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wnmj/Servers/服务器组件/游戏服务器/Release/GameServer.log

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2026-03-02 17:32:23 +08:00
生成启动时间为 2026/3/2 12:39:40。
1>项目“D:\Mine\wnmj200419\wnmj\Servers\服务器组件\游戏服务器\GameServer.vcxproj”在节点 2 上(Rebuild 个目标)。
2026-02-13 14:34:15 +08:00
1>ClCompile:
C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\CL.exe /c /Zi /nologo /W3 /WX- /Od /Oy- /D WIN32 /D _WINDOWS /D NDEBUG /D _MBCS /D _AFXDLL /Gm- /EHsc /MD /GS /fp:precise /Zc:wchar_t /Zc:forScope /Yc"stdafx.h" /Fp"Release\GameServer.pch" /Fo"Release\\" /Fd"Release\vc120.pdb" /Gd /TP /analyze- /errorReport:prompt Stdafx.cpp
Stdafx.cpp
1>C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\atlmfc\include\afx.h(38): warning C4996: 'MBCS_Support_Deprecated_In_MFC': MBCS support in MFC is deprecated and may be removed in a future version of MFC.
C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\atlmfc\include\afx.h(33) : 参见“MBCS_Support_Deprecated_In_MFC”的声明
C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\CL.exe /c /Zi /nologo /W3 /WX- /Od /Oy- /D WIN32 /D _WINDOWS /D NDEBUG /D _MBCS /D _AFXDLL /Gm- /EHsc /MD /GS /fp:precise /Zc:wchar_t /Zc:forScope /Yu"stdafx.h" /Fp"Release\GameServer.pch" /Fo"Release\\" /Fd"Release\vc120.pdb" /Gd /TP /analyze- /errorReport:prompt AttemperEngineSink.cpp DataBaseEngineSink.cpp DBCorrespondManager.cpp DistributeManager.cpp GameServer.cpp GameServerDlg.cpp InitParameter.cpp SensitiveWordsFilter.cpp ServerCtrlDlg.cpp ServerListManager.cpp ServiceUnits.cpp StockManager.cpp TableFrame.cpp
AttemperEngineSink.cpp
DataBaseEngineSink.cpp
1>DataBaseEngineSink.cpp(2956): warning C4244: “=”: 从“LONG”转换到“BYTE”可能丢失数据
1>DataBaseEngineSink.cpp(3133): warning C4244: “=”: 从“LONG”转换到“BYTE”可能丢失数据
DBCorrespondManager.cpp
DistributeManager.cpp
GameServer.cpp
GameServerDlg.cpp
InitParameter.cpp
SensitiveWordsFilter.cpp
ServerCtrlDlg.cpp
ServerListManager.cpp
ServiceUnits.cpp
StockManager.cpp
TableFrame.cpp
1>TableFrame.cpp(34): warning C4996: 'strncpy': This function or variable may be unsafe. Consider using strncpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\include\string.h(195) : 参见“strncpy”的声明
正在生成代码...
ResourceCompile:
C:\Program Files (x86)\Windows Kits\8.1\bin\x86\rc.exe /D NDEBUG /D _AFXDLL /l"0x0804" /IRelease\ /nologo /fo"Release\GameServer.res" GameServer.rc
Link:
C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\link.exe /ERRORREPORT:PROMPT /OUT:"../../../运行/Release/Ansi/GameServer.exe" /INCREMENTAL:NO /NOLOGO /MANIFEST /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /manifest:embed /manifestinput:"C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\Include\Manifest\dpiaware.manifest" /DEBUG /PDB:"../../../运行/Release/Ansi/GameServer.pdb" /SUBSYSTEM:WINDOWS /OPT:REF /OPT:ICF /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:"../../../运行/Release/Ansi/GameServer.lib" /MACHINE:X86 /SAFESEH Release\GameServer.res
Release\AttemperEngineSink.obj
Release\DataBaseEngineSink.obj
Release\DBCorrespondManager.obj
Release\DistributeManager.obj
Release\GameServer.obj
Release\GameServerDlg.obj
Release\InitParameter.obj
Release\SensitiveWordsFilter.obj
Release\ServerCtrlDlg.obj
Release\ServerListManager.obj
Release\ServiceUnits.obj
Release\Stdafx.obj
Release\StockManager.obj
Release\TableFrame.obj
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"D:\Mine\wnmj200419\wnmj\Servers\链接库\Ansi\KernelEngine.lib"
"D:\Mine\wnmj200419\wnmj\Servers\链接库\Ansi\ServiceCore.lib"
"D:\Mine\wnmj200419\wnmj\Servers\链接库\Ansi\ModuleManager.lib"
"D:\Mine\wnmj200419\wnmj\Servers\链接库\Ansi\GameService.lib"
"D:\Mine\wnmj200419\wnmj\Servers\链接库\Ansi\PrivateService.lib"
GameServer.vcxproj -> D:\Mine\wnmj200419\wnmj\Servers\服务器组件\游戏服务器\../../../运行/Release/Ansi/GameServer.exe
1>已完成生成项目“D:\Mine\wnmj200419\wnmj\Servers\服务器组件\游戏服务器\GameServer.vcxproj”(Rebuild 个目标)的操作。
2026-02-13 14:34:15 +08:00
生成成功。
2026-03-02 17:32:23 +08:00
已用时间 00:00:01.93