背景和头像缺失
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-- @module ShatteredTiles3D
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-- @extend TiledGrid3DAction
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-- @parent_module cc
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--------------------------------
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-- brief Initializes the action with a range, shatter Z vertices, grid size and duration.<br>
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-- param duration Specify the duration of the ShatteredTiles3D action. It's a value in seconds.<br>
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-- param gridSize Specify the size of the grid.<br>
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-- param range Specify the range of the shatter effect.<br>
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-- param shatterZ Specify whether shake on the z axis.<br>
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-- return If the Initialization success, return true; otherwise, return false.
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-- @function [parent=#ShatteredTiles3D] initWithDuration
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-- @param self
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-- @param #float duration
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-- @param #size_table gridSize
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-- @param #int range
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-- @param #bool shatterZ
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-- @return bool#bool ret (return value: bool)
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--------------------------------
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-- brief Create the action with a range, whether of not to shatter Z vertices, grid size and duration.<br>
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-- param duration Specify the duration of the ShatteredTiles3D action. It's a value in seconds.<br>
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-- param gridSize Specify the size of the grid.<br>
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-- param range Specify the range of the shatter effect.<br>
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-- param shatterZ Specify whether shatter on the z axis.<br>
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-- return If the creation success, return a pointer of ShatteredTiles3D action; otherwise, return nil.
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-- @function [parent=#ShatteredTiles3D] create
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-- @param self
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-- @param #float duration
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-- @param #size_table gridSize
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-- @param #int range
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-- @param #bool shatterZ
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-- @return ShatteredTiles3D#ShatteredTiles3D ret (return value: cc.ShatteredTiles3D)
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--------------------------------
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--
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-- @function [parent=#ShatteredTiles3D] clone
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-- @param self
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-- @return ShatteredTiles3D#ShatteredTiles3D ret (return value: cc.ShatteredTiles3D)
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--------------------------------
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--
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-- @function [parent=#ShatteredTiles3D] update
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-- @param self
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-- @param #float time
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-- @return ShatteredTiles3D#ShatteredTiles3D self (return value: cc.ShatteredTiles3D)
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--------------------------------
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--
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-- @function [parent=#ShatteredTiles3D] ShatteredTiles3D
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-- @param self
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-- @return ShatteredTiles3D#ShatteredTiles3D self (return value: cc.ShatteredTiles3D)
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return nil
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