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wnmj/proj.win32/Debug.win32/GameClient.log

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2026-02-13 17:42:01 +08:00
生成启动时间为 2026/2/10 16:34:40。
1>项目“D:\Mine\wnmj200420\wnmj\proj.win32\GameClient.vcxproj”在节点 3 上(Build 个目标)。
1>C:\Program Files (x86)\MSBuild\12.0\bin\Microsoft.Common.CurrentVersion.targets(1430,5): warning : The referenced project '..\..\..\cocos2d\cocos\2d\libcocos2d.vcxproj' does not exist.
1>C:\Program Files (x86)\MSBuild\12.0\bin\Microsoft.Common.CurrentVersion.targets(1430,5): warning : The referenced project '..\..\..\cocos2d\cocos\editor-support\spine\proj.win32\libSpine.vcxproj' does not exist.
1>C:\Program Files (x86)\MSBuild\12.0\bin\Microsoft.Common.CurrentVersion.targets(1430,5): warning : The referenced project '..\..\..\cocos2d\external\Box2D\proj.win32\libbox2d.vcxproj' does not exist.
1>ClCompile:
C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\CL.exe /c /I..\IM_SDK\include /ID:\Mine\wnmj200420\cocos2d\cocos\2d\..\..\cocos\audio\include /ID:\Mine\wnmj200420\cocos2d\cocos\2d\..\..\cocos\network /ID:\Mine\wnmj200420\cocos2d\cocos\2d\..\..\external /I"D:\Mine\wnmj200420\cocos2d\cocos\2d\..\..\external\win32-specific\icon\include" /ID:\Mine\wnmj200420\cocos2d\cocos\2d\..\..\external\chipmunk\include\chipmunk /ID:\Mine\wnmj200420\cocos2d\cocos\2d\..\..\extensions /ID:\Mine\wnmj200420\cocos2d\cocos\2d\..\..\ /I.. /I..\Classes /I..\Classes\GameFrame /I..\Classes\JniCross /I..\Classes\Network /I..\Classes\Games\WNMJ /I..\Classes\Games\NiuNiu /I..\Classes\Games\DaZha /I..\Classes\Games\DDZ /I..\Classes\Games\ZJH /I..\Classes\Games\PDK /I..\Classes\Games\13S /I..\Classes\Global /I..\Classes\Games\SparrowBase /I..\Classes\Define /I..\Classes\Mission /I..\Classes\Interface /I..\Classes\Scenes /I..\Classes\Sound /I..\Classes\Utils /I..\Classes\Utils\crypt /I..\Classes\Utils\crypt\base /I..\Classes\Voice /I..\Classes\Voice\YunVaSDK /I"D:\Mine\wnmj200420\cocos2d\cocos\2d\..\..\cocos\editor-support" /ID:\Mine\wnmj200420\cocos2d\cocos\2d\..\..\cocos /ID:\Mine\wnmj200420\cocos2d\cocos\2d\..\..\cocos\platform /ID:\Mine\wnmj200420\cocos2d\cocos\2d\..\..\cocos\platform\desktop /ID:\Mine\wnmj200420\cocos2d\cocos\2d\..\..\external\glfw3\include\win32 /I"D:\Mine\wnmj200420\cocos2d\cocos\2d\..\..\external\win32-specific\gles\include\OGLES" /ID:\Mine\wnmj200420\cocos2d\cocos\2d\..\..\external\freetype2\include\win32\freetype2 /ID:\Mine\wnmj200420\cocos2d\cocos\2d\..\..\external\freetype2\include\win32\ /ID:\Mine\wnmj200420\cocos2d\cocos\2d\..\..\external /Z7 /nologo /W3 /WX- /MP /Od /Oy- /D WIN32 /D _DEBUG /D _WINDOWS /D _USE_MATH_DEFINES /D GL_GLEXT_PROTOTYPES /D CC_ENABLE_CHIPMUNK_INTEGRATION=1 /D COCOS2D_DEBUG=1 /D _CRT_SECURE_NO_WARNINGS /D _SCL_SECURE_NO_WARNINGS /D _USING_V110_SDK71_ /D _VARIADIC_MAX=10 /D _MBCS /Gm- /EHsc /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Fo"Debug.win32\\" /Fd"Debug.win32\vc120.pdb" /Gd /TP /wd4819 /wd4267 /wd4251 /wd4244 /analyze- /errorReport:prompt ..\Classes\AppDelegate.cpp
AppDelegate.cpp
Link:
C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\link.exe /ERRORREPORT:PROMPT /OUT:"D:\Mine\wnmj200420\wnmj\proj.win32\Debug.win32\GameClient.exe" /INCREMENTAL /NOLOGO /LIBPATH:D:\Mine\wnmj200420\wnmj\proj.win32\Debug.win32\ /LIBPATH:D:\Mine\wnmj200420\wnmj\proj.win32\Debug.win32\ /LIBPATH:..\IM_SDK\win32 libcocos2d.lib opengl32.lib glew32.lib libzlib.lib libwebp.lib libiconv.lib freetype.lib winmm.lib ws2_32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib LoginSDK.lib yvpacket.lib /MANIFEST /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /manifest:embed /DEBUG /PDB:"D:\Mine\wnmj200420\wnmj\proj.win32\Debug.win32\GameClient.pdb" /SUBSYSTEM:WINDOWS /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:"D:\Mine\wnmj200420\wnmj\proj.win32\Debug.win32\GameClient.lib" /MACHINE:X86 /SAFESEH Debug.win32\AppDelegate.obj
Debug.win32\ClientUserManager.obj
Debug.win32\CreateRoomBase.obj
Debug.win32\GameFrameBase.obj
Debug.win32\GamePlayer.obj
Debug.win32\UserInfo.obj
Debug.win32\13S_BigCardSprite.obj
Debug.win32\13S_GameLogic.obj
Debug.win32\13S_GameLogic2.obj
Debug.win32\13S_GameOverAni.obj
Debug.win32\13S_GamePlayer.obj
Debug.win32\13S_GameScene.obj
Debug.win32\13S_OpenResultItem.obj
Debug.win32\13S_OpenResultScene.obj
Debug.win32\13S_OperateCardPanel.obj
Debug.win32\DZ_GameEndNode.obj
Debug.win32\DZ_GameScene.obj
Debug.win32\DZ_PrivateEndNode.obj
Debug.win32\DZ_BigCardSprite.obj
Debug.win32\DZ_GameLogic.obj
Debug.win32\DZ_GamePlayer.obj
Debug.win32\DZ_HandCardLayer.obj
Debug.win32\DZ_SmallCardSprite.obj
Debug.win32\DDZ_BigCardSprite.obj
Debug.win32\DDZ_GameEndNode.obj
Debug.win32\DDZ_GameLogic.obj
Debug.win32\DDZ_GameScene.obj
Debug.win32\DDZ_HandCardLayer.obj
Debug.win32\DDZ_Player.obj
Debug.win32\DDZ_PrivateEndNode.obj
Debug.win32\DDZ_SmallCardSprite.obj
Debug.win32\NN_BigCardSprite.obj
Debug.win32\NN_GameLogic.obj
Debug.win32\NN_GamePlayer.obj
Debug.win32\NN_GameScene.obj
Debug.win32\NN_PrivateEndNode.obj
Debug.win32\PDK_BigCardSprite.obj
Debug.win32\PDK_GameEndNode.obj
Debug.win32\PDK_GameLogic.obj
Debug.win32\PDK_GameScene.obj
Debug.win32\PDK_HandCardLayer.obj
Debug.win32\PDK_Player.obj
Debug.win32\PDK_PrivateEndNode.obj
Debug.win32\PDK_SmallCardSprite.obj
Debug.win32\SparrowCard.obj
Debug.win32\SparrowCardBase.obj
Debug.win32\WeaveCardBase.obj
Debug.win32\WN_CardManager.obj
Debug.win32\WN_CNotifyDlg.obj
Debug.win32\WN_GameLogic.obj
Debug.win32\WN_GameOver.obj
Debug.win32\WN_GamePlayer.obj
Debug.win32\WN_GameScene.obj
Debug.win32\WN_GetCardCtrl.obj
Debug.win32\WN_PrivateScene.obj
Debug.win32\WN_SparrowCard.obj
Debug.win32\WN_WeaveCard.obj
Debug.win32\ZJH_ChipNode.obj
Debug.win32\ZJH_GameLogic.obj
Debug.win32\ZJH_GamePlayer.obj
Debug.win32\ZJH_GameScene.obj
Debug.win32\ZJH_OpenResultItem.obj
Debug.win32\ZJH_OpenResultScene.obj
Debug.win32\GlobalJosn.obj
Debug.win32\GlobalUserInfo.obj
Debug.win32\Helps.obj
Debug.win32\ServerListData.obj
Debug.win32\TipNode.obj
Debug.win32\YSAudioEngine.obj
Debug.win32\JniCallback.obj
Debug.win32\JniFun.obj
Debug.win32\FaceMission.obj
Debug.win32\GameMission.obj
Debug.win32\GameRecord.obj
Debug.win32\IndividualMission.obj
Debug.win32\InsureMission.obj
Debug.win32\LoginMission.obj
Debug.win32\MissionWeiXin.obj
Debug.win32\PrivateMission.obj
Debug.win32\PublicNoticMission.obj
Debug.win32\UserInGameServer.obj
Debug.win32\CallMission.obj
Debug.win32\ClientInetAddress.obj
Debug.win32\ClientNetDelegate.obj
Debug.win32\ClientScoket.obj
Debug.win32\ImagicDownManager.obj
Debug.win32\SocketEngine.obj
Debug.win32\SocketMission.obj
Debug.win32\WebReq.obj
Debug.win32\AutoReadyScene.obj
Debug.win32\ChatScene.obj
Debug.win32\CreateScene.obj
Debug.win32\DismissScene.obj
Debug.win32\DuiHuanScene.obj
Debug.win32\GameCreator.obj
Debug.win32\GameUnionScene.obj
Debug.win32\GongHuiScene.obj
Debug.win32\HelpScene.obj
Debug.win32\IpTipScene.obj
Debug.win32\JoinScene.obj
Debug.win32\LoadingScene.obj
Debug.win32\LogonScene.obj
Debug.win32\LogoScene.obj
Debug.win32\MainScene.obj
Debug.win32\NoticeScene.obj
Debug.win32\PayLogScene.obj
Debug.win32\PayScene.obj
Debug.win32\PlayerScene.obj
Debug.win32\PopScene.obj
Debug.win32\RadioCtrl.obj
Debug.win32\RecordScene.obj
Debug.win32\SelectShareScene.obj
Debug.win32\SetScene.obj
Debug.win32\ShowScene.obj
Debug.win32\SystemNotice.obj
Debug.win32\ActionEx.obj
Debug.win32\aes.obj
Debug.win32\base64.obj
Debug.win32\coAes.obj
Debug.win32\coBase64.obj
Debug.win32\Encrypt.obj
Debug.win32\MD5.obj
Debug.win32\TimeManager.obj
Debug.win32\TimeNode.obj
Debug.win32\Utility.obj
Debug.win32\DispatchMsgNode.obj
Debug.win32\YVRespondFactory.obj
Debug.win32\YVTool.obj
Debug.win32\YvVoiceManager.obj
Debug.win32\main.obj
GameClient.vcxproj -> D:\Mine\wnmj200420\wnmj\proj.win32\Debug.win32\GameClient.exe
1>已完成生成项目“D:\Mine\wnmj200420\wnmj\proj.win32\GameClient.vcxproj”(Build 个目标)的操作。
2026-02-13 14:34:15 +08:00
生成成功。
2026-02-13 17:42:01 +08:00
已用时间 00:00:06.46