修复稳定
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// Created by Microsoft (R) C/C++ Compiler Version 12.00.21005.1 (6b6bc6c5).
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// Created by Microsoft (R) C/C++ Compiler Version 12.00.21005.1 (68bff507).
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//
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// h:\git\wnmj\wnmj\servers\游戏组件\万年麻将\游戏服务器\release\msado15.tlh
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// d:\mine\wnmj200419\wnmj\servers\游戏组件\万年麻将\游戏服务器\release\msado15.tlh
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//
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// C++ source equivalent of Win32 type library MSADO15.DLL
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// compiler-generated file created 04/04/20 at 20:18:30 - DO NOT EDIT!
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// compiler-generated file created 03/02/26 at 12:54:20 - DO NOT EDIT!
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#pragma once
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#pragma pack(push, 8)
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@@ -3133,7 +3133,7 @@ _Record : _ADO
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// Wrapper method implementations
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//
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#include "h:\git\wnmj\wnmj\servers\游戏组件\万年麻将\游戏服务器\release\msado15.tli"
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#include "d:\mine\wnmj200419\wnmj\servers\游戏组件\万年麻将\游戏服务器\release\msado15.tli"
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} // namespace ADOCG
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@@ -1,9 +1,9 @@
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// Created by Microsoft (R) C/C++ Compiler Version 12.00.21005.1 (6b6bc6c5).
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// Created by Microsoft (R) C/C++ Compiler Version 12.00.21005.1 (68bff507).
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//
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// h:\git\wnmj\wnmj\servers\游戏组件\万年麻将\游戏服务器\release\msado15.tli
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// d:\mine\wnmj200419\wnmj\servers\游戏组件\万年麻将\游戏服务器\release\msado15.tli
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//
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// Wrapper implementations for Win32 type library MSADO15.DLL
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// compiler-generated file created 04/04/20 at 20:18:30 - DO NOT EDIT!
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// compiler-generated file created 03/02/26 at 12:54:20 - DO NOT EDIT!
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#pragma once
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#TargetFrameworkVersion=v4.0:PlatformToolSet=v120:EnableManagedIncrementalBuild=false:VCToolArchitecture=Native32Bit
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Release|Win32|H:\git\wnmj\wnmj\Servers\游戏组件\万年麻将\|
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Release|Win32|D:\Mine\wnmj200419\wnmj\Servers\游戏组件\万年麻将\|
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// Created by Microsoft (R) C/C++ Compiler Version 12.00.21005.1 (0d30f826).
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// Created by Microsoft (R) C/C++ Compiler Version 12.00.21005.1 (3509d46d).
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//
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// h:\git\wnmj\wnmj\servers\游戏组件\上饶打炸\游戏服务器\release\msado15.tlh
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// d:\mine\wnmj200419\wnmj\servers\游戏组件\上饶打炸\游戏服务器\release\msado15.tlh
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//
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// C++ source equivalent of Win32 type library MSADO15.DLL
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// compiler-generated file created 04/04/20 at 20:12:37 - DO NOT EDIT!
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// compiler-generated file created 03/02/26 at 12:54:24 - DO NOT EDIT!
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#pragma once
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#pragma pack(push, 8)
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@@ -3133,7 +3133,7 @@ _Record : _ADO
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// Wrapper method implementations
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//
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#include "h:\git\wnmj\wnmj\servers\游戏组件\上饶打炸\游戏服务器\release\msado15.tli"
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#include "d:\mine\wnmj200419\wnmj\servers\游戏组件\上饶打炸\游戏服务器\release\msado15.tli"
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} // namespace ADOCG
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@@ -1,9 +1,9 @@
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// Created by Microsoft (R) C/C++ Compiler Version 12.00.21005.1 (0d30f826).
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// Created by Microsoft (R) C/C++ Compiler Version 12.00.21005.1 (3509d46d).
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//
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// h:\git\wnmj\wnmj\servers\游戏组件\上饶打炸\游戏服务器\release\msado15.tli
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// d:\mine\wnmj200419\wnmj\servers\游戏组件\上饶打炸\游戏服务器\release\msado15.tli
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//
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// Wrapper implementations for Win32 type library MSADO15.DLL
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// compiler-generated file created 04/04/20 at 20:12:37 - DO NOT EDIT!
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// compiler-generated file created 03/02/26 at 12:54:24 - DO NOT EDIT!
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#pragma once
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#TargetFrameworkVersion=v4.0:PlatformToolSet=v120:EnableManagedIncrementalBuild=false:VCToolArchitecture=Native32Bit
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Release|Win32|H:\git\wnmj\wnmj\Servers\游戏组件\上饶打炸\|
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Release|Win32|D:\Mine\wnmj200419\wnmj\Servers\游戏组件\上饶打炸\|
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// Created by Microsoft (R) C/C++ Compiler Version 12.00.21005.1 (de64b35f).
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// Created by Microsoft (R) C/C++ Compiler Version 12.00.21005.1 (35dadd53).
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//
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// h:\git\wnmj\wnmj\servers\游戏组件\十三水\游戏服务器\release\msado15.tlh
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// d:\mine\wnmj200419\wnmj\servers\游戏组件\十三水\游戏服务器\release\msado15.tlh
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//
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// C++ source equivalent of Win32 type library MSADO15.DLL
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// compiler-generated file created 12/08/19 at 20:47:05 - DO NOT EDIT!
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// compiler-generated file created 03/02/26 at 12:54:30 - DO NOT EDIT!
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#pragma once
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#pragma pack(push, 8)
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@@ -3133,7 +3133,7 @@ _Record : _ADO
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// Wrapper method implementations
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//
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#include "h:\git\wnmj\wnmj\servers\游戏组件\十三水\游戏服务器\release\msado15.tli"
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#include "d:\mine\wnmj200419\wnmj\servers\游戏组件\十三水\游戏服务器\release\msado15.tli"
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} // namespace ADOCG
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@@ -1,9 +1,9 @@
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// Created by Microsoft (R) C/C++ Compiler Version 12.00.21005.1 (de64b35f).
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// Created by Microsoft (R) C/C++ Compiler Version 12.00.21005.1 (35dadd53).
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//
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// h:\git\wnmj\wnmj\servers\游戏组件\十三水\游戏服务器\release\msado15.tli
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// d:\mine\wnmj200419\wnmj\servers\游戏组件\十三水\游戏服务器\release\msado15.tli
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//
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// Wrapper implementations for Win32 type library MSADO15.DLL
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// compiler-generated file created 12/08/19 at 20:47:05 - DO NOT EDIT!
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// compiler-generated file created 03/02/26 at 12:54:30 - DO NOT EDIT!
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#pragma once
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#TargetFrameworkVersion=v4.0:PlatformToolSet=v120:EnableManagedIncrementalBuild=false:VCToolArchitecture=Native32Bit
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Release|Win32|H:\git\wnmj\wnmj\Servers\游戏组件\十三水\|
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Release|Win32|D:\Mine\wnmj200419\wnmj\Servers\游戏组件\十三水\|
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// Created by Microsoft (R) C/C++ Compiler Version 12.00.21005.1 (1817edda).
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// Created by Microsoft (R) C/C++ Compiler Version 12.00.21005.1 (1b2d9770).
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//
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// h:\git\wnmj\wnmj\servers\游戏组件\房卡牛牛\服务器控制\release\msado15.tlh
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// d:\mine\wnmj200419\wnmj\servers\游戏组件\房卡牛牛\服务器控制\release\msado15.tlh
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//
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// C++ source equivalent of Win32 type library MSADO15.DLL
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// compiler-generated file created 12/08/19 at 20:38:50 - DO NOT EDIT!
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// compiler-generated file created 03/02/26 at 12:54:42 - DO NOT EDIT!
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#pragma once
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#pragma pack(push, 8)
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@@ -3133,7 +3133,7 @@ _Record : _ADO
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// Wrapper method implementations
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//
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#include "h:\git\wnmj\wnmj\servers\游戏组件\房卡牛牛\服务器控制\release\msado15.tli"
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#include "d:\mine\wnmj200419\wnmj\servers\游戏组件\房卡牛牛\服务器控制\release\msado15.tli"
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} // namespace ADOCG
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@@ -1,9 +1,9 @@
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// Created by Microsoft (R) C/C++ Compiler Version 12.00.21005.1 (1817edda).
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// Created by Microsoft (R) C/C++ Compiler Version 12.00.21005.1 (1b2d9770).
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//
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// h:\git\wnmj\wnmj\servers\游戏组件\房卡牛牛\服务器控制\release\msado15.tli
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// d:\mine\wnmj200419\wnmj\servers\游戏组件\房卡牛牛\服务器控制\release\msado15.tli
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//
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// Wrapper implementations for Win32 type library MSADO15.DLL
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// compiler-generated file created 12/08/19 at 20:38:50 - DO NOT EDIT!
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// compiler-generated file created 03/02/26 at 12:54:42 - DO NOT EDIT!
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#pragma once
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#TargetFrameworkVersion=v4.0:PlatformToolSet=v120:EnableManagedIncrementalBuild=false:VCToolArchitecture=Native32Bit
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Release|Win32|H:\git\wnmj\wnmj\Servers\游戏组件\房卡牛牛\|
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Release|Win32|D:\Mine\wnmj200419\wnmj\Servers\游戏组件\房卡牛牛\|
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// Created by Microsoft (R) C/C++ Compiler Version 12.00.21005.1 (4983f518).
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// Created by Microsoft (R) C/C++ Compiler Version 12.00.21005.1 (3375f3f7).
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//
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// h:\git\wnmj\wnmj\servers\游戏组件\房卡牛牛\游戏服务器\release\msado15.tlh
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// d:\mine\wnmj200419\wnmj\servers\游戏组件\房卡牛牛\游戏服务器\release\msado15.tlh
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//
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// C++ source equivalent of Win32 type library MSADO15.DLL
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// compiler-generated file created 12/08/19 at 20:38:46 - DO NOT EDIT!
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// compiler-generated file created 03/02/26 at 12:54:41 - DO NOT EDIT!
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#pragma once
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#pragma pack(push, 8)
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@@ -3133,7 +3133,7 @@ _Record : _ADO
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// Wrapper method implementations
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//
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#include "h:\git\wnmj\wnmj\servers\游戏组件\房卡牛牛\游戏服务器\release\msado15.tli"
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#include "d:\mine\wnmj200419\wnmj\servers\游戏组件\房卡牛牛\游戏服务器\release\msado15.tli"
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} // namespace ADOCG
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@@ -1,9 +1,9 @@
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// Created by Microsoft (R) C/C++ Compiler Version 12.00.21005.1 (4983f518).
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// Created by Microsoft (R) C/C++ Compiler Version 12.00.21005.1 (3375f3f7).
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//
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// h:\git\wnmj\wnmj\servers\游戏组件\房卡牛牛\游戏服务器\release\msado15.tli
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// d:\mine\wnmj200419\wnmj\servers\游戏组件\房卡牛牛\游戏服务器\release\msado15.tli
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//
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// Wrapper implementations for Win32 type library MSADO15.DLL
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// compiler-generated file created 12/08/19 at 20:38:46 - DO NOT EDIT!
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// compiler-generated file created 03/02/26 at 12:54:41 - DO NOT EDIT!
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#pragma once
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#TargetFrameworkVersion=v4.0:PlatformToolSet=v120:EnableManagedIncrementalBuild=false:VCToolArchitecture=Native32Bit
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Release|Win32|H:\git\wnmj\wnmj\Servers\游戏组件\房卡牛牛\|
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Release|Win32|D:\Mine\wnmj200419\wnmj\Servers\游戏组件\房卡牛牛\|
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生成启动时间为 2019-12-08 20:37:15。
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1>项目“H:\git\wnmj\wnmj\Servers\游戏组件\斗地主\服务器控制\ServerControl.vcxproj”在节点 3 上(Build 个目标)。
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生成启动时间为 2026/3/2 12:41:11。
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1>项目“D:\Mine\wnmj200419\wnmj\Servers\游戏组件\斗地主\服务器控制\ServerControl.vcxproj”在节点 2 上(Rebuild 个目标)。
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1>ClCompile:
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C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\CL.exe /c /Zi /nologo /W3 /WX- /O2 /Oy- /D WIN32 /D _WINDOWS /D NDEBUG /D _AFXEXT /D _WINDLL /D _MBCS /D _AFXDLL /Gm- /EHsc /MD /GS /fp:precise /Zc:wchar_t /Zc:forScope /Yc"stdafx.h" /Fp"Release\LandServerControl.pch" /Fo"Release\\" /Fd"Release\vc120.pdb" /Gd /TP /analyze- /errorReport:prompt stdafx.cpp
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stdafx.cpp
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@@ -9,7 +9,9 @@
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ServerControl.cpp
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ServerControlItemSink.cpp
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正在生成代码...
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1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppBuild.targets(1186,5): warning MSB8012: TargetPath(H:\git\wnmj\wnmj\Servers\游戏组件\斗地主\服务器控制\Release\LandServerControl.dll) does not match the Linker's OutputFile property value (H:\git\wnmj\wnmj\运行\Release\Ansi\LandServerControl.dll). This may cause your project to build incorrectly. To correct this, please make sure that $(OutDir), $(TargetName) and $(TargetExt) property values match the value specified in %(Link.OutputFile).
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ResourceCompile:
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C:\Program Files (x86)\Windows Kits\8.1\bin\x86\rc.exe /D NDEBUG /D _AFXDLL /l"0x0804" /IRelease\ /nologo /fo"Release\ServerControl.res" ServerControl.rc
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1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppBuild.targets(1186,5): warning MSB8012: TargetPath(D:\Mine\wnmj200419\wnmj\Servers\游戏组件\斗地主\服务器控制\Release\LandServerControl.dll) does not match the Linker's OutputFile property value (D:\Mine\wnmj200419\wnmj\运行\Release\Ansi\LandServerControl.dll). This may cause your project to build incorrectly. To correct this, please make sure that $(OutDir), $(TargetName) and $(TargetExt) property values match the value specified in %(Link.OutputFile).
|
||||
Link:
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||||
C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\link.exe /ERRORREPORT:PROMPT /OUT:"../../../../运行/Release/Ansi/LandServerControl.dll" /INCREMENTAL:NO /NOLOGO /DEF:".\ServerControl.def" /MANIFEST /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /manifest:embed /manifestinput:"C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\Include\Manifest\dpiaware.manifest" /DEBUG /PDB:"Release\LandServerControl.pdb" /SUBSYSTEM:WINDOWS /OPT:REF /OPT:ICF /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:"Release\ServerControl.lib" /MACHINE:X86 /SAFESEH /DLL Release\ServerControl.res
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Release\ServerControl.obj
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@@ -17,9 +19,9 @@
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Release\stdafx.obj
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正在创建库 Release\ServerControl.lib 和对象 Release\ServerControl.exp
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1>ServerControl.exp : warning LNK4070: .EXP 中的 /OUT:ServerControl.dll 指令与输出文件名“../../../../运行/Release/Ansi/LandServerControl.dll”不同;忽略指令
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ServerControl.vcxproj -> H:\git\wnmj\wnmj\Servers\游戏组件\斗地主\服务器控制\Release\LandServerControl.dll
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1>已完成生成项目“H:\git\wnmj\wnmj\Servers\游戏组件\斗地主\服务器控制\ServerControl.vcxproj”(Build 个目标)的操作。
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||||
ServerControl.vcxproj -> D:\Mine\wnmj200419\wnmj\Servers\游戏组件\斗地主\服务器控制\Release\LandServerControl.dll
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1>已完成生成项目“D:\Mine\wnmj200419\wnmj\Servers\游戏组件\斗地主\服务器控制\ServerControl.vcxproj”(Rebuild 个目标)的操作。
|
||||
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||||
生成成功。
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||||
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||||
已用时间 00:00:16.75
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已用时间 00:00:01.33
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@@ -1,9 +1,9 @@
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// Created by Microsoft (R) C/C++ Compiler Version 12.00.21005.1 (03cf84a1).
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||||
// Created by Microsoft (R) C/C++ Compiler Version 12.00.21005.1 (c0a13786).
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||||
//
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// h:\git\wnmj\wnmj\servers\游戏组件\斗地主\服务器控制\release\msado15.tlh
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// d:\mine\wnmj200419\wnmj\servers\游戏组件\斗地主\服务器控制\release\msado15.tlh
|
||||
//
|
||||
// C++ source equivalent of Win32 type library MSADO15.DLL
|
||||
// compiler-generated file created 09/07/19 at 18:46:06 - DO NOT EDIT!
|
||||
// compiler-generated file created 03/02/26 at 12:41:11 - DO NOT EDIT!
|
||||
|
||||
#pragma once
|
||||
#pragma pack(push, 8)
|
||||
@@ -3133,7 +3133,7 @@ _Record : _ADO
|
||||
// Wrapper method implementations
|
||||
//
|
||||
|
||||
#include "h:\git\wnmj\wnmj\servers\游戏组件\斗地主\服务器控制\release\msado15.tli"
|
||||
#include "d:\mine\wnmj200419\wnmj\servers\游戏组件\斗地主\服务器控制\release\msado15.tli"
|
||||
|
||||
} // namespace ADOCG
|
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@@ -1,9 +1,9 @@
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||||
// Created by Microsoft (R) C/C++ Compiler Version 12.00.21005.1 (03cf84a1).
|
||||
// Created by Microsoft (R) C/C++ Compiler Version 12.00.21005.1 (c0a13786).
|
||||
//
|
||||
// h:\git\wnmj\wnmj\servers\游戏组件\斗地主\服务器控制\release\msado15.tli
|
||||
// d:\mine\wnmj200419\wnmj\servers\游戏组件\斗地主\服务器控制\release\msado15.tli
|
||||
//
|
||||
// Wrapper implementations for Win32 type library MSADO15.DLL
|
||||
// compiler-generated file created 09/07/19 at 18:46:06 - DO NOT EDIT!
|
||||
// compiler-generated file created 03/02/26 at 12:41:11 - DO NOT EDIT!
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
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