This commit is contained in:
2026-02-13 17:40:07 +08:00
parent d951b3a7e1
commit 23ad728a35
61 changed files with 362 additions and 246 deletions

View File

@@ -1,4 +1,4 @@
#include "AppDelegate.h"
#include "AppDelegate.h"
#include "MainScene.h"
#include "GameFrameBase.h"
#include "LogoScene.h"
@@ -19,9 +19,9 @@
USING_NS_CC;
/*******************************添加游戏****************************************/
/*******************************注册游戏****************************************/
// 游戏选项
// 游戏选项
struct tagGameItem
{
WORD wKindID;
@@ -31,19 +31,19 @@ struct tagGameItem
static tagGameItem s_GameList[] =
{
// 斗地主;
// 斗地主;
{ DDZ_KIND_ID, GAME_CREATE_SELECTOR(DDZ_SPACE::DDZGameScene::create), GAME_CREATE_NODE(nullptr) },
// 万年麻将;
// 万年麻将;
{ WNMJ_SPACE::KIND_ID, GAME_CREATE_SELECTOR(WNMJ_SPACE::WN_GameScene::create), GAME_CREATE_NODE(nullptr) },
// 牛牛;
// 牛牛;
{ NN_KIND_ID, GAME_CREATE_SELECTOR(NiuNiu_SPACE::NNGameScene::create), GAME_CREATE_NODE(nullptr) },
// 打炸;
// 打炸;
{ DZ_KIND_ID, GAME_CREATE_SELECTOR(DZ_SPACE::DZGameScene::create), GAME_CREATE_NODE(nullptr) },
// 十三;
// 十三;
{ SSS_KIND_ID, GAME_CREATE_SELECTOR(SSS_SPACE::SSSGameScene::create), GAME_CREATE_NODE(nullptr) },
// 炸金花;
// 炸金花;
{ ZJH_KIND_ID, GAME_CREATE_SELECTOR(ZJH_SPACE::ZJHGameScene::create), GAME_CREATE_NODE(nullptr) },
// 跑得快;
// 跑得快;
{ PDK_KIND_ID, GAME_CREATE_SELECTOR(PDK_SPACE::PDKGameScene::create), GAME_CREATE_NODE(nullptr) },
};
/******************************************************************************/
@@ -55,7 +55,7 @@ AppDelegate::AppDelegate()
AppDelegate::~AppDelegate()
{
//// 释放语音;
//// 释放资源;
//YvVoiceManager::GetInstance()->Cleanup();
if (m_dispathMsgNode != NULL)
@@ -104,7 +104,7 @@ bool AppDelegate::applicationDidFinishLaunching() {
// set FPS. the default value is 1.0/60 if you don't call this
director->setAnimationInterval(1.0f / 60);
//增加资源搜索路径
//设置资源搜索路径
//FileUtils::getInstance()->addSearchPath("UI/");
//FileUtils::getInstance()->addSearchPath("NCMJ/");
@@ -114,7 +114,7 @@ bool AppDelegate::applicationDidFinishLaunching() {
GlobalJosn::getInstance()->loadConfig();
//设置永不关
//设置常亮不锁
Device::setKeepScreenOn(true);
// create a scene. it's an autorelease object
@@ -174,7 +174,7 @@ void AppDelegate::applicationWillEnterForeground() {
#if (CC_TARGET_PLATFORM != CC_PLATFORM_WIN32)
//设置永不关
//设置常亮不锁
Device::setKeepScreenOn(true);
Scene* pScene = Director::getInstance()->getRunningScene();
@@ -202,10 +202,10 @@ void AppDelegate::applicationWillEnterForeground() {
void AppDelegate::initGameConfig()
{
// 添加游戏
// 注册游戏
int gameCount = sizeof(s_GameList) / sizeof(tagGameItem);
for (int i = 0; i < gameCount; i++)
{
CGameCreator::getInstance()->addGame(s_GameList[i].wKindID, CGameCreator::PRIVATE, s_GameList[i].create, s_GameList[i].createNode);
}
}
}

View File

@@ -29,19 +29,19 @@
#define VERSION_EFFICACY 0 //效验版本;
#define VERSION_FRAME_SDK INTERFACE_VERSION(6,3) //框架版本;
#define LOGON_SERVER_ADDRESS "47.100.47.128" //登录服务器地址;
#define WEB_SERVER_ADDRESS "http://queyi.ppxq.net" //WEB服务器地址;
#define LOGON_SERVER_ADDRESS "121.40.40.53" //登录服务器地址;
#define WEB_SERVER_ADDRESS "http://queyi.ppxq.net" //WEB服务器地址;
//#define LOGON_SERVER_ADDRESS "106.15.35.78" //登录服务器地址;
//#define WEB_SERVER_ADDRESS "http://106.15.35.78:8066" //WEB服务器地址;
//#define LOGON_SERVER_ADDRESS "47.100.47.128" //登录服务器地址;
//#define WEB_SERVER_ADDRESS "http://queyi.ppxq.net" //WEB服务器地址;
#define PAY_TO_PLAYER_HTTP_ADDRESS "http://queyi.ppxq.net/Lobby/PayToPlayer" //转账给玩家;
#define PAY_LOG_HTTP_ADDRESS "http://queyi.ppxq.net/Lobby/GetPayLog" //充值记录;
#define GET_NICKNAME_HTTP_ADDRESS "http://queyi.ppxq.net/Lobby/GetPlayerNickName" //获取昵称;
#define DUI_HUAN_HTTP_ADDRESS "http://queyi.ppxq.net/duihuan.html" //兑换地址;
#define GONG_HUI_HTTP_ADDRESS "http://queyi.ppxq.net/gonghui.html" //公会地址;
#define HEAD_HTTP_ADDRESS "http://qy.ppxq.net/b.php?id=%d" //公会地址;
#define SHARE_HTTP_ADDRESS "http://queyi.ppkdy.com/qy.html" //分享地址;
#define HEAD_HTTP_ADDRESS "http://queyi.ppxq.net/b.php?id=%d" //头像地址;
#define SHARE_HTTP_ADDRESS "http://queyi.ppxq.net/qy.html" //分享地址;
#define LOGON_SERVER_PORT 10086 //登录服务器端口;
//#define LOGON_SERVER_PORT 10090 //登录服务器端口;

View File

@@ -4,6 +4,8 @@
//////////////////////////////////////////////////////////////
#include <assert.h>
#include <string>
#include <cstring>
#include <cstdlib>
#ifndef ASSERT
#define ASSERT(f) assert(f)

View File

@@ -1,13 +1,18 @@
#include "Utility.h"
#include "Utility.h"
#include "ui/CocosGUI.h"
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32)
#include "iconv.h"
#else
#include <jni.h>
#include "platform/android/jni/JniHelper.h"
#endif
#include "Helps.h"
//////////////////////////////////////////////////////////////////////////
/**
* 计算utf8字符串长度
* @param utf8 utf8字符串
* @return 字符串长度
* 获取utf8字符串长度
* @param utf8 utf8字符串
* @return 字符串长度
*/
int utf8_len(const char *utf8)
{
@@ -34,9 +39,9 @@ int utf8_cmp(const char* str1, const char* str2)
}
/**
* 计算ucs2字符串长度
* @param ucs2 ucs2字符串
* @return 字符串长度
* 获取ucs2字符串长度
* @param ucs2 ucs2字符串
* @return 字符串长度
*/
int ucs2_len(const unsigned short* ucs2)
{
@@ -70,15 +75,36 @@ int code_convert(const char *from_charset, const char *to_charset, const char *i
return 0;
#endif
#if (CC_TARGET_PLATFORM != CC_PLATFORM_WIN32)
iconv_t cd;
const char *temp = inbuf;
const char **pin = &temp;
char **pout = &outbuf;
memset(outbuf,0,outlen);
cd = iconv_open(to_charset,from_charset);
if(cd==0) return -1;
if(-1==iconv(cd, (char **)(pin),&inlen,pout,&outlen)) return -1;
iconv_close(cd);
JNIEnv* env = cocos2d::JniHelper::getEnv();
if (!env) return -1;
jbyteArray inputBytes = env->NewByteArray(inlen);
env->SetByteArrayRegion(inputBytes, 0, inlen, (const jbyte*)inbuf);
jstring fromCharset = env->NewStringUTF(from_charset);
jstring toCharset = env->NewStringUTF(to_charset);
jclass stringClass = env->FindClass("java/lang/String");
jmethodID ctor = env->GetMethodID(stringClass, "<init>", "([BLjava/lang/String;)V");
jobject jstr = env->NewObject(stringClass, ctor, inputBytes, fromCharset);
jmethodID getBytes = env->GetMethodID(stringClass, "getBytes", "(Ljava/lang/String;)[B");
jbyteArray outputBytes = (jbyteArray)env->CallObjectMethod(jstr, getBytes, toCharset);
if (outputBytes) {
jsize outputLen = env->GetArrayLength(outputBytes);
if ((size_t)outputLen < outlen) {
env->GetByteArrayRegion(outputBytes, 0, outputLen, (jbyte*)outbuf);
}
env->DeleteLocalRef(outputBytes);
}
env->DeleteLocalRef(jstr);
env->DeleteLocalRef(toCharset);
env->DeleteLocalRef(fromCharset);
env->DeleteLocalRef(inputBytes);
env->DeleteLocalRef(stringClass);
return 0;
#endif
return 0;
@@ -87,9 +113,9 @@ int code_convert(const char *from_charset, const char *to_charset, const char *i
namespace utility
{
/**
* 计算utf8字符串长度
* @param utf8 utf8字符串
* @return 字符串长度
* 获取utf8字符串长度
* @param utf8 utf8字符串
* @return 字符串长度
*/
int utf8_len(std::string utf8)
{
@@ -99,15 +125,15 @@ namespace utility
{
return 0;
unsigned int i;
unsigned long nBytes=0;//UFT8可用1-6个字节编码,ASCII用一个字节
unsigned long nBytes=0;//UFT8可用1-6个字节编码,ASCII用一个字节
unsigned char chr;
int bAllAscii=1; //如果全部都是ASCII, 说明不是UTF-8
int bAllAscii=1; //如果全部都是ASCII, 说明不是UTF-8
for(i=0;i<length;i++)
{
chr= *(str+i);
if( (chr&0x80) != 0 ) // 判断是否ASCII编码,如果不是,说明有可能是UTF-8,ASCII用7位编码,用一个字节存,最高位标记为0,o0xxxxxxx
if( (chr&0x80) != 0 ) // 判断是否ASCII编码,如果不是,说明有可能是UTF-8,ASCII用7位编码,用一个字节存,最高位标记为0,o0xxxxxxx
bAllAscii= 0;
if(nBytes==0) //如果不是ASCII码,应该是多字节符,计算字节数
if(nBytes==0) //如果不是ASCII码,应该是多字节符,计算字节数
{
if(chr>=0x80)
{
@@ -128,7 +154,7 @@ namespace utility
nBytes--;
}
}
else //多字节符的非首字节,应为 10xxxxxx
else //多字节符的非首字节,应为 10xxxxxx
{
if( (chr&0xC0) != 0x80 )
{
@@ -137,11 +163,11 @@ namespace utility
nBytes--;
}
}
if( nBytes > 0 ) //违规则
if( nBytes > 0 ) //违规则
{
return 0;
}
if( bAllAscii ) //如果全部都是ASCII, 说明不是UTF-8
if( bAllAscii ) //如果全部都是ASCII, 说明不是UTF-8
{
return 0;
}
@@ -184,7 +210,7 @@ namespace utility
return strRet;
}
/*gbk转为UTF16*/
/*gbk转为UTF16*/
std::string a2l(const char *inbuf)
{
size_t inlen = strlen(inbuf);
@@ -197,7 +223,7 @@ namespace utility
}
/*utf16转为UTF8*/
/*utf16转为UTF8*/
std::string l2u(const char *inbuf)
{
size_t inlen = ucs2_len((const unsigned short*)&inbuf[0]);
@@ -270,7 +296,7 @@ namespace utility
pSprFace->setAnchorPoint(Vec2(0, 0));
pSprFace->setFlippedY(true);
// 头像剪切
// 头像遮罩
auto textureCache = Director::getInstance()->getTextureCache();
auto texMask = textureCache->addImage("Platform/lobby/head_mask.png");
CC_ASSERT(texMask != nullptr);
@@ -407,7 +433,7 @@ namespace utility
}
}
//超出宽度用星号代替(参数:昵称字体文件字体大小,超出宽度)
//根据宽度截取昵号长度(参数:昵称,字体文件名,字体大小,限定宽度)
std::string getShortName(const std::string& strName, const std::string& strFont, float fFontSize, float fOverWidth)
{
size_t nCount = strName.size();
@@ -435,7 +461,7 @@ namespace utility
if (fTotalWidth >= fOverWidth)
{
return strName.substr(0, i - (bChinese ? 3 : 1)) + a_u8("");
return strName.substr(0, i - (bChinese ? 3 : 1)) + a_u8("...");
}
}
@@ -466,7 +492,7 @@ namespace utility
if (nTempNum > nFontNum)
{
return strName.substr(0, i - (bChinese ? 3 : 1)) + a_u8("");
return strName.substr(0, i - (bChinese ? 3 : 1)) + a_u8("...");
}
}
@@ -486,17 +512,17 @@ namespace utility
std::string GetUserLevel(SCORE lGrade)
{
static std::string Levels[] = {
"等级:雀",
"等级:雀",
"等级:雀头",
"等级:铜雀",
"等级:银雀",
"等级:金雀",
"等级:雀",
"等级:雀",
"等级:雀",
"等级:雀圣",
"等级:雀神"
"等级:雀",
"等级:雀",
"等级:雀头",
"等级:铜雀",
"等级:银雀",
"等级:金雀",
"等级:雀",
"等级:雀",
"等级:雀",
"等级:雀圣",
"等级:雀神"
};
static SCORE lLevels[] = { 200, 500, 1000, 2000, 4000, 6000, 10000, 15000, 20000, 30000 };
@@ -527,4 +553,4 @@ namespace utility
return Helps::MD5Encrypt(timeString);
}
}
}

View File

@@ -1,5 +1,6 @@
#include "aes.h"
#include "coAes.h"
#include <cstring>
//////////////////////////////////////////////////////////////////////////
static void aes_encrypt_data( aes_context *ctx, const std::string& ins, std::string& outs)

View File

@@ -32,10 +32,8 @@
<Value ctype="TabsInfo">
<OpenedDocuments>
<FilePathData Path="Platform/MainScene.csd" />
<FilePathData Path="Platform/UnionScene.csd" />
<FilePathData Path="Platform/CreateScene.csd" />
</OpenedDocuments>
<ActiveDocument Path="Platform/CreateScene.csd" />
<ActiveDocument Path="Platform/MainScene.csd" />
</Value>
</Item>
</Properties>

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@@ -4,7 +4,7 @@
<Content>
<Animation Duration="0" Speed="1.0000" />
<ObjectData Name="Scene" Tag="97" ctype="GameNodeObjectData">
<Size X="1280.0000" Y="720.0000" />
<Size X="960.0000" Y="640.0000" />
<Children>
<AbstractNodeData Name="Panelbg" CanEdit="False" ActionTag="66785351" Tag="98" IconVisible="False" TouchEnable="True" ClipAble="False" BackColorAlpha="153" ComboBoxIndex="1" ColorAngle="90.0000" Scale9Width="1" Scale9Height="1" ctype="PanelObjectData">
<Size X="1280.0000" Y="720.0000" />

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@@ -4,7 +4,7 @@
<Content>
<Animation Duration="0" Speed="1.0000" />
<ObjectData Name="Scene" Tag="289" ctype="GameNodeObjectData">
<Size X="1280.0000" Y="720.0000" />
<Size X="960.0000" Y="640.0000" />
<Children>
<AbstractNodeData Name="Panel_1" CanEdit="False" ActionTag="-1914153947" Tag="290" IconVisible="False" TouchEnable="True" ClipAble="False" BackColorAlpha="153" ComboBoxIndex="1" ColorAngle="90.0000" Scale9Width="1" Scale9Height="1" ctype="PanelObjectData">
<Size X="1280.0000" Y="720.0000" />

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@@ -4,7 +4,7 @@
<Content>
<Animation Duration="0" Speed="1.0000" />
<ObjectData Name="Scene" Tag="30" ctype="GameNodeObjectData">
<Size X="1280.0000" Y="720.0000" />
<Size X="960.0000" Y="640.0000" />
<Children>
<AbstractNodeData Name="Panel_1" CanEdit="False" ActionTag="-1345147748" Tag="33" IconVisible="False" TouchEnable="True" ClipAble="False" BackColorAlpha="153" ComboBoxIndex="1" ColorAngle="90.0000" Scale9Width="1" Scale9Height="1" ctype="PanelObjectData">
<Size X="1280.0000" Y="720.0000" />

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@@ -4,7 +4,7 @@
<Content>
<Animation Duration="0" Speed="1.0000" />
<ObjectData Name="Scene" Tag="156" ctype="GameNodeObjectData">
<Size X="1280.0000" Y="720.0000" />
<Size X="960.0000" Y="640.0000" />
<Children>
<AbstractNodeData Name="Panel_1" CanEdit="False" ActionTag="927085035" Tag="157" IconVisible="False" TouchEnable="True" ClipAble="False" BackColorAlpha="153" ComboBoxIndex="1" ColorAngle="90.0000" Scale9Width="1" Scale9Height="1" ctype="PanelObjectData">
<Size X="1280.0000" Y="720.0000" />

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@@ -4,7 +4,7 @@
<Content>
<Animation Duration="0" Speed="1.0000" />
<ObjectData Name="Scene" Tag="156" ctype="GameNodeObjectData">
<Size X="1280.0000" Y="720.0000" />
<Size X="960.0000" Y="640.0000" />
<Children>
<AbstractNodeData Name="Panel_1" ActionTag="927085035" Tag="157" IconVisible="False" TouchEnable="True" ClipAble="False" BackColorAlpha="153" ComboBoxIndex="1" ColorAngle="90.0000" Scale9Width="1" Scale9Height="1" ctype="PanelObjectData">
<Size X="1280.0000" Y="720.0000" />

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@@ -4,7 +4,7 @@
<Content>
<Animation Duration="0" Speed="1.0000" />
<ObjectData Name="Scene" Tag="156" ctype="GameNodeObjectData">
<Size X="1280.0000" Y="720.0000" />
<Size X="960.0000" Y="640.0000" />
<Children>
<AbstractNodeData Name="Panel_1" CanEdit="False" ActionTag="927085035" Tag="157" IconVisible="False" TouchEnable="True" ClipAble="False" BackColorAlpha="153" ComboBoxIndex="1" ColorAngle="90.0000" Scale9Width="1" Scale9Height="1" ctype="PanelObjectData">
<Size X="1280.0000" Y="720.0000" />

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@@ -4,7 +4,7 @@
<Content>
<Animation Duration="0" Speed="1.0000" />
<ObjectData Name="Scene" Tag="85" ctype="GameNodeObjectData">
<Size X="1280.0000" Y="720.0000" />
<Size X="960.0000" Y="640.0000" />
<Children>
<AbstractNodeData Name="Image_bg" ActionTag="541306879" Tag="30" IconVisible="False" HorizontalEdge="BothEdge" VerticalEdge="TopEdge" LeftMargin="140.0000" RightMargin="140.0000" TopMargin="115.0000" BottomMargin="370.0000" LeftEage="282" RightEage="282" TopEage="51" BottomEage="51" Scale9OriginX="282" Scale9OriginY="51" Scale9Width="292" Scale9Height="53" ctype="ImageViewObjectData">
<Size X="856.0000" Y="155.0000" />

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@@ -4,7 +4,7 @@
<Content>
<Animation Duration="0" Speed="1.0000" />
<ObjectData Name="Scene" Tag="62" ctype="GameNodeObjectData">
<Size X="1280.0000" Y="720.0000" />
<Size X="960.0000" Y="640.0000" />
<Children>
<AbstractNodeData Name="Panel_1" CanEdit="False" ActionTag="1226855718" Tag="75" IconVisible="False" TouchEnable="True" ClipAble="False" BackColorAlpha="153" ComboBoxIndex="1" ColorAngle="90.0000" LeftEage="422" RightEage="422" TopEage="264" BottomEage="264" Scale9OriginX="-422" Scale9OriginY="-264" Scale9Width="844" Scale9Height="528" ctype="PanelObjectData">
<Size X="1280.0000" Y="720.0000" />

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@@ -4,7 +4,7 @@
<Content>
<Animation Duration="0" Speed="1.0000" />
<ObjectData Name="Scene" Tag="3" ctype="GameNodeObjectData">
<Size X="1280.0000" Y="720.0000" />
<Size X="960.0000" Y="640.0000" />
<Children>
<AbstractNodeData Name="bgSprite" CanEdit="False" ActionTag="-860251773" Tag="4" IconVisible="False" ctype="SpriteObjectData">
<Size X="1280.0000" Y="720.0000" />

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@@ -4,7 +4,7 @@
<Content>
<Animation Duration="0" Speed="1.0000" />
<ObjectData Name="Scene" Tag="39" ctype="GameNodeObjectData">
<Size X="1280.0000" Y="720.0000" />
<Size X="960.0000" Y="640.0000" />
<Children>
<AbstractNodeData Name="Panel_1" ActionTag="1009097752" Tag="48" IconVisible="False" TouchEnable="True" ClipAble="False" BackColorAlpha="153" ComboBoxIndex="1" ColorAngle="90.0000" Scale9Width="1" Scale9Height="1" ctype="PanelObjectData">
<Size X="1280.0000" Y="720.0000" />

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@@ -4,7 +4,7 @@
<Content>
<Animation Duration="0" Speed="1.0000" />
<ObjectData Name="Scene" Tag="58" ctype="GameNodeObjectData">
<Size X="1280.0000" Y="720.0000" />
<Size X="960.0000" Y="640.0000" />
<Children>
<AbstractNodeData Name="Panel_1" ActionTag="-1259983401" Tag="329" IconVisible="False" TouchEnable="True" ClipAble="False" BackColorAlpha="153" ComboBoxIndex="1" ColorAngle="90.0000" Scale9Width="1" Scale9Height="1" ctype="PanelObjectData">
<Size X="1280.0000" Y="720.0000" />

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@@ -4,7 +4,7 @@
<Content>
<Animation Duration="0" Speed="1.0000" />
<ObjectData Name="Scene" Tag="62" ctype="GameNodeObjectData">
<Size X="1280.0000" Y="720.0000" />
<Size X="960.0000" Y="640.0000" />
<Children>
<AbstractNodeData Name="Panel_1" CanEdit="False" ActionTag="1226855718" Tag="75" IconVisible="False" TouchEnable="True" ClipAble="False" BackColorAlpha="153" ComboBoxIndex="1" ColorAngle="90.0000" LeftEage="422" RightEage="422" TopEage="264" BottomEage="264" Scale9OriginX="-422" Scale9OriginY="-264" Scale9Width="844" Scale9Height="528" ctype="PanelObjectData">
<Size X="1280.0000" Y="720.0000" />

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@@ -4,7 +4,7 @@
<Content>
<Animation Duration="0" Speed="1.0000" />
<ObjectData Name="Scene" Tag="90" ctype="GameNodeObjectData">
<Size X="1280.0000" Y="720.0000" />
<Size X="960.0000" Y="640.0000" />
<Children>
<AbstractNodeData Name="Panel_bg" CanEdit="False" ActionTag="1926921825" Tag="91" IconVisible="False" TouchEnable="True" ClipAble="False" BackColorAlpha="153" ComboBoxIndex="1" ColorAngle="90.0000" Scale9Width="1" Scale9Height="1" ctype="PanelObjectData">
<Size X="1280.0000" Y="720.0000" />

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@@ -4,7 +4,7 @@
<Content>
<Animation Duration="0" Speed="1.0000" />
<ObjectData Name="Scene" Tag="40" ctype="GameNodeObjectData">
<Size X="1280.0000" Y="720.0000" />
<Size X="960.0000" Y="640.0000" />
<Children>
<AbstractNodeData Name="Panel" CanEdit="False" ActionTag="1044463356" Tag="287" IconVisible="False" TouchEnable="True" ClipAble="False" BackColorAlpha="153" ComboBoxIndex="1" ColorAngle="90.0000" Scale9Width="1" Scale9Height="1" ctype="PanelObjectData">
<Size X="1280.0000" Y="720.0000" />

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@@ -4,7 +4,7 @@
<Content>
<Animation Duration="0" Speed="1.0000" />
<ObjectData Name="Scene" Tag="111" ctype="GameNodeObjectData">
<Size X="1280.0000" Y="720.0000" />
<Size X="960.0000" Y="640.0000" />
<Children>
<AbstractNodeData Name="Panel_1" CanEdit="False" ActionTag="1619353111" Tag="239" IconVisible="False" TouchEnable="True" ClipAble="False" BackColorAlpha="153" ComboBoxIndex="1" ColorAngle="90.0000" Scale9Width="1" Scale9Height="1" ctype="PanelObjectData">
<Size X="1280.0000" Y="720.0000" />

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@@ -4,7 +4,7 @@
<Content>
<Animation Duration="0" Speed="1.0000" />
<ObjectData Name="Scene" Tag="35" ctype="GameNodeObjectData">
<Size X="1280.0000" Y="720.0000" />
<Size X="960.0000" Y="640.0000" />
<Children>
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View File

@@ -4,7 +4,7 @@
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View File

@@ -4,7 +4,7 @@
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View File

@@ -1,5 +1,5 @@
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<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug_Unicode|Win32">
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@@ -19,6 +19,7 @@
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@@ -29,25 +30,25 @@
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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@@ -295,4 +296,6 @@ copy /y ..\..\..\运行\Release\Unicode\$(TargetFileName) ..\..\..\发布组件\
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>

View File

@@ -1,5 +1,5 @@
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<ProjectConfiguration Include="Debug_Unicode|Win32">
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@@ -19,6 +19,7 @@
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@@ -26,25 +27,25 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_Unicode|Win32'" Label="Configuration">
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<UseOfMfc>Dynamic</UseOfMfc>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_Unicode|Win32'" Label="Configuration">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<UseOfMfc>Dynamic</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
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@@ -259,4 +260,6 @@ copy /y ..\..\..\运行\Release\Unicode\$(TargetFileName) ..\..\..\发布组件\
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>

View File

@@ -1,5 +1,5 @@
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug_Unicode|Win32">
<Configuration>Debug_Unicode</Configuration>
@@ -19,6 +19,7 @@
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<UseOfMfc>Dynamic</UseOfMfc>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_Unicode|Win32'" Label="Configuration">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<CharacterSet>MultiByte</CharacterSet>
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@@ -274,4 +275,6 @@ copy /y ..\..\..\运行\Release\Unicode\$(TargetFileName) ..\..\..\发布组件\
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>

View File

@@ -1,5 +1,5 @@
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<ProjectConfiguration Include="Debug_Unicode|Win32">
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@@ -19,6 +19,7 @@
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<UseOfMfc>Dynamic</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
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@@ -276,4 +277,6 @@ copy /y ..\..\..\运行\Release\Unicode\$(TargetFileName) ..\..\..\发布组件\
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</Project>
</Project>

View File

@@ -1,5 +1,5 @@
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@@ -19,6 +19,7 @@
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@@ -271,4 +272,6 @@ copy /y ..\..\..\运行\Release\Unicode\$(TargetFileName) ..\..\..\发布组件\
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<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>

View File

@@ -1,5 +1,5 @@
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@@ -19,6 +19,7 @@
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@@ -257,4 +258,6 @@ copy /y ..\..\..\运行\Release\Unicode\$(TargetFileName) ..\..\..\发布组件\
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</ImportGroup>
</Project>
</Project>

View File

@@ -1,5 +1,5 @@
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@@ -300,4 +301,6 @@ copy /y ..\..\..\运行\Release\Unicode\$(TargetFileName) ..\..\..\发布组件\
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</ProjectExtensions>
</Project>
</Project>

View File

@@ -1,5 +1,5 @@
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@@ -262,4 +263,6 @@ copy /y ..\..\..\运行\Release\Unicode\$(TargetFileName) ..\..\..\发布组件\
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View File

@@ -1,5 +1,5 @@
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@@ -266,4 +267,6 @@ copy /y ..\..\..\运行\Release\Unicode\$(TargetFileName) ..\..\..\发布组件\
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View File

@@ -1,5 +1,5 @@
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@@ -241,4 +242,6 @@
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View File

@@ -1,5 +1,5 @@
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View File

@@ -1,5 +1,5 @@
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View File

@@ -1,5 +1,5 @@
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View File

@@ -1,5 +1,5 @@
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@@ -260,4 +261,6 @@ copy /y ..\..\..\..\运行\Release\Unicode\$(TargetFileName) ..\..\..\发布组
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View File

@@ -1,5 +1,5 @@
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View File

@@ -1,5 +1,5 @@
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@@ -257,4 +258,6 @@ copy /y ..\..\..\..\运行\Release\Unicode\$(TargetFileName) ..\..\..\发布组
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View File

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View File

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View File

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View File

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View File

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View File

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<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v120</PlatformToolset>
<PlatformToolset>v143</PlatformToolset>
<UseOfMfc>Dynamic</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v120</PlatformToolset>
<PlatformToolset>v143</PlatformToolset>
<UseOfMfc>Dynamic</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
@@ -265,4 +266,6 @@ copy /y ..\..\..\..\运行\Release\Unicode\$(TargetFileName) ..\..\..\发布组
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>

View File

@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Project DefaultTargets="Build" ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug_Unicode|Win32">
<Configuration>Debug_Unicode</Configuration>
@@ -19,6 +19,7 @@
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
<ProjectName>控制服务器</ProjectName>
<ProjectGuid>{E30A6C9B-6B5E-4348-BC0E-67E1A22EEAAF}</ProjectGuid>
<Keyword>MFCDLLProj</Keyword>
@@ -26,25 +27,25 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_Unicode|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v120</PlatformToolset>
<PlatformToolset>v143</PlatformToolset>
<UseOfMfc>Dynamic</UseOfMfc>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_Unicode|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v120</PlatformToolset>
<PlatformToolset>v143</PlatformToolset>
<UseOfMfc>Dynamic</UseOfMfc>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v120</PlatformToolset>
<PlatformToolset>v143</PlatformToolset>
<UseOfMfc>Dynamic</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v120</PlatformToolset>
<PlatformToolset>v143</PlatformToolset>
<UseOfMfc>Dynamic</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
@@ -253,4 +254,6 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>

View File

@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Project DefaultTargets="Build" ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug_Unicode|Win32">
<Configuration>Debug_Unicode</Configuration>
@@ -19,6 +19,7 @@
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
<ProjectName>游戏服务器</ProjectName>
<ProjectGuid>{390B89DC-4355-442B-AD09-91F6D9AF32DD}</ProjectGuid>
<SccProjectName />
@@ -30,25 +31,25 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_Unicode|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v120</PlatformToolset>
<PlatformToolset>v143</PlatformToolset>
<UseOfMfc>Dynamic</UseOfMfc>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_Unicode|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v120</PlatformToolset>
<PlatformToolset>v143</PlatformToolset>
<UseOfMfc>Dynamic</UseOfMfc>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v120</PlatformToolset>
<PlatformToolset>v143</PlatformToolset>
<UseOfMfc>Dynamic</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v120</PlatformToolset>
<PlatformToolset>v143</PlatformToolset>
<UseOfMfc>Dynamic</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
@@ -265,4 +266,6 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>

View File

@@ -98,6 +98,11 @@
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>org.eclipse.buildship.core.gradleprojectbuilder</name>
<arguments>
</arguments>
</buildCommand>
</buildSpec>
<natures>
<nature>org.eclipse.andmore.AndroidNature</nature>
@@ -106,6 +111,7 @@
<nature>org.eclipse.cdt.core.ccnature</nature>
<nature>org.eclipse.cdt.managedbuilder.core.managedBuildNature</nature>
<nature>org.eclipse.cdt.managedbuilder.core.ScannerConfigNature</nature>
<nature>org.eclipse.buildship.core.gradleprojectnature</nature>
</natures>
<linkedResources>
<link>
@@ -124,4 +130,15 @@
<locationURI>PARENT-1-PROJECT_LOC/cocos2d/cocos/platform/android/java/src</locationURI>
</link>
</linkedResources>
<filteredResources>
<filter>
<id>1770360450750</id>
<name></name>
<type>30</type>
<matcher>
<id>org.eclipse.core.resources.regexFilterMatcher</id>
<arguments>node_modules|\.git|__CREATED_BY_JAVA_LANGUAGE_SERVER__</arguments>
</matcher>
</filter>
</filteredResources>
</projectDescription>

View File

@@ -10,9 +10,9 @@ include $(PREBUILT_SHARED_LIBRARY)
include $(CLEAR_VARS)
$(call import-add-path,$(LOCAL_PATH)/../..)
$(call import-add-path,$(LOCAL_PATH)/../../../../cocos2d)
$(call import-add-path,$(LOCAL_PATH)/../../../../cocos2d/external)
$(call import-add-path,$(LOCAL_PATH)/../../../../cocos2d/cocos)
$(call import-add-path,$(LOCAL_PATH)/../../../cocos2d)
$(call import-add-path,$(LOCAL_PATH)/../../../cocos2d/external)
$(call import-add-path,$(LOCAL_PATH)/../../../cocos2d/cocos)
LOCAL_MODULE := cocos2dcpp_shared
LOCAL_SHARED_LIBRARIES += libYvImSdk

View File

@@ -7,4 +7,4 @@
# location of the SDK. This is only used by Ant
# For customization when using a Version Control System, please read the
# header note.
sdk.dir=G:\\cocos\\Android\\android-sdk
sdk.dir=D:\\Android\\sdk

View File

@@ -8,7 +8,7 @@
# project structure.
# Project target.
target=android-14
target=android-28
android.library=false
android.library.reference.1=../../../cocos2d/cocos/platform/android/java
android.library.reference.1=../../cocos2d/cocos/platform/android/java

View File

@@ -3,15 +3,15 @@ Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2013
VisualStudioVersion = 12.0.21005.1
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocos2d", "..\..\..\cocos2d\cocos\2d\libcocos2d.vcxproj", "{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}"
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocos2d", "..\..\cocos2d\cocos\2d\libcocos2d.vcxproj", "{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libbox2d", "..\..\..\cocos2d\external\Box2D\proj.win32\libbox2d.vcxproj", "{929480E7-23C0-4DF6-8456-096D71547116}"
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libbox2d", "..\..\cocos2d\external\Box2D\proj.win32\libbox2d.vcxproj", "{929480E7-23C0-4DF6-8456-096D71547116}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libSpine", "..\..\..\cocos2d\cocos\editor-support\spine\proj.win32\libSpine.vcxproj", "{B7C2A162-DEC9-4418-972E-240AB3CBFCAE}"
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libSpine", "..\..\cocos2d\cocos\editor-support\spine\proj.win32\libSpine.vcxproj", "{B7C2A162-DEC9-4418-972E-240AB3CBFCAE}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libbullet", "..\..\..\cocos2d\external\bullet\proj.win32\libbullet.vcxproj", "{012DFF48-A13F-4F52-B07B-F8B9D21CE95B}"
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libbullet", "..\..\cocos2d\external\bullet\proj.win32\libbullet.vcxproj", "{012DFF48-A13F-4F52-B07B-F8B9D21CE95B}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "librecast", "..\..\..\cocos2d\external\recast\proj.win32\librecast.vcxproj", "{41E34993-647E-4282-8384-4AB1AE31A452}"
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "librecast", "..\..\cocos2d\external\recast\proj.win32\librecast.vcxproj", "{41E34993-647E-4282-8384-4AB1AE31A452}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GameClient", "GameClient.vcxproj", "{C4D520E0-1B78-4EFC-A4BA-547F9B1116C2}"
EndProject

Binary file not shown.

View File

@@ -41,13 +41,13 @@
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\..\..\cocos2d\cocos\2d\cocos2dx.props" />
<Import Project="..\..\..\cocos2d\cocos\2d\cocos2d_headers.props" />
<Import Project="..\..\cocos2d\cocos\2d\cocos2dx.props" />
<Import Project="..\..\cocos2d\cocos\2d\cocos2d_headers.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\..\..\cocos2d\cocos\2d\cocos2dx.props" />
<Import Project="..\..\..\cocos2d\cocos\2d\cocos2d_headers.props" />
<Import Project="..\..\cocos2d\cocos\2d\cocos2dx.props" />
<Import Project="..\..\cocos2d\cocos\2d\cocos2d_headers.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
@@ -87,7 +87,7 @@
<MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
<Link>
<AdditionalDependencies>%(AdditionalDependencies);$(_COCOS_LIB_WIN32_BEGIN);$(_COCOS_LIB_WIN32_END);LoginSDK.lib;yvpacket.lib</AdditionalDependencies>
<AdditionalDependencies>libcocos2d.lib;%(AdditionalDependencies);$(_COCOS_LIB_WIN32_BEGIN);$(_COCOS_LIB_WIN32_END);LoginSDK.lib;yvpacket.lib</AdditionalDependencies>
<OutputFile>$(OutDir)$(ProjectName).exe</OutputFile>
<AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories);$(_COCOS_LIB_PATH_WIN32_BEGIN);$(_COCOS_LIB_PATH_WIN32_END);..\IM_SDK\win32</AdditionalLibraryDirectories>
<GenerateDebugInformation>true</GenerateDebugInformation>
@@ -130,7 +130,7 @@
<MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
<Link>
<AdditionalDependencies>libcurl_imp.lib;websockets.lib;%(AdditionalDependencies);$(_COCOS_LIB_WIN32_BEGIN);$(_COCOS_LIB_WIN32_END)</AdditionalDependencies>
<AdditionalDependencies>libcocos2d.lib;libcurl_imp.lib;websockets.lib;%(AdditionalDependencies);$(_COCOS_LIB_WIN32_BEGIN);$(_COCOS_LIB_WIN32_END)</AdditionalDependencies>
<OutputFile>$(OutDir)$(ProjectName).exe</OutputFile>
<AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories);$(_COCOS_LIB_PATH_WIN32_BEGIN);$(_COCOS_LIB_PATH_WIN32_END)</AdditionalLibraryDirectories>
<GenerateDebugInformation>true</GenerateDebugInformation>