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wnmj/cocos2d/cocos/scripting/lua-bindings/auto/lua_cocos2dx_controller_auto.hpp

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2026-03-01 13:51:43 +08:00
#include "base/ccConfig.h"
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID || CC_TARGET_PLATFORM == CC_PLATFORM_IOS)
#ifndef __cocos2dx_controller_h__
#define __cocos2dx_controller_h__
#ifdef __cplusplus
extern "C" {
#endif
#include "tolua++.h"
#ifdef __cplusplus
}
#endif
int register_all_cocos2dx_controller(lua_State* tolua_S);
#endif // __cocos2dx_controller_h__
#endif //#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID || CC_TARGET_PLATFORM == CC_PLATFORM_IOS)