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wnmj/Servers/游戏组件/诈金花/游戏服务器/GameServerManager.cpp

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6.2 KiB
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2026-02-13 14:34:15 +08:00
#include "StdAfx.h"
#include "Resource.h"
#include "Tableframesink.h"
#include "GameServerManager.h"
//////////////////////////////////////////////////////////////////////////
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
#ifndef _DEBUG
#define ANDROID_SERVICE_DLL_NAME TEXT("ZhaJinHuaAndroid.dll") //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
#else
#define ANDROID_SERVICE_DLL_NAME TEXT("ZhaJinHuaAndroid.dll") //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
#endif
//////////////////////////////////////////////////////////////////////////
//<2F><><EFBFBD><EFBFBD><ECBAAF>
CGameServiceManager::CGameServiceManager()
{
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
m_GameServiceAttrib.wKindID=KIND_ID;
m_GameServiceAttrib.wChairCount=GAME_PLAYER;
m_GameServiceAttrib.wSupporType=(GAME_GENRE_GOLD|GAME_GENRE_EDUCATE|GAME_GENRE_MATCH);
//<2F><><EFBFBD>ܱ<EFBFBD>־
m_GameServiceAttrib.cbDynamicJoin=TRUE;
m_GameServiceAttrib.cbAndroidUser=TRUE;
m_GameServiceAttrib.cbOffLineTrustee=FALSE;
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
m_GameServiceAttrib.dwServerVersion=VERSION_SERVER;
m_GameServiceAttrib.dwClientVersion=VERSION_CLIENT;
lstrcpyn(m_GameServiceAttrib.szGameName,GAME_NAME,CountArray(m_GameServiceAttrib.szGameName));
lstrcpyn(m_GameServiceAttrib.szDataBaseName,szTreasureDB,CountArray(m_GameServiceAttrib.szDataBaseName));
lstrcpyn(m_GameServiceAttrib.szClientEXEName,TEXT("ZhaJinHua.EXE"),CountArray(m_GameServiceAttrib.szClientEXEName));
lstrcpyn(m_GameServiceAttrib.szServerDLLName,TEXT("ZhaJinHuaServer.DLL"),CountArray(m_GameServiceAttrib.szServerDLLName));
m_pDlgCustomRule = NULL;
return;
}
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
CGameServiceManager::~CGameServiceManager()
{
//ɾ<><C9BE><EFBFBD><EFBFBD><EFBFBD><EFBFBD>;
SafeDelete(m_pDlgCustomRule);
}
//<2F>ӿڲ<D3BF>ѯ
void * CGameServiceManager::QueryInterface(const IID & Guid, DWORD dwQueryVer)
{
QUERYINTERFACE(IGameServiceManager,Guid,dwQueryVer);
QUERYINTERFACE(IGameServiceCustomRule,Guid,dwQueryVer);
QUERYINTERFACE_IUNKNOWNEX(IGameServiceManager,Guid,dwQueryVer);
return NULL;
}
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϸ<EFBFBD><CFB7>
void * CGameServiceManager::CreateTableFrameSink(const IID & Guid, DWORD dwQueryVer)
{
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
CTableFrameSink * pTableFrameSink=NULL;
try
{
pTableFrameSink=new CTableFrameSink();
if (pTableFrameSink==NULL) throw TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʧ<EFBFBD><EFBFBD>");
void * pObject=pTableFrameSink->QueryInterface(Guid,dwQueryVer);
if (pObject==NULL) throw TEXT("<EFBFBD>ӿڲ<EFBFBD>ѯʧ<EFBFBD><EFBFBD>");
return pObject;
}
catch (...) {}
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
SafeDelete(pTableFrameSink);
return NULL;
}
//<2F><>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD>
bool CGameServiceManager::GetServiceAttrib(tagGameServiceAttrib & GameServiceAttrib)
{
GameServiceAttrib=m_GameServiceAttrib;
return true;
}
//<2F><><EFBFBD><EFBFBD><EFBFBD>޸<EFBFBD>
bool CGameServiceManager::RectifyParameter(tagGameServiceOption & GameServiceOption)
{
//Ч<><D0A7><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
ASSERT(&GameServiceOption!=NULL);
if (&GameServiceOption==NULL) return false;
//<2F><>Ԫ<EFBFBD><D4AA><EFBFBD><EFBFBD>
GameServiceOption.lCellScore=__max(1L,GameServiceOption.lCellScore);
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϸ
if (GameServiceOption.wServerType&(GAME_GENRE_GOLD|SCORE_GENRE_POSITIVE))
{
GameServiceOption.lMinTableScore=__max(1000,GameServiceOption.lMinTableScore);
}
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><><D4AD><EFBFBD>Ļ<EFBFBD><C4BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
if (GameServiceOption.lRestrictScore!=0L)
{
GameServiceOption.lRestrictScore=__max(GameServiceOption.lRestrictScore,GameServiceOption.lMinTableScore);
}
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
if (GameServiceOption.wServerType==GAME_GENRE_SCORE&&GameServiceOption.wServerType!=0)
{
if(GameServiceOption.lMaxEnterScore<=GameServiceOption.lMinTableScore)
GameServiceOption.lMaxEnterScore=0L;
else if(GameServiceOption.lRestrictScore>0)
GameServiceOption.lMaxEnterScore=__min(GameServiceOption.lMaxEnterScore,GameServiceOption.lRestrictScore);
}
return true;
}
//<2F><>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD>
bool CGameServiceManager::SaveCustomRule(LPBYTE pcbCustomRule, WORD wCustonSize)
{
//Ч<><D0A7>״̬
ASSERT(m_pDlgCustomRule!=NULL);
if (m_pDlgCustomRule==NULL) return false;
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
ASSERT(wCustonSize>=sizeof(tagCustomRule));
tagCustomRule * pCustomRule=(tagCustomRule *)pcbCustomRule;
//<2F><>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD>
if (m_pDlgCustomRule->GetCustomRule(*pCustomRule)==false)
{
return false;
}
return true;
}
//Ĭ<><C4AC><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
bool CGameServiceManager::DefaultCustomRule(LPBYTE pcbCustomRule, WORD wCustonSize)
{
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>;
ASSERT(wCustonSize >= sizeof(tagCustomRule));
tagCustomRule * pCustomRule = (tagCustomRule *)pcbCustomRule;
//<2F><><EFBFBD>ñ<EFBFBD><C3B1><EFBFBD>;
pCustomRule->wTimeOut = 40;
pCustomRule->wSendCardTime = 10;
pCustomRule->wCompareCardTime = 20;
pCustomRule->lMinChipScore = 1;
pCustomRule->lMaxChipScore = 5;
pCustomRule->cbMaxPlayRound = 10;
pCustomRule->cbMinLookRound = 1;
pCustomRule->cbMinCompareRound = 2;
pCustomRule->cbMinCompareUser = 2;
return true;
}
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
HWND CGameServiceManager::CreateCustomRule(CWnd * pParentWnd, CRect rcCreate, LPBYTE pcbCustomRule, WORD wCustonSize)
{
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>;
if (m_pDlgCustomRule == NULL)
{
m_pDlgCustomRule = new CDlgCustomRule;
}
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>;
if (m_pDlgCustomRule->m_hWnd == NULL)
{
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Դ;
AfxSetResourceHandle(GetModuleHandle(m_GameServiceAttrib.szServerDLLName));
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>;
m_pDlgCustomRule->Create(IDD_CUSTOM_RULE, pParentWnd);
//<2F><>ԭ<EFBFBD><D4AD>Դ;
AfxSetResourceHandle(GetModuleHandle(NULL));
}
//<2F><><EFBFBD>ñ<EFBFBD><C3B1><EFBFBD>;
ASSERT(wCustonSize >= sizeof(tagCustomRule));
m_pDlgCustomRule->SetCustomRule(*((tagCustomRule *)pcbCustomRule));
//<2F><>ʾ<EFBFBD><CABE><EFBFBD><EFBFBD>;
m_pDlgCustomRule->SetWindowPos(NULL, rcCreate.left, rcCreate.top, rcCreate.Width(), rcCreate.Height(), SWP_NOZORDER | SWP_SHOWWINDOW);
return m_pDlgCustomRule->GetSafeHwnd();
}
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
VOID * CGameServiceManager::CreateAndroidUserItemSink(REFGUID Guid, DWORD dwQueryVer)
{
try
{
//<2F><><EFBFBD><EFBFBD>ģ<EFBFBD><C4A3>
if (m_hDllInstance==NULL)
{
m_hDllInstance=AfxLoadLibrary(ANDROID_SERVICE_DLL_NAME);
if (m_hDllInstance==NULL) throw TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˷<EFBFBD><EFBFBD><EFBFBD>ģ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>");
}
//Ѱ<>Һ<EFBFBD><D2BA><EFBFBD>
ModuleCreateProc * CreateProc=(ModuleCreateProc *)GetProcAddress(m_hDllInstance,"CreateAndroidUserItemSink");
if (CreateProc==NULL) throw TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˷<EFBFBD><EFBFBD><EFBFBD>ģ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϸ<EFBFBD>");
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
return CreateProc(Guid, dwQueryVer);
}
catch(...) {}
return NULL;
}
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
VOID * CGameServiceManager::CreateGameDataBaseEngineSink(REFGUID Guid, DWORD dwQueryVer)
{
return NULL;
}
//////////////////////////////////////////////////////////////////////////
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
extern "C" __declspec(dllexport) VOID * CreateGameServiceManager(REFGUID Guid, DWORD dwInterfaceVer)
{
static CGameServiceManager GameServiceManager;
return GameServiceManager.QueryInterface(Guid,dwInterfaceVer);
}
//////////////////////////////////////////////////////////////////////////