背景和头像缺失
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@@ -0,0 +1,111 @@
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if nil == cc.SimpleAudioEngine then
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return
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end
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--Encapsulate SimpleAudioEngine to AudioEngine,Play music and sound effects.
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local M = {}
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function M.stopAllEffects()
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cc.SimpleAudioEngine:getInstance():stopAllEffects()
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end
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function M.getMusicVolume()
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return cc.SimpleAudioEngine:getInstance():getMusicVolume()
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end
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function M.isMusicPlaying()
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return cc.SimpleAudioEngine:getInstance():isMusicPlaying()
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end
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function M.getEffectsVolume()
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return cc.SimpleAudioEngine:getInstance():getEffectsVolume()
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end
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function M.setMusicVolume(volume)
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cc.SimpleAudioEngine:getInstance():setMusicVolume(volume)
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end
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function M.stopEffect(handle)
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cc.SimpleAudioEngine:getInstance():stopEffect(handle)
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end
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function M.stopMusic(isReleaseData)
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local releaseDataValue = false
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if nil ~= isReleaseData then
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releaseDataValue = isReleaseData
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end
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cc.SimpleAudioEngine:getInstance():stopMusic(releaseDataValue)
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end
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function M.playMusic(filename, isLoop)
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local loopValue = false
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if nil ~= isLoop then
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loopValue = isLoop
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end
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cc.SimpleAudioEngine:getInstance():playMusic(filename, loopValue)
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end
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function M.pauseAllEffects()
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cc.SimpleAudioEngine:getInstance():pauseAllEffects()
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end
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function M.preloadMusic(filename)
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cc.SimpleAudioEngine:getInstance():preloadMusic(filename)
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end
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function M.resumeMusic()
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cc.SimpleAudioEngine:getInstance():resumeMusic()
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end
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function M.playEffect(filename, isLoop)
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local loopValue = false
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if nil ~= isLoop then
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loopValue = isLoop
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end
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return cc.SimpleAudioEngine:getInstance():playEffect(filename, loopValue)
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end
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function M.rewindMusic()
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cc.SimpleAudioEngine:getInstance():rewindMusic()
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end
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function M.willPlayMusic()
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return cc.SimpleAudioEngine:getInstance():willPlayMusic()
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end
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function M.unloadEffect(filename)
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cc.SimpleAudioEngine:getInstance():unloadEffect(filename)
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end
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function M.preloadEffect(filename)
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cc.SimpleAudioEngine:getInstance():preloadEffect(filename)
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end
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function M.setEffectsVolume(volume)
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cc.SimpleAudioEngine:getInstance():setEffectsVolume(volume)
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end
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function M.pauseEffect(handle)
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cc.SimpleAudioEngine:getInstance():pauseEffect(handle)
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end
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function M.resumeAllEffects(handle)
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cc.SimpleAudioEngine:getInstance():resumeAllEffects()
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end
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function M.pauseMusic()
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cc.SimpleAudioEngine:getInstance():pauseMusic()
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end
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function M.resumeEffect(handle)
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cc.SimpleAudioEngine:getInstance():resumeEffect(handle)
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end
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function M.getInstance()
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return cc.SimpleAudioEngine:getInstance()
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end
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function M.destroyInstance()
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return cc.SimpleAudioEngine:destroyInstance()
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end
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AudioEngine = M
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@@ -0,0 +1,19 @@
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if nil == cc.SimpleAudioEngine then
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return
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end
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-- This is the DeprecatedCocosDenshionClass
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DeprecatedCocosDenshionClass = {} or DeprecatedCocosDenshionClass
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--tip
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local function deprecatedTip(old_name,new_name)
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print("\n********** \n"..old_name.." was deprecated please use ".. new_name .. " instead.\n**********")
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end
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--SimpleAudioEngine class will be Deprecated,begin
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function DeprecatedCocosDenshionClass.SimpleAudioEngine()
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deprecatedTip("SimpleAudioEngine","cc.SimpleAudioEngine")
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return cc.SimpleAudioEngine
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end
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_G["SimpleAudioEngine"] = DeprecatedCocosDenshionClass.SimpleAudioEngine()
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--SimpleAudioEngine class will be Deprecated,end
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@@ -0,0 +1,22 @@
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if nil == cc.SimpleAudioEngine then
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return
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end
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--tip
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local function deprecatedTip(old_name,new_name)
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print("\n********** \n"..old_name.." was deprecated please use ".. new_name .. " instead.\n**********")
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end
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--functions of SimpleAudioEngine will be deprecated begin
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local SimpleAudioEngineDeprecated = { }
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function SimpleAudioEngineDeprecated.sharedEngine()
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deprecatedTip("SimpleAudioEngine:sharedEngine","SimpleAudioEngine:getInstance")
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return cc.SimpleAudioEngine:getInstance()
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end
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SimpleAudioEngine.sharedEngine = SimpleAudioEngineDeprecated.sharedEngine
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function SimpleAudioEngineDeprecated.playBackgroundMusic(self,...)
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deprecatedTip("SimpleAudioEngine:playBackgroundMusic","SimpleAudioEngine:playMusic")
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return self:playMusic(...)
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end
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SimpleAudioEngine.playBackgroundMusic = SimpleAudioEngineDeprecated.playBackgroundMusic
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--functions of SimpleAudioEngine will be deprecated end
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