背景和头像缺失
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94
cocos2d/cocos/scripting/lua-bindings/auto/api/Waves.lua
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94
cocos2d/cocos/scripting/lua-bindings/auto/api/Waves.lua
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-- @module Waves
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-- @extend Grid3DAction
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-- @parent_module cc
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--------------------------------
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-- brief Set the amplitude rate of the effect.<br>
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-- param amplitudeRate The value of amplitude rate will be set.
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-- @function [parent=#Waves] setAmplitudeRate
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-- @param self
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-- @param #float amplitudeRate
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-- @return Waves#Waves self (return value: cc.Waves)
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--------------------------------
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-- brief Initializes the action with amplitude, horizontal sin, vertical sin, grid size, waves count and duration.<br>
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-- param duration Specify the duration of the Waves action. It's a value in seconds.<br>
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-- param gridSize Specify the size of the grid.<br>
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-- param waves Specify the waves count of the Waves action.<br>
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-- param amplitude Specify the amplitude of the Waves action.<br>
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-- param horizontal Specify whether waves on horizontal.<br>
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-- param vertical Specify whether waves on vertical.<br>
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-- return If the initialization success, return true; otherwise, return false.
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-- @function [parent=#Waves] initWithDuration
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-- @param self
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-- @param #float duration
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-- @param #size_table gridSize
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-- @param #unsigned int waves
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-- @param #float amplitude
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-- @param #bool horizontal
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-- @param #bool vertical
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-- @return bool#bool ret (return value: bool)
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--------------------------------
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-- brief Get the amplitude of the effect.<br>
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-- return Return the amplitude of the effect.
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-- @function [parent=#Waves] getAmplitude
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-- @param self
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-- @return float#float ret (return value: float)
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--------------------------------
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-- brief Get the amplitude rate of the effect.<br>
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-- return Return the amplitude rate of the effect.
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-- @function [parent=#Waves] getAmplitudeRate
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-- @param self
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-- @return float#float ret (return value: float)
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--------------------------------
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-- brief Set the amplitude to the effect.<br>
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-- param amplitude The value of amplitude will be set.
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-- @function [parent=#Waves] setAmplitude
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-- @param self
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-- @param #float amplitude
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-- @return Waves#Waves self (return value: cc.Waves)
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--------------------------------
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-- brief Create the action with amplitude, horizontal sin, vertical sin, grid size, waves count and duration.<br>
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-- param duration Specify the duration of the Waves action. It's a value in seconds.<br>
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-- param gridSize Specify the size of the grid.<br>
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-- param waves Specify the waves count of the Waves action.<br>
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-- param amplitude Specify the amplitude of the Waves action.<br>
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-- param horizontal Specify whether waves on horizontal.<br>
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-- param vertical Specify whether waves on vertical.<br>
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-- return If the creation success, return a pointer of Waves action; otherwise, return nil.
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-- @function [parent=#Waves] create
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-- @param self
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-- @param #float duration
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-- @param #size_table gridSize
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-- @param #unsigned int waves
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-- @param #float amplitude
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-- @param #bool horizontal
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-- @param #bool vertical
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-- @return Waves#Waves ret (return value: cc.Waves)
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--------------------------------
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--
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-- @function [parent=#Waves] clone
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-- @param self
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-- @return Waves#Waves ret (return value: cc.Waves)
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--------------------------------
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--
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-- @function [parent=#Waves] update
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-- @param self
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-- @param #float time
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-- @return Waves#Waves self (return value: cc.Waves)
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--------------------------------
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--
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-- @function [parent=#Waves] Waves
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-- @param self
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-- @return Waves#Waves self (return value: cc.Waves)
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return nil
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