170 lines
4.4 KiB
C++
170 lines
4.4 KiB
C++
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#include "StdAfx.h"
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#include "Tableframesink.h"
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#include "GameServerManager.h"
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//////////////////////////////////////////////////////////////////////////
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//ȫ<>ֱ<EFBFBD><D6B1><EFBFBD>
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static CGameServiceManager g_GameServiceManager; //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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//////////////////////////////////////////////////////////////////////////
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//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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#ifndef _DEBUG
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#define ANDROID_SERVICE_DLL_NAME TEXT("WNMJAndroid.dll") //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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#else
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#define ANDROID_SERVICE_DLL_NAME TEXT("WNMJAndroid.dll") //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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#endif
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//<2F><><EFBFBD>캯<EFBFBD><ECBAAF>
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CGameServiceManager::CGameServiceManager(void)
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{
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m_hDllInstance = NULL;
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//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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m_GameServiceAttrib.wKindID=KIND_ID;
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m_GameServiceAttrib.wChairCount=GAME_PLAYER;
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m_GameServiceAttrib.wSupporType = GAME_GENRE_EDUCATE;//(GAME_GENRE_GOLD | GAME_GENRE_SCORE | GAME_GENRE_MATCH | GAME_GENRE_EDUCATE);
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//<2F><><EFBFBD>ܱ<EFBFBD>־
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m_GameServiceAttrib.cbDynamicJoin=TRUE;
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m_GameServiceAttrib.cbAndroidUser=TRUE;
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m_GameServiceAttrib.cbOffLineTrustee=FALSE;
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//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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m_GameServiceAttrib.dwServerVersion=VERSION_SERVER;
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m_GameServiceAttrib.dwClientVersion=VERSION_CLIENT;
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lstrcpyn(m_GameServiceAttrib.szGameName,GAME_NAME,CountArray(m_GameServiceAttrib.szGameName));
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lstrcpyn(m_GameServiceAttrib.szDataBaseName,szTreasureDB,CountArray(m_GameServiceAttrib.szDataBaseName));
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lstrcpyn(m_GameServiceAttrib.szClientEXEName,TEXT("WNMJ.EXE"),CountArray(m_GameServiceAttrib.szClientEXEName));
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lstrcpyn(m_GameServiceAttrib.szServerDLLName,TEXT("WNMJServer.DLL"),CountArray(m_GameServiceAttrib.szServerDLLName));
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return;
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}
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//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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CGameServiceManager::~CGameServiceManager(void)
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{
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}
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//<2F>ӿڲ<D3BF>ѯ
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VOID * CGameServiceManager::QueryInterface(const IID & Guid, DWORD dwQueryVer)
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{
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QUERYINTERFACE(IGameServiceManager,Guid,dwQueryVer);
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QUERYINTERFACE(IGameServiceCustomRule,Guid,dwQueryVer);
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QUERYINTERFACE_IUNKNOWNEX(IGameServiceManager,Guid,dwQueryVer);
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return NULL;
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}
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//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϸ<EFBFBD><CFB7>
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VOID * CGameServiceManager::CreateTableFrameSink(REFGUID Guid, DWORD dwQueryVer)
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{
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//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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CTableFrameSink * pTableFrameSink=NULL;
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try
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{
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pTableFrameSink=new CTableFrameSink();
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if (pTableFrameSink==NULL) throw TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʧ<EFBFBD><EFBFBD>");
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void * pObject=pTableFrameSink->QueryInterface(Guid,dwQueryVer);
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if (pObject==NULL) throw TEXT("<EFBFBD>ӿڲ<EFBFBD>ѯʧ<EFBFBD><EFBFBD>");
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return pObject;
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}
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catch (...) {}
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//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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SafeDelete(pTableFrameSink);
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return NULL;
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}
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//<2F><>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD>
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bool CGameServiceManager::GetServiceAttrib(tagGameServiceAttrib & GameServiceAttrib)
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{
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//<2F><><EFBFBD>ñ<EFBFBD><C3B1><EFBFBD>
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GameServiceAttrib=m_GameServiceAttrib;
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return true;
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}
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//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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bool CGameServiceManager::RectifyParameter(tagGameServiceOption & GameServiceOption)
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{
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//Ч<><D0A7><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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ASSERT(&GameServiceOption != NULL);
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if (&GameServiceOption == NULL) return false;
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//<2F><>Ԫ<EFBFBD><D4AA><EFBFBD><EFBFBD>
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GameServiceOption.lCellScore = __max(1L, GameServiceOption.lCellScore);
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//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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if (GameServiceOption.wServerType == GAME_GENRE_GOLD)
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{
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GameServiceOption.lMinTableScore = __max(GameServiceOption.lCellScore * 20L, GameServiceOption.lMinTableScore);
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}
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return true;
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}
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//<2F><>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD>
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bool CGameServiceManager::SaveCustomRule(LPBYTE pcbCustomRule, WORD wCustonSize)
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{
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return true;
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}
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//Ĭ<><C4AC><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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bool CGameServiceManager::DefaultCustomRule(LPBYTE pcbCustomRule, WORD wCustonSize)
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{
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return true;
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}
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//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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HWND CGameServiceManager::CreateCustomRule(CWnd * pParentWnd, CRect rcCreate, LPBYTE pcbCustomRule, WORD wCustonSize)
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{
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return NULL;
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}
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//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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VOID * CGameServiceManager::CreateAndroidUserItemSink(REFGUID Guid, DWORD dwQueryVer)
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{
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try
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{
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//<2F><><EFBFBD><EFBFBD>ģ<EFBFBD><C4A3>
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if (m_hDllInstance == NULL)
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{
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m_hDllInstance = AfxLoadLibrary(ANDROID_SERVICE_DLL_NAME);
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if (m_hDllInstance == NULL) throw TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˷<EFBFBD><EFBFBD><EFBFBD>ģ<EFBFBD>鲻<EFBFBD><EFBFBD><EFBFBD><EFBFBD>");
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}
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//Ѱ<>Һ<EFBFBD><D2BA><EFBFBD>
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ModuleCreateProc * CreateProc = (ModuleCreateProc *)GetProcAddress(m_hDllInstance, "CreateAndroidUserItemSink");
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if (CreateProc == NULL)
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{
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CTraceService::TraceString(TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʧ<EFBFBD><EFBFBD>"), TraceLevel_Exception);
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throw TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʧ<EFBFBD><EFBFBD>");
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}
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//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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return CreateProc(Guid, dwQueryVer);
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}
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catch (...) {}
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return NULL;
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}
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//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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VOID * CGameServiceManager::CreateGameDataBaseEngineSink(REFGUID Guid, DWORD dwQueryVer)
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{
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return NULL;
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}
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//////////////////////////////////////////////////////////////////////////
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//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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extern "C" __declspec(dllexport) VOID * CreateGameServiceManager(REFGUID Guid, DWORD dwInterfaceVer)
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{
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static CGameServiceManager GameServiceManager;
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return GameServiceManager.QueryInterface(Guid, dwInterfaceVer);
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}
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//////////////////////////////////////////////////////////////////////////
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