83 lines
2.2 KiB
C++
83 lines
2.2 KiB
C++
#pragma once
|
|
#include "cocos2d.h"
|
|
#include "PlatformHeader.h"
|
|
#include "SocketMission.h"
|
|
#include "CallMission.h"
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
|
class IUserInGameServerSink
|
|
{
|
|
public:
|
|
virtual ~IUserInGameServerSink(){}
|
|
virtual void onUserInGameServerID(CMD_GP_InGameSeverID* pNetInfo){}
|
|
virtual void onUserGetOnLine(CMD_GP_InGameSeverID* pNetInfo){}
|
|
virtual void onUserInUnion(CMD_GP_InUnion* pNetInfo){}
|
|
virtual void onUnionAndGameInfo(tagUnionAndGameList *pUnionAndGameList){}
|
|
virtual void onUnionRoomInfo(tagRoomItemList *pRoomItemList){}
|
|
virtual void onAutoRoomInfo(tagAutoRoomItemList *pRoomItemList){}
|
|
};
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
|
class UserInGameServer : public CSocketMission
|
|
{
|
|
|
|
public:
|
|
UserInGameServer();
|
|
|
|
//析构函数
|
|
virtual ~UserInGameServer();
|
|
|
|
// 设置回调接口
|
|
void setMissionSink(IUserInGameServerSink* pSink);
|
|
|
|
public:
|
|
virtual void onEventTCPSocketLink();
|
|
virtual void onEventTCPSocketShut();
|
|
virtual void onEventTCPSocketError(int errorCode);
|
|
virtual bool onEventTCPSocketRead(int main, int sub, void* data, int dataSize);
|
|
|
|
//网络事件
|
|
public:
|
|
void PerformInGameServerID(int iUserID);
|
|
void CB_InGameServerID(int iUserID);
|
|
void Net_InGameServerID(void* data, int dataSize);
|
|
|
|
void GetServerOnLine();
|
|
void CB_GetServerOnLine();
|
|
bool onSocketKindOnline(void* data, int size);
|
|
bool onSocketServerOnline(void* data, int size);
|
|
|
|
void PerformInUnion(int dwUnionCode);
|
|
void CB_InUnion(int dwUnionCode);
|
|
void Net_InUnion(void* data, int dataSize);
|
|
|
|
void PerformGetUnionList(int iUserID);
|
|
void CB_GetUnionList(int iUserID);
|
|
bool Net_UnionList(void* data, int dataSize);
|
|
|
|
void PerformGetUnionRoomList(int iUserID);
|
|
void CB_GetUnionRoomList(int iUserID);
|
|
|
|
|
|
void PerformGetUnionRoomList(CMD_GR_GetUnionRoomInfo* pkSendNet);
|
|
void CB_GetUnionRoomList(CMD_GR_GetUnionRoomInfo* pkSendNet);
|
|
|
|
bool Net_UnionRoomList(void* data, int dataSize);
|
|
|
|
void PerformGetAutoRoomList(int iUserID);
|
|
void CB_GetAutoRoomList(int iUserID);
|
|
bool Net_AutoRoomList(void* data, int dataSize);
|
|
|
|
private:
|
|
// 回调
|
|
IUserInGameServerSink* m_pInGameServerInfoSink;
|
|
|
|
// 任务类型
|
|
uint16 mMissionType;
|
|
int mMissionParameter;
|
|
|
|
CMD_GR_GetUnionRoomInfo m_GetUnionRoomInfo;
|
|
};
|