背景和头像缺失
This commit is contained in:
@@ -0,0 +1,55 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 2013
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{929480E7-23C0-4DF6-8456-096D71547116}.Release|Win32.ActiveCfg = Release|Win32
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{B7C2A162-DEC9-4418-972E-240AB3CBFCAE}.Release|Win32.ActiveCfg = Release|Win32
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{B7C2A162-DEC9-4418-972E-240AB3CBFCAE}.Release|Win32.Build.0 = Release|Win32
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86
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Normal file
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|
||||
FILEFLAGS 0x1L
|
||||
#else
|
||||
FILEFLAGS 0x0L
|
||||
#endif
|
||||
FILEOS 0x4L
|
||||
FILETYPE 0x2L
|
||||
FILESUBTYPE 0x0L
|
||||
BEGIN
|
||||
BLOCK "StringFileInfo"
|
||||
BEGIN
|
||||
BLOCK "040904B0"
|
||||
BEGIN
|
||||
VALUE "CompanyName", "\0"
|
||||
VALUE "FileDescription", "game Module\0"
|
||||
VALUE "FileVersion", "1, 0, 0, 1\0"
|
||||
VALUE "InternalName", "game\0"
|
||||
VALUE "LegalCopyright", "Copyright \0"
|
||||
VALUE "OriginalFilename", "game.exe\0"
|
||||
VALUE "ProductName", "game Module\0"
|
||||
VALUE "ProductVersion", "1, 0, 0, 1\0"
|
||||
END
|
||||
END
|
||||
BLOCK "VarFileInfo"
|
||||
BEGIN
|
||||
VALUE "Translation", 0x0409, 0x04B0
|
||||
END
|
||||
END
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
#endif // !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
|
||||
18
cocos2d/templates/cpp-template-default/proj.win32/main.cpp
Normal file
18
cocos2d/templates/cpp-template-default/proj.win32/main.cpp
Normal file
@@ -0,0 +1,18 @@
|
||||
#include "main.h"
|
||||
#include "AppDelegate.h"
|
||||
#include "cocos2d.h"
|
||||
|
||||
USING_NS_CC;
|
||||
|
||||
int APIENTRY _tWinMain(HINSTANCE hInstance,
|
||||
HINSTANCE hPrevInstance,
|
||||
LPTSTR lpCmdLine,
|
||||
int nCmdShow)
|
||||
{
|
||||
UNREFERENCED_PARAMETER(hPrevInstance);
|
||||
UNREFERENCED_PARAMETER(lpCmdLine);
|
||||
|
||||
// create the application instance
|
||||
AppDelegate app;
|
||||
return Application::getInstance()->run();
|
||||
}
|
||||
13
cocos2d/templates/cpp-template-default/proj.win32/main.h
Normal file
13
cocos2d/templates/cpp-template-default/proj.win32/main.h
Normal file
@@ -0,0 +1,13 @@
|
||||
#ifndef __MAIN_H__
|
||||
#define __MAIN_H__
|
||||
|
||||
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
|
||||
|
||||
// Windows Header Files:
|
||||
#include <windows.h>
|
||||
#include <tchar.h>
|
||||
|
||||
// C RunTime Header Files
|
||||
#include "CCStdC.h"
|
||||
|
||||
#endif // __MAIN_H__
|
||||
BIN
cocos2d/templates/cpp-template-default/proj.win32/res/game.ico
Normal file
BIN
cocos2d/templates/cpp-template-default/proj.win32/res/game.ico
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 46 KiB |
20
cocos2d/templates/cpp-template-default/proj.win32/resource.h
Normal file
20
cocos2d/templates/cpp-template-default/proj.win32/resource.h
Normal file
@@ -0,0 +1,20 @@
|
||||
//{{NO_DEPENDENCIES}}
|
||||
// Microsoft Visual C++ generated include file.
|
||||
// Used by game.RC
|
||||
//
|
||||
|
||||
#define IDS_PROJNAME 100
|
||||
#define IDR_TESTJS 100
|
||||
|
||||
#define ID_FILE_NEW_WINDOW 32771
|
||||
|
||||
// Next default values for new objects
|
||||
//
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
#ifndef APSTUDIO_READONLY_SYMBOLS
|
||||
#define _APS_NEXT_RESOURCE_VALUE 201
|
||||
#define _APS_NEXT_CONTROL_VALUE 1000
|
||||
#define _APS_NEXT_SYMED_VALUE 101
|
||||
#define _APS_NEXT_COMMAND_VALUE 32775
|
||||
#endif
|
||||
#endif
|
||||
Reference in New Issue
Block a user