Files
wnmj-normal/Classes/Games/ZJH/ZJH_OpenResultItem.h
2026-03-03 13:56:44 +08:00

60 lines
1009 B
C++

#ifndef _ZJH_OpenResultItem_H_
#define _ZJH_OpenResultItem_H_
#include "cocos2d.h"
#include "ui/CocosGUI.h"
#include "ZJH_CMD.h"
USING_NS_CC;
using namespace ui;
struct tagZJHOpenResultItem
{
bool bOwner;
bool bBigWinner;
char szNickName[64];
char szHttpHead[256];
uint32 dwGameID;
int lWinScore; //赢分;
int lXiScore; //喜分;
int lTotalScore; //总得分;
SCORE lUnionScore; //欢乐积分;
SCORE lAllUnionScore; //欢乐积分;
tagZJHOpenResultItem()
{
bOwner = false;
bBigWinner = false;
memset(szNickName, 0, sizeof(szNickName));
memset(szHttpHead, 0, sizeof(szHttpHead));
dwGameID = 0;
lWinScore = 0;
lXiScore = 0;
lTotalScore = 0;
lUnionScore = 0;
lAllUnionScore = 0;
}
};
class ZJHOpenResultItem : public Node
{
public:
ZJHOpenResultItem();
virtual ~ZJHOpenResultItem();
//创建;
CREATE_FUNC(ZJHOpenResultItem);
bool init();
void initUIData(tagZJHOpenResultItem* pItem, bool bUnionGoldOpen);
private:
ImageView* _MainPanel;
};
#endif