背景和头像缺失
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#include "LoadingBarReader.h"
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#include "ui/UILoadingBar.h"
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#include "cocostudio/CocoLoader.h"
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#include "cocostudio/CSParseBinary_generated.h"
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#include "cocostudio/FlatBuffersSerialize.h"
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#include "tinyxml2.h"
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#include "flatbuffers/flatbuffers.h"
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USING_NS_CC;
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using namespace ui;
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using namespace flatbuffers;
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namespace cocostudio
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{
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static const char* P_Scale9Enable = "scale9Enable";
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static const char* P_CapInsetsX = "capInsetsX";
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static const char* P_CapInsetsY = "capInsetsY";
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static const char* P_CapInsetsWidth = "capInsetsWidth";
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static const char* P_CapInsetsHeight = "capInsetsHeight";
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static const char* P_TextureData = "textureData";
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static const char* P_Direction = "direction";
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static const char* P_Percent = "percent";
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static LoadingBarReader* instanceLoadingBar = nullptr;
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IMPLEMENT_CLASS_NODE_READER_INFO(LoadingBarReader)
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LoadingBarReader::LoadingBarReader()
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{
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}
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LoadingBarReader::~LoadingBarReader()
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{
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}
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LoadingBarReader* LoadingBarReader::getInstance()
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{
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if (!instanceLoadingBar)
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{
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instanceLoadingBar = new (std::nothrow) LoadingBarReader();
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}
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return instanceLoadingBar;
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}
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void LoadingBarReader::destroyInstance()
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{
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CC_SAFE_DELETE(instanceLoadingBar);
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}
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void LoadingBarReader::setPropsFromBinary(cocos2d::ui::Widget *widget, CocoLoader *cocoLoader, stExpCocoNode *cocoNode)
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{
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WidgetReader::setPropsFromBinary(widget, cocoLoader, cocoNode);
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LoadingBar* loadingBar = static_cast<LoadingBar*>(widget);
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this->beginSetBasicProperties(widget);
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float capsx = 0.0f, capsy = 0.0, capsWidth = 0.0, capsHeight = 0.0f;
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int percent = loadingBar->getPercent();
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stExpCocoNode *stChildArray = cocoNode->GetChildArray(cocoLoader);
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for (int i = 0; i < cocoNode->GetChildNum(); ++i) {
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std::string key = stChildArray[i].GetName(cocoLoader);
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std::string value = stChildArray[i].GetValue(cocoLoader);
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//read all basic properties of widget
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CC_BASIC_PROPERTY_BINARY_READER
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//read all color related properties of widget
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CC_COLOR_PROPERTY_BINARY_READER
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else if (key == P_Scale9Enable) {
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loadingBar->setScale9Enabled(valueToBool(value));
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}
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else if (key == P_TextureData){
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stExpCocoNode *backGroundChildren = stChildArray[i].GetChildArray(cocoLoader);
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std::string resType = backGroundChildren[2].GetValue(cocoLoader);;
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Widget::TextureResType imageFileNameType = (Widget::TextureResType)valueToInt(resType);
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std::string backgroundValue = this->getResourcePath(cocoLoader, &stChildArray[i], imageFileNameType);
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loadingBar->loadTexture(backgroundValue, imageFileNameType);
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}
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else if(key == P_CapInsetsX){
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capsx = valueToFloat(value);
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}else if(key == P_CapInsetsY){
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capsy = valueToFloat(value);
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}else if(key == P_CapInsetsWidth){
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capsWidth = valueToFloat(value);
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}else if(key == P_CapInsetsHeight){
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capsHeight = valueToFloat(value);
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}else if(key == P_Direction){
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loadingBar->setDirection((LoadingBar::Direction)valueToInt(value));
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}else if(key == P_Percent){
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percent = valueToInt(value);
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}
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} //end of for loop
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if (loadingBar->isScale9Enabled()) {
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loadingBar->setCapInsets(Rect(capsx, capsy, capsWidth, capsHeight));
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}
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loadingBar->setPercent(percent);
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this->endSetBasicProperties(widget);
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}
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void LoadingBarReader::setPropsFromJsonDictionary(Widget *widget, const rapidjson::Value &options)
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{
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WidgetReader::setPropsFromJsonDictionary(widget, options);
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LoadingBar* loadingBar = static_cast<LoadingBar*>(widget);
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const rapidjson::Value& imageFileNameDic = DICTOOL->getSubDictionary_json(options, P_TextureData);
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int imageFileNameType = DICTOOL->getIntValue_json(imageFileNameDic, P_ResourceType);
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std::string imageFileName = this->getResourcePath(imageFileNameDic, P_Path, (Widget::TextureResType)imageFileNameType);
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loadingBar->loadTexture(imageFileName, (Widget::TextureResType)imageFileNameType);
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/* gui mark add load bar scale9 parse */
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bool scale9Enable = DICTOOL->getBooleanValue_json(options, P_Scale9Enable);
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loadingBar->setScale9Enabled(scale9Enable);
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float cx = DICTOOL->getFloatValue_json(options, P_CapInsetsX);
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float cy = DICTOOL->getFloatValue_json(options, P_CapInsetsY);
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float cw = DICTOOL->getFloatValue_json(options, P_CapInsetsWidth,1);
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float ch = DICTOOL->getFloatValue_json(options, P_CapInsetsHeight,1);
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if (scale9Enable) {
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loadingBar->setCapInsets(Rect(cx, cy, cw, ch));
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}
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float width = DICTOOL->getFloatValue_json(options, P_Width);
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float height = DICTOOL->getFloatValue_json(options, P_Height);
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loadingBar->setContentSize(Size(width, height));
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/**/
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loadingBar->setDirection(LoadingBar::Direction(DICTOOL->getIntValue_json(options, P_Direction)));
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loadingBar->setPercent(DICTOOL->getIntValue_json(options, P_Percent,100));
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WidgetReader::setColorPropsFromJsonDictionary(widget, options);
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}
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Offset<Table> LoadingBarReader::createOptionsWithFlatBuffers(const tinyxml2::XMLElement *objectData,
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flatbuffers::FlatBufferBuilder *builder)
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{
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auto temp = WidgetReader::getInstance()->createOptionsWithFlatBuffers(objectData, builder);
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auto widgetOptions = *(Offset<WidgetOptions>*)(&temp);
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std::string path = "";
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std::string plistFile = "";
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int resourceType = 0;
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int percent = 80;
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int direction = 0;
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// attributes
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const tinyxml2::XMLAttribute* attribute = objectData->FirstAttribute();
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while (attribute)
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{
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std::string name = attribute->Name();
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std::string value = attribute->Value();
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if (name == "ProgressType")
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{
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direction = (value == "Left_To_Right") ? 0 : 1;
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}
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else if (name == "ProgressInfo")
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{
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percent = atoi(value.c_str());
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}
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attribute = attribute->Next();
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}
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// child elements
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const tinyxml2::XMLElement* child = objectData->FirstChildElement();
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while (child)
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{
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std::string name = child->Name();
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if (name == "ImageFileData")
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{
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std::string texture = "";
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std::string texturePng = "";
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attribute = child->FirstAttribute();
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while (attribute)
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{
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name = attribute->Name();
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std::string value = attribute->Value();
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if (name == "Path")
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{
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path = value;
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}
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else if (name == "Type")
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{
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resourceType = getResourceType(value);
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}
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else if (name == "Plist")
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{
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plistFile = value;
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texture = value;
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}
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attribute = attribute->Next();
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}
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if (resourceType == 1)
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{
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FlatBuffersSerialize* fbs = FlatBuffersSerialize::getInstance();
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fbs->_textures.push_back(builder->CreateString(texture));
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}
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}
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child = child->NextSiblingElement();
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}
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auto options = CreateLoadingBarOptions(*builder,
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widgetOptions,
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CreateResourceData(*builder,
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builder->CreateString(path),
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builder->CreateString(plistFile),
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resourceType),
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percent,
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direction);
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return *(Offset<Table>*)(&options);
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}
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void LoadingBarReader::setPropsWithFlatBuffers(cocos2d::Node *node, const flatbuffers::Table *loadingBarOptions)
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{
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LoadingBar* loadingBar = static_cast<LoadingBar*>(node);
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auto options = (LoadingBarOptions*)loadingBarOptions;
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bool fileExist = false;
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std::string errorFilePath = "";
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auto imageFileNameDic = options->textureData();
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int imageFileNameType = imageFileNameDic->resourceType();
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std::string imageFileName = imageFileNameDic->path()->c_str();
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switch (imageFileNameType)
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{
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case 0:
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{
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if (FileUtils::getInstance()->isFileExist(imageFileName))
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{
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fileExist = true;
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}
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else
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{
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errorFilePath = imageFileName;
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fileExist = false;
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}
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break;
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}
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case 1:
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{
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std::string plist = imageFileNameDic->plistFile()->c_str();
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SpriteFrame* spriteFrame = SpriteFrameCache::getInstance()->getSpriteFrameByName(imageFileName);
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if (spriteFrame)
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{
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fileExist = true;
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}
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else
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{
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if (FileUtils::getInstance()->isFileExist(plist))
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{
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ValueMap value = FileUtils::getInstance()->getValueMapFromFile(plist);
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ValueMap metadata = value["metadata"].asValueMap();
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std::string textureFileName = metadata["textureFileName"].asString();
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if (!FileUtils::getInstance()->isFileExist(textureFileName))
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{
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errorFilePath = textureFileName;
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}
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}
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else
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{
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errorFilePath = plist;
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}
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fileExist = false;
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}
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break;
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}
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default:
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break;
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}
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if (fileExist)
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{
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loadingBar->loadTexture(imageFileName, (Widget::TextureResType)imageFileNameType);
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}
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//else
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//{
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// auto label = Label::create();
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// label->setString(__String::createWithFormat("%s missed", errorFilePath.c_str())->getCString());
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// loadingBar->addChild(label);
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//}
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int direction = options->direction();
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loadingBar->setDirection(LoadingBar::Direction(direction));
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int percent = options->percent();
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loadingBar->setPercent(percent);
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auto widgetReader = WidgetReader::getInstance();
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widgetReader->setPropsWithFlatBuffers(node, (Table*)options->widgetOptions());
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}
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Node* LoadingBarReader::createNodeWithFlatBuffers(const flatbuffers::Table *loadingBarOptions)
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{
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LoadingBar* loadingBar = LoadingBar::create();
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setPropsWithFlatBuffers(loadingBar, (Table*)loadingBarOptions);
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return loadingBar;
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}
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int LoadingBarReader::getResourceType(std::string key)
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{
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if(key == "Normal" || key == "Default")
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{
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return 0;
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}
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FlatBuffersSerialize* fbs = FlatBuffersSerialize::getInstance();
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if(fbs->_isSimulator)
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{
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if(key == "MarkedSubImage")
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{
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return 0;
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}
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}
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return 1;
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}
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}
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