28 lines
918 B
C
28 lines
918 B
C
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//{{NO_DEPENDENCIES}}
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// Microsoft Visual C++ generated include file.
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// Used by GameServer.rc
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//
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#define IDD_CUSTOM_RULE 9
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#define IDC_EDIT_ROOMSTORAGE_START 201
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#define IDC_EDIT_ROOMSTORAGE_DEDUCT 202
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#define IDC_EDIT_ROOMSTORAGE_MAX1 203
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#define IDC_EDIT_ROOMSTORAGE_MUL1 204
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#define IDC_EDIT_ROOMSTORAGE_MAX2 205
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#define IDC_EDIT_ROOMSTORAGE_MUL2 206
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#define IDC_ROBOT_SCOREMIN 207
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#define IDC_ROBOT_BANKERGETBANKER 208
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#define IDC_ROBOT_SCOREMAX 209
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#define IDC_ROBOT_BANKGET 210
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#define IDC_ROBOT_STOMUL 211
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// Next default values for new objects
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//
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_NEXT_RESOURCE_VALUE 202
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#define _APS_NEXT_COMMAND_VALUE 32768
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#define _APS_NEXT_CONTROL_VALUE 208
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#define _APS_NEXT_SYMED_VALUE 101
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#endif
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#endif
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