#ifndef _JoinScene_H_ #define _JoinScene_H_ #pragma once #include "TipNode.h" USING_NS_CC; using namespace cocos2d::ui; class JoinScene : public TipNode { public: JoinScene(); ~JoinScene(); public: CREATE_FUNC(JoinScene); virtual bool init(); virtual void onEnter(); virtual void onEnterTransitionDidFinish(); virtual void onExit(); void InitUI(Node* rootPanel); // 初始化UI void onClickNumber(Ref* obj); void pushScene(bool isJoinRoom = true); void popScene(); // public: unsigned char m_cbRoomID[6]; // 房间ID Text* m_txtTitle; Text* m_SpriteNum[6]; // 数字精灵 Button* m_btnNum[10]; // 数字按钮 bool m_isJoinRoom; // 是不是加入房间; ImageView* m_ImageViewBg; }; #endif