Files
wnmj-normal/Classes/Scenes/PayScene.h
2026-03-03 13:56:44 +08:00

63 lines
1014 B
C++

#pragma once
#include "TipNode.h"
USING_NS_CC;
using namespace cocos2d::ui;
class PayScene : public TipNode
{
public:
PayScene();
~PayScene();
public:
CREATE_FUNC(PayScene);
virtual bool init();
virtual void onEnter();
virtual void onEnterTransitionDidFinish();
virtual void onExit();
void onPrevButtonClick(Ref*);
void onNextButtonClick(Ref*);
//生成密文
bool mapEncrypt(const char * pszSourceData, char * pszEncrypData, uint16 wMaxCount);
void encryptData(std::string strUrl, std::string& strOut);
//请求玩家昵称
void responsePlayerNickName(rapidjson::Document* pDoc);
//请求信息结果
void responsePayResult(rapidjson::Document* pDoc);
private:
// 根节点;
Node* m_rootPanel;
// 上一步;
Button* m_btnPrev;
// 下一步;
Button* m_btnNext;
Text* m_txtTitle;
Text* m_txtNumber;
Text* m_txtGameID;
Text* m_txtNickName;
Text* m_txtCurScore;
// 当前步骤;
uint8 m_cbCurStep;
// 玩家ID;
std::string m_strGameID;
// 房卡数量;
std::string m_strScore;
};