22 lines
494 B
C
22 lines
494 B
C
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#pragma once
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#include "../<2F><>Ϸ<EFBFBD><CFB7><EFBFBD><EFBFBD><EFBFBD><EFBFBD>/ServerControl.h"
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//<2F><>ֵ<EFBFBD><D6B5><EFBFBD><EFBFBD>
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#define LOGIC_MASK_COLOR 0xF0 //<2F><>ɫ<EFBFBD><C9AB><EFBFBD><EFBFBD>
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#define LOGIC_MASK_VALUE 0x0F //<2F><>ֵ<EFBFBD><D6B5><EFBFBD><EFBFBD>
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class CServerControlItemSink : public IServerControl
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{
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public:
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CServerControlItemSink(void);
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virtual ~CServerControlItemSink(void);
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public:
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//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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virtual bool __cdecl ServerControl(BYTE cbHandCardData[GAME_PLAYER][MAX_COUNT], ITableFrame * pITableFrame);
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//<2F><>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD>Ϣ
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CString GetCradInfo( BYTE cbCardData );
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};
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