背景和头像缺失
This commit is contained in:
@@ -1,144 +1,142 @@
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\dz_gameendnode.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\nn_gameplayer.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\wn_getcardctrl.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\privatemission.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\paylogscene.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\13s_gamelogic.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\dz_smallcardsprite.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\pdk_smallcardsprite.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\zjh_openresultitem.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\imagicdownmanager.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\popscene.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\dz_gamescene.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\pdk_gamelogic.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\wn_gamescene.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\clientinetaddress.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\joinscene.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\systemnotice.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\13s_bigcardsprite.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\ddz_player.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\wn_gameplayer.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\facemission.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\chatscene.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\recordscene.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\dz_gamelogic.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\dz_gameplayer.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\weavecardbase.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\serverlistdata.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\tipnode.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\autoreadyscene.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\radioctrl.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\13s_gamescene.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\pdk_handcardlayer.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\wn_privatescene.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\missionweixin.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\gameunionscene.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\yvtool.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\gameplayer.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\ddz_gamescene.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\wn_weavecard.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\insuremission.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\gonghuiscene.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\aes.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\base64.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\encrypt.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\md5.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\utility.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\clientusermanager.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\ddz_gameendnode.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\wn_cardmanager.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\jnicallback.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\webreq.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\playerscene.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\13s_openresultscene.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\nn_gamelogic.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\sparrowcard.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\globaljosn.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\publicnoticmission.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\iptipscene.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\coaes.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\timemanager.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\dz_bigcardsprite.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\ddz_privateendnode.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\wn_gameover.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\gamerecord.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\dismissscene.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\selectsharescene.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\createroombase.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\ddz_smallcardsprite.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\wn_cnotifydlg.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\jnifun.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\socketmission.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\payscene.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\userinfo.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\ddz_handcardlayer.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\pdk_privateendnode.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\zjh_openresultscene.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\socketengine.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\noticescene.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\13s_operatecardpanel.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\ddz_gamelogic.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\pdk_player.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\zjh_gamescene.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\createscene.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\setscene.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\13s_gamelogic2.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\dz_handcardlayer.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\pdk_gamescene.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\ysaudioengine.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\clientnetdelegate.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\logonscene.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\main.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\13s_gameoverani.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\ddz_bigcardsprite.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\sparrowcardbase.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\globaluserinfo.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\useringameserver.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\loadingscene.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\actionex.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\dz_privateendnode.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\nn_gamescene.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\zjh_gameplayer.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\clientscoket.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\logoscene.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\yvrespondfactory.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\yvvoicemanager.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\13s_openresultitem.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\nn_bigcardsprite.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\wn_gamelogic.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\helps.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\callmission.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\helpscene.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\cobase64.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\timenode.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\13s_gameplayer.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\nn_privateendnode.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\wn_sparrowcard.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\loginmission.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\gamecreator.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\dispatchmsgnode.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\appdelegate.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\pdk_bigcardsprite.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\zjh_chipnode.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\individualmission.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\duihuanscene.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\showscene.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\gameframebase.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\pdk_gameendnode.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\zjh_gamelogic.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\gamemission.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\mainscene.obj
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\gameclient.lib
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\gameclient.exp
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\gameclient.ilk
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\gameclient.exe
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\gameclient.pdb
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\libcocos2d.exp
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\libcocos2d.pdb
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\gameclient.tlog\cl.command.1.tlog
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\gameclient.tlog\cl.read.1.tlog
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\gameclient.tlog\cl.write.1.tlog
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\gameclient.tlog\gameclient.write.1u.tlog
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\gameclient.tlog\link.command.1.tlog
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\gameclient.tlog\link.read.1.tlog
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d:\mine\wnmj200420\wnmj\proj.win32\debug.win32\gameclient.tlog\link.write.1.tlog
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\clientusermanager.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\ddz_gamelogic.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\pdk_player.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\zjh_gamescene.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\createscene.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\selectsharescene.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\gameplayer.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\ddz_gameendnode.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\wn_cardmanager.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\jnicallback.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\socketmission.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\payscene.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\dz_privateendnode.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\nn_privateendnode.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\wn_weavecard.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\privatemission.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\noticescene.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\13s_gameoverani.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\dz_smallcardsprite.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\pdk_smallcardsprite.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\zjh_openresultitem.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\imagicdownmanager.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\popscene.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\13s_openresultscene.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\nn_bigcardsprite.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\wn_gamelogic.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\serverlistdata.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\ysaudioengine.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\clientinetaddress.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\loadingscene.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\systemnotice.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\13s_bigcardsprite.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\ddz_player.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\wn_gameover.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\gamemission.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\logonscene.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\dz_gameendnode.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\nn_gameplayer.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\wn_sparrowcard.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\missionweixin.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\gameunionscene.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\yvvoicemanager.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\gameframebase.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\pdk_gameendnode.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\zjh_gamelogic.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\facemission.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\chatscene.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\recordscene.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\13s_gamelogic.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\dz_handcardlayer.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\pdk_gamescene.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\tipnode.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\autoreadyscene.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\radioctrl.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\appdelegate.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\pdk_bigcardsprite.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\zjh_chipnode.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\insuremission.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\gamecreator.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\timemanager.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\createroombase.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\ddz_smallcardsprite.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\wn_cnotifydlg.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\jnifun.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\webreq.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\playerscene.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\dz_gamelogic.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\dz_gameplayer.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\weavecardbase.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\helps.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\callmission.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\iptipscene.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\encrypt.obj
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d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\md5.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\dispatchmsgnode.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\dz_bigcardsprite.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\ddz_privateendnode.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\wn_gameplayer.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\gamerecord.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\duihuanscene.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\setscene.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\dz_gamescene.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\pdk_handcardlayer.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\wn_getcardctrl.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\individualmission.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\dismissscene.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\showscene.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\13s_gamescene.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\pdk_gamelogic.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\wn_gamescene.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\useringameserver.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\logoscene.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\yvrespondfactory.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\yvtool.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\main.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\userinfo.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\ddz_handcardlayer.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\pdk_privateendnode.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\globaljosn.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\publicnoticmission.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\helpscene.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\timenode.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\13s_operatecardpanel.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\ddz_gamescene.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\wn_privatescene.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\loginmission.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\gonghuiscene.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\actionex.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\13s_gameplayer.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\nn_gamescene.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\zjh_gameplayer.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\clientscoket.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\mainscene.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\13s_gamelogic2.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\ddz_bigcardsprite.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\sparrowcard.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\globaluserinfo.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\clientnetdelegate.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\joinscene.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\aes.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\base64.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\coaes.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\cobase64.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\utility.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\13s_openresultitem.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\nn_gamelogic.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\sparrowcardbase.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\zjh_openresultscene.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\socketengine.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\paylogscene.obj
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\gameclient.lib
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\gameclient.exp
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\gameclient.ilk
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\gameclient.exe
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\gameclient.pdb
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\gameclient.tlog\cl.command.1.tlog
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\gameclient.tlog\cl.read.1.tlog
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\gameclient.tlog\cl.write.1.tlog
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\gameclient.tlog\gameclient.write.1u.tlog
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\gameclient.tlog\link.command.1.tlog
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\gameclient.tlog\link.read.1.tlog
|
||||
d:\mine\wnmj200419\wnmj\proj.win32\debug.win32\gameclient.tlog\link.write.1.tlog
|
||||
|
||||
File diff suppressed because one or more lines are too long
Binary file not shown.
@@ -3,15 +3,15 @@ Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 2013
|
||||
VisualStudioVersion = 12.0.21005.1
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocos2d", "..\..\cocos2d\cocos\2d\libcocos2d.vcxproj", "{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocos2d", "..\..\..\cocos2d\cocos\2d\libcocos2d.vcxproj", "{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libbox2d", "..\..\cocos2d\external\Box2D\proj.win32\libbox2d.vcxproj", "{929480E7-23C0-4DF6-8456-096D71547116}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libbox2d", "..\..\..\cocos2d\external\Box2D\proj.win32\libbox2d.vcxproj", "{929480E7-23C0-4DF6-8456-096D71547116}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libSpine", "..\..\cocos2d\cocos\editor-support\spine\proj.win32\libSpine.vcxproj", "{B7C2A162-DEC9-4418-972E-240AB3CBFCAE}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libSpine", "..\..\..\cocos2d\cocos\editor-support\spine\proj.win32\libSpine.vcxproj", "{B7C2A162-DEC9-4418-972E-240AB3CBFCAE}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libbullet", "..\..\cocos2d\external\bullet\proj.win32\libbullet.vcxproj", "{012DFF48-A13F-4F52-B07B-F8B9D21CE95B}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libbullet", "..\..\..\cocos2d\external\bullet\proj.win32\libbullet.vcxproj", "{012DFF48-A13F-4F52-B07B-F8B9D21CE95B}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "librecast", "..\..\cocos2d\external\recast\proj.win32\librecast.vcxproj", "{41E34993-647E-4282-8384-4AB1AE31A452}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "librecast", "..\..\..\cocos2d\external\recast\proj.win32\librecast.vcxproj", "{41E34993-647E-4282-8384-4AB1AE31A452}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GameClient", "GameClient.vcxproj", "{C4D520E0-1B78-4EFC-A4BA-547F9B1116C2}"
|
||||
EndProject
|
||||
|
||||
Binary file not shown.
@@ -41,13 +41,13 @@
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="..\..\cocos2d\cocos\2d\cocos2dx.props" />
|
||||
<Import Project="..\..\cocos2d\cocos\2d\cocos2d_headers.props" />
|
||||
<Import Project="..\..\..\cocos2d\cocos\2d\cocos2dx.props" />
|
||||
<Import Project="..\..\..\cocos2d\cocos\2d\cocos2d_headers.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="..\..\cocos2d\cocos\2d\cocos2dx.props" />
|
||||
<Import Project="..\..\cocos2d\cocos\2d\cocos2d_headers.props" />
|
||||
<Import Project="..\..\..\cocos2d\cocos\2d\cocos2dx.props" />
|
||||
<Import Project="..\..\..\cocos2d\cocos\2d\cocos2d_headers.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
@@ -87,7 +87,7 @@
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>libcocos2d.lib;%(AdditionalDependencies);$(_COCOS_LIB_WIN32_BEGIN);$(_COCOS_LIB_WIN32_END);LoginSDK.lib;yvpacket.lib</AdditionalDependencies>
|
||||
<AdditionalDependencies>%(AdditionalDependencies);$(_COCOS_LIB_WIN32_BEGIN);$(_COCOS_LIB_WIN32_END);LoginSDK.lib;yvpacket.lib</AdditionalDependencies>
|
||||
<OutputFile>$(OutDir)$(ProjectName).exe</OutputFile>
|
||||
<AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories);$(_COCOS_LIB_PATH_WIN32_BEGIN);$(_COCOS_LIB_PATH_WIN32_END);..\IM_SDK\win32</AdditionalLibraryDirectories>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
@@ -130,7 +130,7 @@
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>libcocos2d.lib;libcurl_imp.lib;websockets.lib;%(AdditionalDependencies);$(_COCOS_LIB_WIN32_BEGIN);$(_COCOS_LIB_WIN32_END)</AdditionalDependencies>
|
||||
<AdditionalDependencies>libcurl_imp.lib;websockets.lib;%(AdditionalDependencies);$(_COCOS_LIB_WIN32_BEGIN);$(_COCOS_LIB_WIN32_END)</AdditionalDependencies>
|
||||
<OutputFile>$(OutDir)$(ProjectName).exe</OutputFile>
|
||||
<AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories);$(_COCOS_LIB_PATH_WIN32_BEGIN);$(_COCOS_LIB_PATH_WIN32_END)</AdditionalLibraryDirectories>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
|
||||
Reference in New Issue
Block a user