#ifndef __ZJH_CHIPNODE__ #define __ZJH_CHIPNODE__ #include "cocos2d.h" #include "Types.h" #include "ui/CocosGUI.h" USING_NS_CC; using namespace ui; class ZJHChipNode : public Node { public: ZJHChipNode(); virtual ~ZJHChipNode(); virtual void onEnter(); virtual void onExit(); virtual void onEnterTransitionDidFinish(); bool init(uint8 cbCardData); static ZJHChipNode* create(uint8 cbCardData); public: Node* _panelRoot; //¸ùÃæ°å; Sprite* _sprChipBg; //³ïÂë±³¾°; Text* _txtNum; //ÊýÖµ; }; #endif