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a/Servers/游戏组件/万年麻将/.vs/GameProject/v17/Browse.VC.db and /dev/null differ diff --git a/proj.win32/Debug.win32/GameClient.Build.CppClean.log b/proj.win32/Debug.win32/GameClient.Build.CppClean.log index ef4cbb6b..ab740e08 100644 --- a/proj.win32/Debug.win32/GameClient.Build.CppClean.log +++ b/proj.win32/Debug.win32/GameClient.Build.CppClean.log @@ -1,145 +1,144 @@ -h:\git\wnmj\wnmj\proj.win32\debug.win32\clientusermanager.obj -h:\git\wnmj\wnmj\proj.win32\debug.win32\gameplayer.obj -h:\git\wnmj\wnmj\proj.win32\debug.win32\ddz_gameendnode.obj -h:\git\wnmj\wnmj\proj.win32\debug.win32\dz_gameendnode.obj -h:\git\wnmj\wnmj\proj.win32\debug.win32\nn_gameplayer.obj -h:\git\wnmj\wnmj\proj.win32\debug.win32\pdk_gamescene.obj -h:\git\wnmj\wnmj\proj.win32\debug.win32\wn_cardmanager.obj -h:\git\wnmj\wnmj\proj.win32\debug.win32\wn_gamescene.obj -h:\git\wnmj\wnmj\proj.win32\debug.win32\zjh_gameplayer.obj -h:\git\wnmj\wnmj\proj.win32\debug.win32\tipnode.obj 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+d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\pdk_gamescene.obj +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\ysaudioengine.obj +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\clientnetdelegate.obj +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\logonscene.obj +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\main.obj +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\13s_gameoverani.obj +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\ddz_bigcardsprite.obj +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\sparrowcardbase.obj +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\globaluserinfo.obj +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\useringameserver.obj +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\loadingscene.obj +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\actionex.obj +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\dz_privateendnode.obj +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\nn_gamescene.obj +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\zjh_gameplayer.obj +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\clientscoket.obj +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\logoscene.obj +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\yvrespondfactory.obj +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\yvvoicemanager.obj +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\13s_openresultitem.obj +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\nn_bigcardsprite.obj +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\wn_gamelogic.obj +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\helps.obj +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\callmission.obj +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\helpscene.obj +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\cobase64.obj +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\timenode.obj +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\13s_gameplayer.obj +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\nn_privateendnode.obj +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\wn_sparrowcard.obj +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\loginmission.obj +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\gamecreator.obj +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\dispatchmsgnode.obj +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\appdelegate.obj +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\pdk_bigcardsprite.obj +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\zjh_chipnode.obj +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\individualmission.obj +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\duihuanscene.obj +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\showscene.obj +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\gameframebase.obj +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\pdk_gameendnode.obj +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\zjh_gamelogic.obj +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\gamemission.obj +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\mainscene.obj +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\gameclient.lib +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\gameclient.exp +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\gameclient.ilk +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\gameclient.exe +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\gameclient.pdb +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\libcocos2d.exp +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\libcocos2d.pdb +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\gameclient.tlog\cl.command.1.tlog +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\gameclient.tlog\cl.read.1.tlog +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\gameclient.tlog\cl.write.1.tlog +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\gameclient.tlog\gameclient.write.1u.tlog +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\gameclient.tlog\link.command.1.tlog +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\gameclient.tlog\link.read.1.tlog +d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\gameclient.tlog\link.write.1.tlog diff --git a/proj.win32/Debug.win32/GameClient.log b/proj.win32/Debug.win32/GameClient.log index 8356258c..9458faac 100644 --- a/proj.win32/Debug.win32/GameClient.log +++ b/proj.win32/Debug.win32/GameClient.log @@ -1,5 +1,145 @@ -生成启动时间为 2020-04-20 20:46:19。 +生成启动时间为 2026/2/10 16:34:40。 + 1>项目“D:\Mine\wnmj200420\wnmj\proj.win32\GameClient.vcxproj”在节点 3 上(Build 个目标)。 + 1>C:\Program Files (x86)\MSBuild\12.0\bin\Microsoft.Common.CurrentVersion.targets(1430,5): warning : The referenced project '..\..\..\cocos2d\cocos\2d\libcocos2d.vcxproj' does not exist. + 1>C:\Program Files (x86)\MSBuild\12.0\bin\Microsoft.Common.CurrentVersion.targets(1430,5): warning : The referenced project '..\..\..\cocos2d\cocos\editor-support\spine\proj.win32\libSpine.vcxproj' does not exist. + 1>C:\Program Files (x86)\MSBuild\12.0\bin\Microsoft.Common.CurrentVersion.targets(1430,5): warning : The referenced project '..\..\..\cocos2d\external\Box2D\proj.win32\libbox2d.vcxproj' does not exist. + 1>ClCompile: + C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\CL.exe /c /I..\IM_SDK\include /ID:\Mine\wnmj200420\cocos2d\cocos\2d\..\..\cocos\audio\include /ID:\Mine\wnmj200420\cocos2d\cocos\2d\..\..\cocos\network /ID:\Mine\wnmj200420\cocos2d\cocos\2d\..\..\external /I"D:\Mine\wnmj200420\cocos2d\cocos\2d\..\..\external\win32-specific\icon\include" /ID:\Mine\wnmj200420\cocos2d\cocos\2d\..\..\external\chipmunk\include\chipmunk /ID:\Mine\wnmj200420\cocos2d\cocos\2d\..\..\extensions /ID:\Mine\wnmj200420\cocos2d\cocos\2d\..\..\ /I.. /I..\Classes /I..\Classes\GameFrame /I..\Classes\JniCross /I..\Classes\Network /I..\Classes\Games\WNMJ /I..\Classes\Games\NiuNiu /I..\Classes\Games\DaZha /I..\Classes\Games\DDZ /I..\Classes\Games\ZJH /I..\Classes\Games\PDK /I..\Classes\Games\13S /I..\Classes\Global /I..\Classes\Games\SparrowBase /I..\Classes\Define /I..\Classes\Mission /I..\Classes\Interface /I..\Classes\Scenes /I..\Classes\Sound /I..\Classes\Utils /I..\Classes\Utils\crypt /I..\Classes\Utils\crypt\base /I..\Classes\Voice /I..\Classes\Voice\YunVaSDK /I"D:\Mine\wnmj200420\cocos2d\cocos\2d\..\..\cocos\editor-support" /ID:\Mine\wnmj200420\cocos2d\cocos\2d\..\..\cocos /ID:\Mine\wnmj200420\cocos2d\cocos\2d\..\..\cocos\platform /ID:\Mine\wnmj200420\cocos2d\cocos\2d\..\..\cocos\platform\desktop /ID:\Mine\wnmj200420\cocos2d\cocos\2d\..\..\external\glfw3\include\win32 /I"D:\Mine\wnmj200420\cocos2d\cocos\2d\..\..\external\win32-specific\gles\include\OGLES" /ID:\Mine\wnmj200420\cocos2d\cocos\2d\..\..\external\freetype2\include\win32\freetype2 /ID:\Mine\wnmj200420\cocos2d\cocos\2d\..\..\external\freetype2\include\win32\ /ID:\Mine\wnmj200420\cocos2d\cocos\2d\..\..\external /Z7 /nologo /W3 /WX- /MP /Od /Oy- /D WIN32 /D _DEBUG /D _WINDOWS /D _USE_MATH_DEFINES /D GL_GLEXT_PROTOTYPES /D CC_ENABLE_CHIPMUNK_INTEGRATION=1 /D COCOS2D_DEBUG=1 /D _CRT_SECURE_NO_WARNINGS /D _SCL_SECURE_NO_WARNINGS /D _USING_V110_SDK71_ /D _VARIADIC_MAX=10 /D _MBCS /Gm- /EHsc /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Fo"Debug.win32\\" /Fd"Debug.win32\vc120.pdb" /Gd /TP /wd4819 /wd4267 /wd4251 /wd4244 /analyze- /errorReport:prompt ..\Classes\AppDelegate.cpp + AppDelegate.cpp + Link: + C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\link.exe /ERRORREPORT:PROMPT /OUT:"D:\Mine\wnmj200420\wnmj\proj.win32\Debug.win32\GameClient.exe" /INCREMENTAL /NOLOGO /LIBPATH:D:\Mine\wnmj200420\wnmj\proj.win32\Debug.win32\ /LIBPATH:D:\Mine\wnmj200420\wnmj\proj.win32\Debug.win32\ /LIBPATH:..\IM_SDK\win32 libcocos2d.lib opengl32.lib glew32.lib libzlib.lib libwebp.lib libiconv.lib freetype.lib winmm.lib ws2_32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib LoginSDK.lib yvpacket.lib /MANIFEST /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /manifest:embed /DEBUG /PDB:"D:\Mine\wnmj200420\wnmj\proj.win32\Debug.win32\GameClient.pdb" /SUBSYSTEM:WINDOWS /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:"D:\Mine\wnmj200420\wnmj\proj.win32\Debug.win32\GameClient.lib" /MACHINE:X86 /SAFESEH Debug.win32\AppDelegate.obj + Debug.win32\ClientUserManager.obj + Debug.win32\CreateRoomBase.obj + Debug.win32\GameFrameBase.obj + Debug.win32\GamePlayer.obj + Debug.win32\UserInfo.obj + Debug.win32\13S_BigCardSprite.obj + Debug.win32\13S_GameLogic.obj + Debug.win32\13S_GameLogic2.obj + Debug.win32\13S_GameOverAni.obj + Debug.win32\13S_GamePlayer.obj + Debug.win32\13S_GameScene.obj + Debug.win32\13S_OpenResultItem.obj + Debug.win32\13S_OpenResultScene.obj + Debug.win32\13S_OperateCardPanel.obj + Debug.win32\DZ_GameEndNode.obj + Debug.win32\DZ_GameScene.obj + Debug.win32\DZ_PrivateEndNode.obj + Debug.win32\DZ_BigCardSprite.obj + Debug.win32\DZ_GameLogic.obj + Debug.win32\DZ_GamePlayer.obj + Debug.win32\DZ_HandCardLayer.obj + Debug.win32\DZ_SmallCardSprite.obj + Debug.win32\DDZ_BigCardSprite.obj + Debug.win32\DDZ_GameEndNode.obj + Debug.win32\DDZ_GameLogic.obj + Debug.win32\DDZ_GameScene.obj + Debug.win32\DDZ_HandCardLayer.obj + Debug.win32\DDZ_Player.obj + Debug.win32\DDZ_PrivateEndNode.obj + Debug.win32\DDZ_SmallCardSprite.obj + Debug.win32\NN_BigCardSprite.obj + Debug.win32\NN_GameLogic.obj + Debug.win32\NN_GamePlayer.obj + Debug.win32\NN_GameScene.obj + Debug.win32\NN_PrivateEndNode.obj + Debug.win32\PDK_BigCardSprite.obj + Debug.win32\PDK_GameEndNode.obj + Debug.win32\PDK_GameLogic.obj + Debug.win32\PDK_GameScene.obj + Debug.win32\PDK_HandCardLayer.obj + Debug.win32\PDK_Player.obj + Debug.win32\PDK_PrivateEndNode.obj + Debug.win32\PDK_SmallCardSprite.obj + Debug.win32\SparrowCard.obj + Debug.win32\SparrowCardBase.obj + Debug.win32\WeaveCardBase.obj + Debug.win32\WN_CardManager.obj + Debug.win32\WN_CNotifyDlg.obj + Debug.win32\WN_GameLogic.obj + Debug.win32\WN_GameOver.obj + Debug.win32\WN_GamePlayer.obj + Debug.win32\WN_GameScene.obj + Debug.win32\WN_GetCardCtrl.obj + Debug.win32\WN_PrivateScene.obj + Debug.win32\WN_SparrowCard.obj + Debug.win32\WN_WeaveCard.obj + Debug.win32\ZJH_ChipNode.obj + Debug.win32\ZJH_GameLogic.obj + Debug.win32\ZJH_GamePlayer.obj + Debug.win32\ZJH_GameScene.obj + Debug.win32\ZJH_OpenResultItem.obj + Debug.win32\ZJH_OpenResultScene.obj + Debug.win32\GlobalJosn.obj + Debug.win32\GlobalUserInfo.obj + Debug.win32\Helps.obj + Debug.win32\ServerListData.obj + Debug.win32\TipNode.obj + Debug.win32\YSAudioEngine.obj + Debug.win32\JniCallback.obj + Debug.win32\JniFun.obj + Debug.win32\FaceMission.obj + Debug.win32\GameMission.obj + Debug.win32\GameRecord.obj + Debug.win32\IndividualMission.obj + Debug.win32\InsureMission.obj + Debug.win32\LoginMission.obj + Debug.win32\MissionWeiXin.obj + Debug.win32\PrivateMission.obj + Debug.win32\PublicNoticMission.obj + Debug.win32\UserInGameServer.obj + Debug.win32\CallMission.obj + Debug.win32\ClientInetAddress.obj + Debug.win32\ClientNetDelegate.obj + Debug.win32\ClientScoket.obj + Debug.win32\ImagicDownManager.obj + Debug.win32\SocketEngine.obj + Debug.win32\SocketMission.obj + Debug.win32\WebReq.obj + Debug.win32\AutoReadyScene.obj + Debug.win32\ChatScene.obj + Debug.win32\CreateScene.obj + Debug.win32\DismissScene.obj + Debug.win32\DuiHuanScene.obj + Debug.win32\GameCreator.obj + Debug.win32\GameUnionScene.obj + Debug.win32\GongHuiScene.obj + Debug.win32\HelpScene.obj + Debug.win32\IpTipScene.obj + Debug.win32\JoinScene.obj + Debug.win32\LoadingScene.obj + Debug.win32\LogonScene.obj + Debug.win32\LogoScene.obj + Debug.win32\MainScene.obj + Debug.win32\NoticeScene.obj + Debug.win32\PayLogScene.obj + Debug.win32\PayScene.obj + Debug.win32\PlayerScene.obj + Debug.win32\PopScene.obj + Debug.win32\RadioCtrl.obj + Debug.win32\RecordScene.obj + Debug.win32\SelectShareScene.obj + Debug.win32\SetScene.obj + Debug.win32\ShowScene.obj + Debug.win32\SystemNotice.obj + Debug.win32\ActionEx.obj + Debug.win32\aes.obj + Debug.win32\base64.obj + Debug.win32\coAes.obj + Debug.win32\coBase64.obj + Debug.win32\Encrypt.obj + Debug.win32\MD5.obj + Debug.win32\TimeManager.obj + Debug.win32\TimeNode.obj + Debug.win32\Utility.obj + Debug.win32\DispatchMsgNode.obj + Debug.win32\YVRespondFactory.obj + Debug.win32\YVTool.obj + Debug.win32\YvVoiceManager.obj + Debug.win32\main.obj + GameClient.vcxproj -> D:\Mine\wnmj200420\wnmj\proj.win32\Debug.win32\GameClient.exe + 1>已完成生成项目“D:\Mine\wnmj200420\wnmj\proj.win32\GameClient.vcxproj”(Build 个目标)的操作。 生成成功。 -已用时间 00:00:00.25 +已用时间 00:00:06.46 diff --git a/proj.win32/Debug.win32/libcocos2d.dll b/proj.win32/Debug.win32/libcocos2d.dll index d00a7e1f..a3cf3da7 100644 Binary files a/proj.win32/Debug.win32/libcocos2d.dll and b/proj.win32/Debug.win32/libcocos2d.dll differ