100 lines
2.6 KiB
C++
100 lines
2.6 KiB
C++
#ifndef ANDROID_USER_ITEM_SINK_HEAD_FILE
|
|
#define ANDROID_USER_ITEM_SINK_HEAD_FILE
|
|
|
|
#pragma once
|
|
|
|
#include "Stdafx.h"
|
|
#include "AndroidLogic.h"
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
//机器人类
|
|
class CAndroidUserItemSink : public IAndroidUserItemSink
|
|
{
|
|
//游戏变量
|
|
protected:
|
|
WORD m_wBankerUser; //庄家用户
|
|
BYTE m_cbCurrentLandScore; //已叫分数
|
|
WORD m_wOutCardUser; //出牌玩家
|
|
|
|
//扑克变量
|
|
protected:
|
|
BYTE m_cbTurnCardCount; //出牌数目
|
|
BYTE m_cbTurnCardData[MAX_COUNT]; //出牌列表
|
|
|
|
//手上扑克
|
|
protected:
|
|
BYTE m_cbHandCardData[MAX_COUNT]; //手上扑克
|
|
BYTE m_cbHandCardCount[GAME_PLAYER]; //扑克数目
|
|
|
|
//历史扑克
|
|
protected:
|
|
|
|
//控件变量
|
|
protected:
|
|
CAndroidLogic m_GameLogic; //游戏逻辑
|
|
IAndroidUserItem * m_pIAndroidUserItem; //用户接口
|
|
|
|
//函数定义
|
|
public:
|
|
//构造函数
|
|
CAndroidUserItemSink();
|
|
//析构函数
|
|
virtual ~CAndroidUserItemSink();
|
|
|
|
//基础接口
|
|
public:
|
|
//释放对象
|
|
virtual VOID Release() { delete this; }
|
|
//接口查询
|
|
virtual VOID * QueryInterface(REFGUID Guid, DWORD dwQueryVer);
|
|
|
|
//控制接口
|
|
public:
|
|
//初始接口
|
|
virtual bool Initialization(IUnknownEx * pIUnknownEx);
|
|
//重置接口
|
|
virtual bool RepositionSink();
|
|
|
|
//游戏事件
|
|
public:
|
|
//时间消息
|
|
virtual bool OnEventTimer(UINT nTimerID);
|
|
//游戏消息
|
|
virtual bool OnEventGameMessage(WORD wSubCmdID, VOID * pData, WORD wDataSize);
|
|
//游戏消息
|
|
virtual bool OnEventFrameMessage(WORD wSubCmdID, VOID * pData, WORD wDataSize);
|
|
//场景消息
|
|
virtual bool OnEventSceneMessage(BYTE cbGameStatus, bool bLookonOther, VOID * pData, WORD wDataSize);
|
|
|
|
//用户事件
|
|
public:
|
|
//用户进入
|
|
virtual VOID OnEventUserEnter(IAndroidUserItem * pIAndroidUserItem, bool bLookonUser);
|
|
//用户离开
|
|
virtual VOID OnEventUserLeave(IAndroidUserItem * pIAndroidUserItem, bool bLookonUser);
|
|
//用户积分
|
|
virtual VOID OnEventUserScore(IAndroidUserItem * pIAndroidUserItem, bool bLookonUser);
|
|
//用户状态
|
|
virtual VOID OnEventUserStatus(IAndroidUserItem * pIAndroidUserItem, bool bLookonUser);
|
|
//用户段位
|
|
virtual VOID OnEventUserSegment(IAndroidUserItem * pIAndroidUserItem, bool bLookonUser);
|
|
|
|
//消息处理
|
|
protected:
|
|
//游戏开始
|
|
bool OnSubGameStart(VOID * pData, WORD wDataSize);
|
|
//用户叫分
|
|
bool OnSubCallScore(VOID * pData, WORD wDataSize);
|
|
//庄家信息
|
|
bool OnSubBankerInfo(VOID * pData, WORD wDataSize);
|
|
//用户出牌
|
|
bool OnSubOutCard(VOID * pData, WORD wDataSize);
|
|
//用户放弃
|
|
bool OnSubPassCard(VOID * pData, WORD wDataSize);
|
|
//游戏结束
|
|
bool OnSubGameEnd(VOID * pData, WORD wDataSize);
|
|
};
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
|
#endif |