背景和头像缺失

This commit is contained in:
2026-03-01 13:51:43 +08:00
parent eaaf7f8c9b
commit 7d2f6399af
5947 changed files with 1441367 additions and 0 deletions

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#!/bin/bash
mycocos=tools/cocos2d-console/bin/cocos
$mycocos new -l $1
if [ $1 = "cpp" ];then
projectname="MyCppGame"
elif [ $1 = "lua" ];then
projectname="MyLuaGame"
elif [ $1 = "js" ];then
projectname="MyJSGame"
fi
$mycocos compile -p android -s $projectname --android-studio -j4 --ndk-mode release --compile-script 0

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#!/bin/bash
mycocos=tools/cocos2d-console/bin/cocos
$mycocos new -l $1
if [ $1 = "cpp" ];then
schemename="MyCppGame-mobile"
projectpath="MyCppGame/proj.ios_mac/MyCppGame.xcodeproj"
cocos_project_path="MyCppGame"
elif [ $1 = "lua" ];then
schemename="MyLuaGame-mobile"
projectpath="MyLuaGame/frameworks/runtime-src/proj.ios_mac/MyLuaGame.xcodeproj"
cocos_project_path="MyLuaGame"
elif [ $1 = "js" ];then
schemename="MyJSGame-mobile"
projectpath="MyJSGame/frameworks/runtime-src/proj.ios_mac/MyJSGame.xcodeproj"
cocos_project_path="MyJSGame"
fi
echo "start building..."
cocos compile -p ios -s $cocos_project_path | xcpretty
cocos compile -p ios -s $cocos_project_path
# xcodebuild -project $projectpath -target "${schemename}" -destination "platform=iOS Simulator,name=iPhone Retina (4-inch)" clean | xcpretty
# xcodebuild -project $projectpath -target "${schemename}" -destination "platform=iOS Simulator,name=iPhone Retina (4-inch)" build | xcpretty
# #the following commands must not be removed
# xcodebuild -project $projectpath -target "${schemename}" -destination "platform=iOS Simulator,name=iPhone Retina (4-inch)" build

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#!/bin/bash
mycocos=tools/cocos2d-console/bin/cocos
$mycocos new -l $1
if [ $1 = "cpp" ]; then
projectname="MyCppGame"
elif [ $1 = "lua" ]; then
projectname="MyLuaGame"
elif [ $1 = "js" ]; then
projectname="MyJSGame"
fi
$mycocos compile -p linux -s $projectname -m release -j4 --compile-script 0

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#!/bin/bash
mycocos=tools/cocos2d-console/bin/cocos
$mycocos new -l $1
if [ $1 = "cpp" ];then
schemename="MyCppGame-desktop"
projectpath="MyCppGame/proj.ios_mac/MyCppGame.xcodeproj"
cocos_project_path="MyCppGame"
elif [ $1 = "lua" ];then
schemename="MyLuaGame-desktop"
projectpath="MyLuaGame/frameworks/runtime-src/proj.ios_mac/MyLuaGame.xcodeproj"
cocos_project_path="MyLuaGame"
elif [ $1 = "js" ];then
schemename="MyJSGame-desktop"
projectpath="MyJSGame/frameworks/runtime-src/proj.ios_mac/MyJSGame.xcodeproj"
cocos_project_path="MyJSGame"
fi
cocos compile -p mac -s $cocos_project_path | xcpretty
cocos compile -p mac -s $cocos_project_path
# xcodebuild -project $projectpath -target "${schemename}" -destination "platform=iOS Simulator,name=iPhone Retina (4-inch)" clean | xcpretty
# xcodebuild -project $projectpath -target "${schemename}" -destination "platform=iOS Simulator,name=iPhone Retina (4-inch)" build | xcpretty
# #the following commands must not be removed
# xcodebuild -project $projectpath -target "${schemename}" -destination "platform=iOS Simulator,name=iPhone Retina (4-inch)" build

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call "%VS120COMNTOOLS%vsvars32.bat"
msbuild MyCppGame/proj.win32/MyCppGame.sln /t:Build /p:Platform="Win32" /p:Configuration="Release" /m

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call "%VS120COMNTOOLS%vsvars32.bat"
msbuild MyJSGame/frameworks/runtime-src/proj.win32/MyJSGame.sln /t:Build /p:Platform="Win32" /p:Configuration="Release" /m

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call "%VS120COMNTOOLS%vsvars32.bat"
msbuild MyLuaGame/frameworks/runtime-src/proj.win32/MyLuaGame.sln /t:Build /p:Platform="Win32" /p:Configuration="Release" /m

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call "%VS120COMNTOOLS%vsvars32.bat"
msbuild MyCppGame/proj.win8.1-universal/MyCppGame.sln /t:Build /p:Platform="Win32" /p:Configuration="Release" /m

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call "%VS120COMNTOOLS%vsvars32.bat"
msbuild MyJSGame/frameworks/runtime-src/proj.win8.1-universal/MyJSGame.sln /t:Build /p:Platform="Win32" /p:Configuration="Release" /m

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call "%VS120COMNTOOLS%vsvars32.bat"
msbuild MyLuaGame/frameworks/runtime-src/proj.win8.1-universal/MyLuaGame.sln /t:Build /p:Platform="Win32" /p:Configuration="Release" /m