背景和头像缺失

This commit is contained in:
2026-03-01 13:48:24 +08:00
parent 9ae4e8e614
commit eaaf7f8c9b
554 changed files with 1871 additions and 1718 deletions

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@@ -1,22 +1,7 @@
生成启动时间为 2020-04-04 18:38:51
1>项目“H:\git\wnmj\wnmj\Servers\服务器组件\私人场服务\GamePrivateServer.vcxproj”在节点 2 上(Build 个目标)。
1>ClCompile:
C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\CL.exe /c /ZI /nologo /W3 /WX- /Od /Oy- /D WIN32 /D _WINDOWS /D _DEBUG /D _AFXEXT /D PRIVATE_SERVICE_DLL /D _WINDLL /D _MBCS /D _AFXDLL /Gm /EHsc /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Yu"stdafx.h" /Fp"Debug\PrivateServiceD.pch" /Fo"Debug\\" /Fd"Debug\vc120.pdb" /Gd /TP /analyze- /errorReport:prompt PrivateGame.cpp
PrivateGame.cpp
1>h:\git\wnmj\wnmj\servers\服务器组件\私人场服务\privategame.cpp(267): warning C4018: “<”: 有符号/无符号不匹配
1>h:\git\wnmj\wnmj\servers\服务器组件\私人场服务\privategame.cpp(271): warning C4244: “初始化”: 从“DWORD”转换到“WORD”可能丢失数据
1>h:\git\wnmj\wnmj\servers\服务器组件\私人场服务\privategame.cpp(2286): warning C4018: “<”: 有符号/无符号不匹配
1>h:\git\wnmj\wnmj\servers\服务器组件\私人场服务\privategame.cpp(2731): warning C4244: “初始化”: 从“double”转换到“LONG”可能丢失数据
1>h:\git\wnmj\wnmj\servers\服务器组件\私人场服务\privategame.cpp(2589): warning C4715: “PriaveteGame::OnEventPrivateRoomInfo”: 不是所有的控件路径都返回值
Link:
C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\link.exe /ERRORREPORT:PROMPT /OUT:"../../../运行/Debug/Ansi/PrivateServiceD.dll" /INCREMENTAL /NOLOGO /MANIFEST /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /manifest:embed /manifestinput:"C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\Include\Manifest\dpiaware.manifest" /DEBUG /PDB:"../../../运行/Debug/Ansi/PrivateServiceD.pdb" /SUBSYSTEM:WINDOWS /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:"../../链接库/Ansi/PrivateServiceD.lib" /MACHINE:X86 /SAFESEH /DLL Debug\GamePrivateServer.res
Debug\GamePrivateServer.obj
Debug\PrivateGame.obj
Debug\PrivateServiceManager.obj
Debug\PrivateTableInfo.obj
Debug\Stdafx.obj
Debug\CTableFramePrivate.obj
GamePrivateServer.vcxproj -> H:\git\wnmj\wnmj\Servers\服务器组件\私人场服务\../../../运行/Debug/Ansi/PrivateServiceD.dll
生成启动时间为 2026/2/26 15:56:36
1>项目“D:\Mine\wnmj200419\wnmj\Servers\服务器组件\私人场服务\GamePrivateServer.vcxproj”在节点 2 上(Build 个目标)。
1>Link:
GamePrivateServer.vcxproj -> D:\Mine\wnmj200419\wnmj\Servers\服务器组件\私人场服务\../../../运行/Debug/Ansi/PrivateServiceD.dll
PostBuildEvent:
mkdir ..\..\..\发布组件\服务器组件\Debug\Ansi
copy /y ..\..\..\运行\Debug\Ansi\PrivateServiceD.dll ..\..\..\发布组件\服务器组件\Debug\Ansi\PrivateServiceD.dll
@@ -24,8 +9,8 @@
:VCEnd
子目录或文件 ..\..\..\发布组件\服务器组件\Debug\Ansi 已经存在。
已复制 1 个文件。
1>已完成生成项目“H:\git\wnmj\wnmj\Servers\服务器组件\私人场服务\GamePrivateServer.vcxproj”(Build 个目标)的操作。
1>已完成生成项目“D:\Mine\wnmj200419\wnmj\Servers\服务器组件\私人场服务\GamePrivateServer.vcxproj”(Build 个目标)的操作。
生成成功。
已用时间 00:00:13.07
已用时间 00:00:00.03

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@@ -1,9 +1,9 @@
// Created by Microsoft (R) C/C++ Compiler Version 12.00.21005.1 (ca22abad).
// Created by Microsoft (R) C/C++ Compiler Version 12.00.21005.1 (ca57fb85).
//
// h:\git\wnmj\wnmj\servers\服务器组件\私人场服务\debug\msado15.tlh
// d:\mine\wnmj200419\wnmj\servers\服务器组件\私人场服务\debug\msado15.tlh
//
// C++ source equivalent of Win32 type library MSADO15.DLL
// compiler-generated file created 03/29/20 at 20:59:43 - DO NOT EDIT!
// compiler-generated file created 02/26/26 at 15:55:56 - DO NOT EDIT!
#pragma once
#pragma pack(push, 8)
@@ -3133,7 +3133,7 @@ _Record : _ADO
// Wrapper method implementations
//
#include "h:\git\wnmj\wnmj\servers\服务器组件\私人场服务\debug\msado15.tli"
#include "d:\mine\wnmj200419\wnmj\servers\服务器组件\私人场服务\debug\msado15.tli"
} // namespace ADOCG

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@@ -1,9 +1,9 @@
// Created by Microsoft (R) C/C++ Compiler Version 12.00.21005.1 (ca22abad).
// Created by Microsoft (R) C/C++ Compiler Version 12.00.21005.1 (ca57fb85).
//
// h:\git\wnmj\wnmj\servers\服务器组件\私人场服务\debug\msado15.tli
// d:\mine\wnmj200419\wnmj\servers\服务器组件\私人场服务\debug\msado15.tli
//
// Wrapper implementations for Win32 type library MSADO15.DLL
// compiler-generated file created 03/29/20 at 20:59:43 - DO NOT EDIT!
// compiler-generated file created 02/26/26 at 15:55:56 - DO NOT EDIT!
#pragma once

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@@ -1,2 +1,2 @@
#TargetFrameworkVersion=v4.0:PlatformToolSet=v120:EnableManagedIncrementalBuild=false:VCToolArchitecture=Native32Bit
Debug|Win32|H:\git\wnmj\wnmj\Servers\|
Debug|Win32|D:\Mine\wnmj200419\wnmj\Servers\|