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wnmj/Servers/服务器组件/模块管理/resource.h

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2026-02-13 14:34:15 +08:00
//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ <20><><EFBFBD>ɵİ<C9B5><C4B0><EFBFBD><EFBFBD>ļ<EFBFBD><C4BC><EFBFBD>
// <20><> ModuleManager.rc ʹ<><CAB9>
//
#define IDC_SERVICE_ATTRIB 3
#define IDD_SERVER_ITEM 129
#define IDD_SERVER_WIZARD_MAIN 137
#define IDD_SERVER_OPTION_1 148
#define IDD_SERVER_OPTION_2 149
#define IDD_SERVER_OPTION_3 150
#define IDD_SERVER_OPTION_4 151
#define IDD_SERVER_OPTION_6 153
#define IDD_SERVER_WIZARD_1 160
#define IDD_SERVER_WIZARD_2 161
#define IDC_LOAD_SERVER 1000
#define IDC_SERVER_NAME 1001
#define IDC_MODULE_LIST 1002
#define IDC_NODE_ID 1007
#define IDC_SERVER_TYPE 1008
#define IDC_MIN_ENTER_MEMBER 1009
#define IDC_TABLE_COUNT 1010
#define IDC_MAX_ENTER_MEMBER 1010
#define IDC_MAX_PLAYER 1011
#define IDC_SERVER_PORT 1012
#define IDC_SERVER_LIST 1012
#define IDC_SORT_ID 1013
#define IDC_CELL_SCORE 1014
#define IDC_RELOAD_LIST 1014
#define IDC_MODULE_DESCRIBE 1014
#define IDC_SERVER_PORT2 1015
#define IDC_SERVER_CHANEL 1015
#define IDC_CHAIR_COUNT 1016
#define IDC_DATABASE_ADDR 1017
#define IDC_DELETE_SERVER 1018
#define IDC_DATABASE_NAME 1018
#define IDC_SERVICE_DLL_NAME 1021
#define IDC_KIND_ID 1022
#define IDC_CLIENT_EXE_NAME 1023
#define IDC_GAME_NAME 1024
#define IDC_RESTRICT_SCORE 1026
#define IDC_REVENUE_RATIO 1027
#define IDC_MIN_ENTER_SCORE 1027
#define IDC_REVENUE_RADIO 1028
#define IDC_MAX_ENTER_SCORE 1029
#define IDC_SERVICE_REVENUE 1030
#define IDC_SERVICE_SCORE 1031
#define IDC_MIN_TABLE_SCORE 1032
#define IDC_AV_SERVER_PORT 1033
#define IDC_LAST 1034
#define IDC_NEXT 1035
#define IDC_FINISH 1036
#define IDC_CHECK_SERVICE_MODE1 1055
#define IDC_CHECK_SERVICE_MODE2 1056
#define IDC_CHECK_SERVICE_MODE3 1057
#define IDC_LIST_PARAMETER 1060
#define IDC_EDIT_ANDROID_COUNT 1061
#define IDC_COMBO_ENTER_HOUR 1062
#define IDC_COMBO_ENTER_MINUTE 1063
#define IDC_COMBO_ENTER_SECOND 1064
#define IDC_COMBO_LEAVE_HOUR 1065
#define IDC_COMBO_LEAVE_MINUTE 1066
#define IDC_COMBO_LEAVE_SECOND 1067
#define IDC_ITEM_FRAME 1068
#define IDC_EDIT_ENTERINTERVAL_MIN 1069
#define IDC_EDIT_ENTERINTERVAL_MAX 1070
#define IDC_EDIT_LEAVEINTERVAL_MIN 1071
#define IDC_EDIT_LEAVEINTERVAL_MAX 1072
#define IDC_EDIT_SWITCHTABLE_MIN 1076
#define IDC_EDIT_SWITCHTABLE_MAX 1077
#define IDC_EDIT_TAKESCORE_MIN 1078
#define IDC_EDIT_TAKESCORE_MAX 1079
#define IDC_BT_ADD 1080
#define IDC_BT_MODIFY 1081
#define IDC_BT_DELETE 1082
#define IDC_PROMPT 9000
#define IDC_IMMEDIATE_WRITE_SCORE 9001
#define IDC_RECORD_GAME_SCORE 9002
#define IDC_RECORD_GAME_TRACK 9003
#define IDC_FORFEND_ROOM_CHAT 9004
#define IDC_FORFEND_WISPER_CHAT 9005
#define IDC_FORFEND_GAME_CHAT 9006
#define IDC_ALLOW_DYNAMIC_JOIN 9007
#define IDC_FORFEND_GAME_LOOKON 9008
#define IDC_FORFEND_GAME_ENTER 9009
#define IDC_ALLOW_OFFLINE_TRUSTEE 9010
#define IDC_ALLOW_AVERT_CHEAT_MODE 9011
#define IDC_ALLOW_ANDROID_ATTEND 9012
#define IDC_FORFEND_ROOM_ENTER 9013
#define IDC_FORFEND_WISPER_ON_GAME 9014
#define IDC_TAB_CTRL 9015
#define IDC_FORFEND_GAME_RULE 9015
#define IDC_FORFEND_LOCK_TABLE 9016
#define IDC_FORFEND_SAVE_IN_GAME 9017
#define IDC_FORFEND_SAVE_IN_ROOM 9018
#define IDC_ALLOW_ANDROID_SIMULATE 9019
#define IDC_DYNAMIC_CELL_SCORE 9021
#define IDC_GAME_ID 9021
#define IDC_DISTRIBUTE_ALLOW 9022
#define IDC_STATIC_REVENUE_SERVICE 9022
#define IDC_DISTRIBUTE_LAST_TABLE 9023
#define IDC_DISTRIBUTE_IMMEDIATE 9024
#define IDC_SERVICE_RADIO 9024
#define IDC_MIN_DISTRIBUTE_USER 9025
#define IDC_MAX_DISTRIBUTE_USER 9026
#define IDC_DISTRIBUTE_TIME_SPACE 9027
#define IDC_DISTRIBUTE_DRAW_COUNT 9028
#define IDC_DISTRIBUTE_SAME_ADDRESS 9029
#define IDC_DISTRIBUTE_START_DELAY 9030
#define IDC_MATCH_LIST 9031
#define IDC_DISTRIBUTE_ADJACENT 9031
#define IDC_LOAD_MATCH 9032
#define IDD_SERVER_MATCH 9033
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 9001
#define _APS_NEXT_COMMAND_VALUE 32771
#define _APS_NEXT_CONTROL_VALUE 9025
#define _APS_NEXT_SYMED_VALUE 9000
#endif
#endif