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wnmj-normal/cocos2d/chipmunk-src/Demo/ChipmunkDemoShaderSupport.h
2026-03-03 13:56:44 +08:00

37 lines
1.6 KiB
C

/* Copyright (c) 2007 Scott Lembcke
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <stddef.h>
void CheckGLErrors(void);
#define CHECK_GL_ERRORS() CheckGLErrors()
GLint CompileShader(GLenum type, const char *source);
GLint LinkProgram(GLint vshader, GLint fshader);
cpBool ValidateProgram(GLint program);
#define GLSL(x) #x
void SetAttribute(GLuint program, char *name, GLint size, GLenum gltype, GLsizei stride, GLvoid *offset);
#define SET_ATTRIBUTE(program, type, name, gltype)\
SetAttribute(program, #name, sizeof(((type *)NULL)->name)/sizeof(GLfloat), gltype, sizeof(type), (GLvoid *)offsetof(type, name))