvent event(kCommonEvent,(void*)&data);
ScriptEngineManager::getInstance()->getScriptEngine()->sendEvent(&event);
}
}
}
void LuaWebSocket::onMessage(WebSocket* ws, const WebSocket::Data& data)
{
LuaWebSocket* luaWs = dynamic_cast<LuaWebSocket*>(ws);
if (NULL != luaWs) {
if (data.isBinary) {
int handler = ScriptHandlerMgr::getInstance()->getObjectHandler((void*)this,ScriptHandlerMgr::HandlerType::WEBSOCKET_MESSAGE);
if (0 != handler) {
SendBinaryMessageToLua(handler, (const unsigned char*)data.bytes, (int)data.len);
}
}
else{
int handler = ScriptHandlerMgr::getInstance()->getObjectHandler((void*)this,ScriptHandlerMgr::HandlerType::WEBSOCKET_MESSAGE);
if (0 != handler)
{
LuaStack* stack = LuaEngine::getInstance()->getLuaStack();
if (nullptr != stack)
{
stack->pushString(data.bytes,(int)data.len);
stack->executeFunctionByHandler(handler, 1);
}
}
}
}
}
void LuaWebSocket::onClose(WebSocket* ws)
{
LuaWebSocket* luaWs = dynamic_cast<LuaWebSocket*>(ws);
if (NULL != luaWs) {
int nHandler = ScriptHandlerMgr::getInstance()->getObjectHandler((void*)this,ScriptHandlerMgr::HandlerType::WEBSOCKET_CLOSE);
if (0 != nHandler)
{
CommonScriptData data(nHandler,"");
ScriptEvent event(kCommonEvent,(void*)&data);
ScriptEngineManager::getInstance()->getScriptEngine()->sendEvent(&event);
}
}
}
void LuaWebSocket::onError(WebSocket* ws, const WebSocket::ErrorCode& error)
{
LuaWebSocket* luaWs = dynamic_cast<LuaWebSocket*>(ws);
if (NULL != luaWs) {
int nHandler = 0;//luaWs->getScriptHandler(LuaWebSocket::kWebSocketScriptHandlerError);
if (0 != nHandler)
{
CommonScriptData data(nHandler,"");
ScriptEvent event(kCommonEvent,(void*)&data);
ScriptEngineManager::getInstance()->getScriptEngine()->sendEvent(&event);
}
}
}
#ifdef __cplusplus
static int tolua_collect_WebSocket (lua_State* tolua_S)
{
LuaWebSocket* self = (LuaWebSocket*) tolua_tousertype(tolua_S,1,0);
Mtolua_delete(self);
return 0;
}
#endif
/* function to release collected object via destructor */
static void tolua_reg_Web_Socket_type(lua_State* tolua_S)
{
tolua_usertype(tolua_S, "cc.WebSocket");
}
/* method: create of class WebSocket */
#ifndef TOLUA_DISABLE_tolua_Cocos2d_WebSocket_create00
static int tolua_Cocos2d_WebSocket_create00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertable(tolua_S,1,"cc.WebSocket",0,&tolua_err) ||
!tolua_isstring(tolua_S,2,0,&tolua_err) ||
!tolua_isnoobj(tolua_S,3,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
const char* urlName = ((const char*) tolua_tostring(tolua_S,2,0));
LuaWebSocket *wSocket = new (std::nothrow) LuaWebSocket();
wSocket->init(*wSocket, urlName);
tolua_pushusertype(tolua_S,(void*)wSocket,"cc.WebSocket");
tolua_register_gc(tolua_S,lua_gettop(tolua_S));
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'create'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* method: createByAProtocol of class WebSocket */
#ifndef TOLUA_DISABLE_tolua_Cocos2d_WebSocket_createByAProtocol00
static int tolua_Cocos2d_WebSocket_createByAProtocol00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertable(tolua_S,1,"cc.WebSocket",0,&tolua_err) ||
!tolua_isstring(tolua_S,2,0,&tolua_err) ||
!tolua_isstring(tolua_S,3,0,&tolua_err) ||
!tolua_isnoobj(tolua_S,4,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
const char *urlName = ((const char*) tolua_tostring(tolua_S,2,0));
const char *protocol = ((const char*) tolua_tostring(tolua_S,3,0));
std::vector<std::string> protocols;
protocols.push_back(protocol);
LuaWebSocket *wSocket = new (std::nothrow) LuaWebSocket();
wSocket->init(*wSocket, urlName,&protocols);
tolua_pushusertype(tolua_S,(void*)wSocket,"cc.WebSocket");
tolua_register_gc(tolua_S,lua_gettop(tolua_S));
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'createByAProtocol'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* method: createByAProtocol of class WebSocket */
#ifndef TOLUA_DISABLE_tolua_Cocos2d_WebSocket_createByProtocolArray00
static int tolua_Cocos2d_WebSocket_createByProtocolArray00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertable(tolua_S,1,"cc.WebSocket",0,&tolua_err) ||
!tolua_isstring(tolua_S,2,0,&tolua_err) ||
!tolua_isusertable(tolua_S,3,"CCArray",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,4,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
const char *urlName = ((const char*) tolua_tostring(tolua_S,2,0));
__Array* protocolArray = ((__Array*) tolua_tousertype(tolua_S,3,0));
std::vector<std::string> protocols;
if (NULL != protocolArray) {
Ref* pObj = NULL;
CCARRAY_FOREACH(protocolArray, pObj)
{
__String* pStr = static_cast<__String*>(pObj);
if (NULL != pStr) {
protocols.push_back(pStr->getCString());
}
}
}
LuaWebSocket *wSocket = new (std::nothrow) LuaWebSocket();
wSocket->init(*wSocket, urlName,&protocols);
tolua_pushusertype(tolua_S,(void*)wSocket,"cc.WebSocket");
tolua_register_gc(tolua_S,lua_gettop(tolua_S));
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'createByProtocolArray'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* method: getReadyState of class WebSocket */
#ifndef TOLUA_DISABLE_tolua_Cocos2d_WebSocket_getReadyState00
static int tolua_Cocos2d_WebSocket_getReadyState00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"cc.WebSocket",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
LuaWebSocket *self = (LuaWebSocket*)tolua_tousertype(tolua_S,1,0);
int tolua_ret = -1;
if (NULL != self) {
tolua_ret = (int)self->getReadyState();
}
tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'getReadyState'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* method: close of class WebSocket */
#ifndef TOLUA_DISABLE_tolua_Cocos2d_WebSocket_close00
static int tolua_Cocos2d_WebSocket_close00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"cc.WebSocket",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
LuaWebSocket* self = (LuaWebSocket*) tolua_tousertype(tolua_S,1,0);
if (NULL != self ) {
self->close();
}
}
return 0;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'getReadyState'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* method: sendString of class WebSocket */
#ifndef TOLUA_DISABLE_tolua_Cocos2d_WebSocket_sendString00
static int tolua_Cocos2d_WebSocket_sendString00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S, 1, "cc.WebSocket", 0, &tolua_err) ||
!tolua_isstring(tolua_S, 2, 0, &tolua_err) ||
!tolua_isnoobj(tolua_S, 3, &tolua_err)
)
goto tolua_lerror;
else
#endif
{
LuaWebSocket* self = (LuaWebSocket*) tolua_tousertype(tolua_S,1,0);
size_t size = 0;
const char* data = (const char*) lua_tolstring(tolua_S, 2, &size);
if ( NULL == data)
return 0;
if (strlen(data) != size)
{
self->send((const unsigned char*)data, (unsigned int)size);
}
else
{
self->send(data);
}
}
return 0;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'sendString'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
TOLUA_API int tolua_web_socket_open(lua_State* tolua_S){
tolua_open(tolua_S);
tolua_reg_Web_Socket_type(tolua_S);
tolua_module(tolua_S,"cc",0);
tolua_beginmodule(tolua_S,"cc");
#ifdef __cplusplus
tolua_cclass(tolua_S,"WebSocket","cc.WebSocket","",tolua_collect_WebSocket);
#else
tolua_cclass(tolua_S,"WebSocket","cc.WebSocket","",NULL);
#endif
tolua_beginmodule(tolua_S,"WebSocket");
tolua_function(tolua_S, "create", tolua_Cocos2d_WebSocket_create00);
tolua_function(tolua_S, "createByAProtocol", tolua_Cocos2d_WebSocket_createByAProtocol00);
tolua_function(tolua_S, "createByProtocolArray", tolua_Cocos2d_WebSocket_createByProtocolArray00);
tolua_function(tolua_S, "getReadyState", tolua_Cocos2d_WebSocket_getReadyState00);
tolua_function(tolua_S, "close", tolua_Cocos2d_WebSocket_close00);
tolua_function(tolua_S, "sendString", tolua_Cocos2d_WebSocket_sendString00);
tolua_endmodule(tolua_S);
tolua_endmodule(tolua_S);
return 1;
}
int tolua_Cocos2d_WebSocket_registerScriptHandler00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"cc.WebSocket",0,&tolua_err) ||
!toluafix_isfunction(tolua_S,2,"LUA_FUNCTION",0,&tolua_err) ||
!tolua_isnumber(tolua_S,3,0,&tolua_err) ||
!tolua_isnoobj(tolua_S,4,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
LuaWebSocket* self = (LuaWebSocket*) tolua_tousertype(tolua_S,1,0);
if (NULL != self ) {
int handler = ( toluafix_ref_function(tolua_S,2,0));
ScriptHandlerMgr::HandlerType handlerType = (ScriptHandlerMgr::HandlerType)((int)tolua_tonumber(tolua_S,3,0) + (int)ScriptHandlerMgr::HandlerType::WEBSOCKET_OPEN);
ScriptHandlerMgr::getInstance()->addObjectHandler((void*)self, handler, handlerType);
}
}
return 0;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'registerScriptHandler'.",&tolua_err);
return 0;
#endif
}
int tolua_Cocos2d_WebSocket_unregisterScriptHandler00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"cc.WebSocket",0,&tolua_err) ||
!tolua_isnumber(tolua_S,2,0,&tolua_err) ||
!tolua_isnoobj(tolua_S,3,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
LuaWebSocket* self = (LuaWebSocket*) tolua_tousertype(tolua_S,1,0);
if (NULL != self ) {
ScriptHandlerMgr::HandlerType handlerType = (ScriptHandlerMgr::HandlerType)((int)tolua_tonumber(tolua_S,2,0) + (int)ScriptHandlerMgr::HandlerType::WEBSOCKET_OPEN);
ScriptHandlerMgr::getInstance()->removeObjectHandler((void*)self, handlerType);
}
}
return 0;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'unregisterScriptHandler'.",&tolua_err);
return 0;
#endif
}
TOLUA_API int register_web_socket_manual(lua_State* tolua_S)
{
if (nullptr == tolua_S)
return 0 ;
lua_pushstring(tolua_S,"cc.WebSocket");
lua_rawget(tolua_S,LUA_REGISTRYINDEX);
if (lua_istable(tolua_S,-1))
{
lua_pushstring(tolua_S,"registerScriptHandler");
lua_pushcfunction(tolua_S,tolua_Cocos2d_WebSocket_registerScriptHandler00);
lua_rawset(tolua_S,-3);
lua_pushstring(tolua_S,"unregisterScriptHandler");
lua_pushcfunction(tolua_S,tolua_Cocos2d_WebSocket_unregisterScriptHandler00);
lua_rawset(tolua_S,-3);
}
lua_pop(tolua_S, 1);
return 1;
}
#endif//(CC_TARGET_PLATFORM == CC_PLATFORM_IOS ...

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/****************************************************************************
Copyright (c) 2013-2014 Chukong Technologies Inc.
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#ifndef __LUA_WEB_SOCKET_H__
#define __LUA_WEB_SOCKET_H__
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS || CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID || CC_TARGET_PLATFORM == CC_PLATFORM_WIN32 || CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
#ifdef __cplusplus
extern "C" {
#endif
#include "tolua++.h"
#ifdef __cplusplus
}
#endif
#include "network/WebSocket.h"
///@cond
class LuaWebSocket: public cocos2d::network::WebSocket,public cocos2d::network::WebSocket::Delegate
{
public:
virtual ~LuaWebSocket();
virtual void onOpen(WebSocket* ws) override;
virtual void onMessage(WebSocket* ws, const WebSocket::Data& data) override;
virtual void onClose(WebSocket* ws) override;
virtual void onError(WebSocket* ws, const WebSocket::ErrorCode& error) override;
enum WebSocketScriptHandlerType
{
kWebSocketScriptHandlerOpen,
kWebSocketScriptHandlerMessage,
kWebSocketScriptHandlerClose,
kWebSocketScriptHandlerError,
};
};
TOLUA_API int tolua_web_socket_open(lua_State* tolua_S);
TOLUA_API int register_web_socket_manual(lua_State* tolua_S);
///@endcond
#endif //(CC_TARGET_PLATFORM == CC_PLATFORM_IOS ...
#endif //__LUA_WEB_SOCKET_H__

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/****************************************************************************
Copyright (c) 2013-2014 Chukong Technologies Inc.
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "lua_cocos2dx_network_manual.h"
extern "C" {
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS || CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID || CC_TARGET_PLATFORM == CC_PLATFORM_WIN32 || CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
#include "lua_extensions.h"
#endif
}
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS || CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID || CC_TARGET_PLATFORM == CC_PLATFORM_WIN32 || CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
#include "Lua_web_socket.h"
#endif
#include "lua_xml_http_request.h"
#include "CCLuaEngine.h"
int register_network_module(lua_State* L)
{
lua_getglobal(L, "_G");
if (lua_istable(L,-1))//stack:...,_G,
{
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS || CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID || CC_TARGET_PLATFORM == CC_PLATFORM_WIN32 || CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
luaopen_lua_extensions(L);
#endif
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS || CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID || CC_TARGET_PLATFORM == CC_PLATFORM_WIN32 || CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
tolua_web_socket_open(L);
register_web_socket_manual(L);
#endif
register_xml_http_request(L);
}
lua_pop(L, 1);
return 1;
}

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/****************************************************************************
Copyright (c) 2013-2014 Chukong Technologies Inc.
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#ifndef __COCOS_SCRIPTING_LUA_BINDINGS_MANUAL_NETWORK_LUA_COCOS2DX_NETWORK_MANUAL_H__
#define __COCOS_SCRIPTING_LUA_BINDINGS_MANUAL_NETWORK_LUA_COCOS2DX_NETWORK_MANUAL_H__
#ifdef __cplusplus
extern "C" {
#endif
#include "tolua++.h"
#ifdef __cplusplus
}
#endif
/**
* @addtogroup lua
* @{
*/
/**
* Call this function can import the lua bindings for the network module.
* After registering, we could call the related network code conveniently in the lua.eg,.cc.WebSocket:create("ws://echo.websocket.org").
* If you don't want to use the network module in the lua, you only don't call this registering function.
* If you don't register the network module, the package size would become smaller .
* The current mechanism,this registering function is called in the lua_module_register.h
*/
TOLUA_API int register_network_module(lua_State* L);
// end group
/// @}
#endif //#ifndef __COCOS_SCRIPTING_LUA_BINDINGS_MANUAL_NETWORK_LUA_COCOS2DX_NETWORK_MANUAL_H__

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#include "lua_extensions.h"
#if __cplusplus
extern "C" {
#endif
// socket
#include "luasocket/luasocket.h"
#include "luasocket/luasocket_scripts.h"
#include "luasocket/mime.h"
static luaL_Reg luax_exts[] = {
{"socket.core", luaopen_socket_core},
{"mime.core", luaopen_mime_core},
{NULL, NULL}
};
void luaopen_lua_extensions(lua_State *L)
{
// load extensions
luaL_Reg* lib = luax_exts;
lua_getglobal(L, "package");
lua_getfield(L, -1, "preload");
for (; lib->func; lib++)
{
lua_pushcfunction(L, lib->func);
lua_setfield(L, -2, lib->name);
}
lua_pop(L, 2);
luaopen_luasocket_scripts(L);
}
#if __cplusplus
} // extern "C"
#endif

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#ifndef __LUA_EXTRA_H_
#define __LUA_EXTRA_H_
#if defined(_USRDLL)
#define LUA_EXTENSIONS_DLL __declspec(dllexport)
#else /* use a DLL library */
#define LUA_EXTENSIONS_DLL
#endif
#if __cplusplus
extern "C" {
#endif
#include "lauxlib.h"
/// @cond
void LUA_EXTENSIONS_DLL luaopen_lua_extensions(lua_State *L);
/// @endcond
#if __cplusplus
}
#endif
#endif /* __LUA_EXTRA_H_ */

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/****************************************************************************
Copyright (c) 2013-2014 Chukong Technologies Inc.
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#ifndef __COCOS_SCRIPTING_LUA_BINDINGS_LUA_XML_HTTP_REQUEST_H__
#define __COCOS_SCRIPTING_LUA_BINDINGS_LUA_XML_HTTP_REQUEST_H__
#ifdef __cplusplus
extern "C" {
#endif
#include "tolua++.h"
#ifdef __cplusplus
}
#endif
#include <map>
#include <sstream>
#include "network/HttpClient.h"
///@cond
class LuaMinXmlHttpRequest : public cocos2d::Ref
{
public:
enum class ResponseType
{
STRING,
ARRAY_BUFFER,
BLOB,
DOCUMENT,
JSON
};
// Ready States (http://www.w3.org/TR/XMLHttpRequest/#interface-xmlhttprequest)
static const unsigned short UNSENT = 0;
static const unsigned short OPENED = 1;
static const unsigned short HEADERS_RECEIVED = 2;
static const unsigned short LOADING = 3;
static const unsigned short DONE = 4;
LuaMinXmlHttpRequest();
~LuaMinXmlHttpRequest();
inline void setResponseType(ResponseType type) { _responseType = type; }
inline ResponseType getResponseType() {return _responseType; }
inline void setWithCredentialsValue(bool value) { _withCredentialsValue = value; }
inline bool getWithCredentialsValue() {return _withCredentialsValue; }
inline void setTimeout(unsigned timeOut) {_timeout = timeOut; }
inline unsigned getTimeout() { return _timeout;}
inline void setReadyState(int readyState) { _readyState = readyState; }
inline int getReadyState() { return _readyState ;}
inline cocos2d::network::HttpRequest* getHttpRequest() { return _httpRequest; }
inline std::string getStatusText() { return _statusText ;}
inline void setStatus(int status) { _status = status; }
inline int getStatus() { return _status; }
inline std::string getUrl(){return _url;}
inline void setUrl(std::string url) { _url = url ;}
inline std::string getMethod(){return _meth;}
inline void setMethod(std::string meth) { _meth = meth ; }
inline void setAsync(bool isAsync){ _isAsync = isAsync; }
inline void setIsNetWork(bool isNetWork) {_isNetwork = isNetWork; }
void _setHttpRequestHeader();
void _sendRequest();
void setRequestHeader(const char* field, const char* value);
std::map<std::string, std::string> getHttpHeader() { return _httpHeader ;}
void getByteData(unsigned char* byteData);
inline std::string getDataStr() { return _data; }
inline size_t getDataSize() { return _dataSize; }
inline void setErrorFlag(bool errorFlag) { _errorFlag = errorFlag; }
inline bool getErrorFlag() { return _errorFlag; }
inline void setAborted(bool isAborted) { _isAborted = isAborted; }
inline bool getAborted() { return _isAborted; }
private:
void _gotHeader(std::string header);
std::string _url;
std::string _meth;
std::string _type;
std::string _data;
size_t _dataSize;
int _readyState;
int _status;
std::string _statusText;
ResponseType _responseType;
unsigned _timeout;
bool _isAsync;
cocos2d::network::HttpRequest* _httpRequest;
bool _isNetwork;
bool _withCredentialsValue;
std::map<std::string, std::string> _httpHeader;
std::map<std::string, std::string> _requestHeader;
bool _errorFlag;
bool _isAborted;
};
TOLUA_API int register_xml_http_request(lua_State* L);
///@endcond
#endif //#ifndef __COCOS_SCRIPTING_LUA_BINDINGS_LUA_XML_HTTP_REQUEST_H__