81 lines
1.6 KiB
C
81 lines
1.6 KiB
C
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#ifndef DLG_SERVER_ITEM_HEAD_FILE
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#define DLG_SERVER_ITEM_HEAD_FILE
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#pragma once
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#include "ModuleManagerHead.h"
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#include "ServerInfoManager.h"
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#include "ServerListControl.h"
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//////////////////////////////////////////////////////////////////////////////////
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//<2F><><EFBFBD>Ի<EFBFBD><D4BB><EFBFBD>
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class MODULE_MANAGER_CLASS CDlgServerItem : public CDialog
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{
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//<2F>б<EFBFBD><D0B1><EFBFBD><EFBFBD><EFBFBD>
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protected:
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CServerInfoBuffer m_ServerInfoBuffer; //ģ<><C4A3><EFBFBD><EFBFBD>Ϣ
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CServerListControl m_ServerListControl; //<2F><><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD>
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//<2F><><EFBFBD>ñ<EFBFBD><C3B1><EFBFBD>
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public:
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tagModuleInitParameter m_ModuleInitParameter; //<2F><><EFBFBD>ò<EFBFBD><C3B2><EFBFBD>
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//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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public:
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//<2F><><EFBFBD>캯<EFBFBD><ECBAAF>
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CDlgServerItem();
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//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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virtual ~CDlgServerItem();
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//<2F><><EFBFBD>غ<EFBFBD><D8BA><EFBFBD>
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protected:
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//<2F>ؼ<EFBFBD><D8BC><EFBFBD><EFBFBD><EFBFBD>
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virtual VOID DoDataExchange(CDataExchange * pDX);
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//<2F><>Ϣ<EFBFBD><CFA2><EFBFBD><EFBFBD>
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virtual BOOL PreTranslateMessage(MSG * pMsg);
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//<2F><>ʼ<EFBFBD><CABC><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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virtual BOOL OnInitDialog();
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//ȷ<><C8B7><EFBFBD><EFBFBD>Ϣ
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virtual VOID OnOK();
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//<2F><><EFBFBD>ú<EFBFBD><C3BA><EFBFBD>
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public:
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//<2F><EFBFBD><F2BFAAB7><EFBFBD>
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bool OpenGameServer();
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//<2F><EFBFBD><F2BFAAB7><EFBFBD>
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bool OpenGameServer(WORD wServerID);
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//<2F><><EFBFBD>ܺ<EFBFBD><DCBA><EFBFBD>
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protected:
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//<2F><><EFBFBD>ط<EFBFBD><D8B7><EFBFBD>
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bool LoadDBServerItem();
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//<2F><><EFBFBD>°<EFBFBD>ť
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bool UpdateControlStatus();
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//<2F><>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD>
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bool GetModuleInitParameter(tagGameServerInfo * pGameServerInfo, bool bAutoMode);
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//<2F><>ť<EFBFBD><C5A5>Ϣ
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protected:
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//<2F><><EFBFBD>ط<EFBFBD><D8B7><EFBFBD>
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VOID OnBnClickedLoadServer();
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//ˢ<><CBA2><EFBFBD>б<EFBFBD>
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VOID OnBnClickedReLoadList();
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//ɾ<><C9BE><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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VOID OnBnClickedDeleteServer();
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//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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VOID OnBnClickedServiceAttrib();
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//<2F>ؼ<EFBFBD><D8BC><EFBFBD>Ϣ
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protected:
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//˫<><CBAB><EFBFBD>б<EFBFBD>
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VOID OnNMDblclkServerList(NMHDR * pNMHDR, LRESULT * pResult);
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//ѡ<><D1A1><EFBFBD>ı<EFBFBD>
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VOID OnLvnItemChangedServerList(NMHDR * pNMHDR, LRESULT * pResult);
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DECLARE_MESSAGE_MAP()
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};
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//////////////////////////////////////////////////////////////////////////////////
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#endif
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