背景和头像缺失
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72
cocos2d/cocos/scripting/lua-bindings/auto/api/Bundle3D.lua
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72
cocos2d/cocos/scripting/lua-bindings/auto/api/Bundle3D.lua
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--------------------------------
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-- @module Bundle3D
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-- @parent_module cc
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--------------------------------
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-- load a file. You must load a file first, then call loadMeshData, loadSkinData, and so on<br>
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-- param path File to be loaded<br>
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-- return result of load
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-- @function [parent=#Bundle3D] load
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-- @param self
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-- @param #string path
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-- @return bool#bool ret (return value: bool)
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--------------------------------
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-- load skin data from bundle<br>
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-- param id The ID of the skin, load the first Skin in the bundle if it is empty
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-- @function [parent=#Bundle3D] loadSkinData
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-- @param self
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-- @param #string id
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-- @param #cc.SkinData skindata
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-- @return bool#bool ret (return value: bool)
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--------------------------------
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--
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-- @function [parent=#Bundle3D] clear
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-- @param self
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-- @return Bundle3D#Bundle3D self (return value: cc.Bundle3D)
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--------------------------------
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--
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-- @function [parent=#Bundle3D] loadMaterials
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-- @param self
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-- @param #cc.MaterialDatas materialdatas
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-- @return bool#bool ret (return value: bool)
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--------------------------------
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--
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-- @function [parent=#Bundle3D] loadNodes
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-- @param self
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-- @param #cc.NodeDatas nodedatas
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-- @return bool#bool ret (return value: bool)
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--------------------------------
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-- load material data from bundle<br>
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-- param id The ID of the animation, load the first animation in the bundle if it is empty
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-- @function [parent=#Bundle3D] loadAnimationData
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-- @param self
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-- @param #string id
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-- @param #cc.Animation3DData animationdata
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-- @return bool#bool ret (return value: bool)
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--------------------------------
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-- create a new bundle, destroy it when finish using it
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-- @function [parent=#Bundle3D] createBundle
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-- @param self
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-- @return Bundle3D#Bundle3D ret (return value: cc.Bundle3D)
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--------------------------------
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--
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-- @function [parent=#Bundle3D] destroyBundle
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-- @param self
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-- @param #cc.Bundle3D bundle
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-- @return Bundle3D#Bundle3D self (return value: cc.Bundle3D)
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--------------------------------
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--
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-- @function [parent=#Bundle3D] Bundle3D
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-- @param self
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-- @return Bundle3D#Bundle3D self (return value: cc.Bundle3D)
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return nil
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