init
This commit is contained in:
78
Classes/Games/13S/13S_OperateCardPanel.h
Normal file
78
Classes/Games/13S/13S_OperateCardPanel.h
Normal file
@@ -0,0 +1,78 @@
|
||||
#ifndef _SSS_OperateCardPanel_H_
|
||||
#define _SSS_OperateCardPanel_H_
|
||||
|
||||
#include "cocos2d.h"
|
||||
#include "ui/CocosGUI.h"
|
||||
|
||||
#include "13S_BigCardSprite.h"
|
||||
|
||||
class SSSOperateCardPanel : public LayerColor
|
||||
{
|
||||
public:
|
||||
//构造函数;
|
||||
SSSOperateCardPanel();
|
||||
//析构函数;
|
||||
virtual ~SSSOperateCardPanel();
|
||||
|
||||
static SSSOperateCardPanel* create(Size csParentSize, const std::function<void(uint8*, uint8)>& fnCallback);
|
||||
|
||||
//初始化;
|
||||
virtual bool init(Size csParentSize, const std::function<void(uint8*, uint8)>& fnCallback);
|
||||
//层进入;
|
||||
virtual void onEnter();
|
||||
//层退出;
|
||||
virtual void onExit();
|
||||
//触摸开始;
|
||||
virtual bool onTouchBegan(Touch *pTouch, Event *pEvent);
|
||||
//触摸结束;
|
||||
virtual void onTouchEnded(Touch *pTouch, Event *pEvent);
|
||||
//触摸移动;
|
||||
virtual void onTouchMoved(Touch *pTouch, Event *pEvent);
|
||||
//设置选牌回调;
|
||||
void setChooseCardCallback(const std::function<void(uint8*, uint8)>& fnCallback) { _fnChooseCard = fnCallback; }
|
||||
|
||||
public:
|
||||
//初始数据;
|
||||
void initUIData();
|
||||
//所有牌落下;
|
||||
void downAllCard();
|
||||
//弹起指定牌;
|
||||
void shootCardData(uint8 cbCardData[SSS_MAX_COUNT], uint8 cbCardCount);
|
||||
//弹起指定索引;
|
||||
void shootCardIndex(uint8 cbCardIndex[SSS_MAX_COUNT], uint8 cbCardCount);
|
||||
//获取弹起的牌;
|
||||
void getShootCardData(uint8 aryOutCardData[SSS_MAX_COUNT], uint8 &cbOutCardCount, uint8 cbMaxOutCardCount);
|
||||
//获取未弹起的牌;
|
||||
void getDownCardData(uint8 aryOutCardData[SSS_MAX_COUNT], uint8 &cbOutCardCount, uint8 cbMaxOutCardCount);
|
||||
|
||||
//显示牌;
|
||||
void showHandCard(uint8 cbCardData[SSS_MAX_COUNT], uint8 cbCardCount);
|
||||
|
||||
//获取手牌间距;
|
||||
uint16 getHandCardSpace(uint8 cbCardCount);
|
||||
//获取手牌宽度;
|
||||
uint16 getHandCardWidth(uint8 cbCardCount);
|
||||
|
||||
uint8 isInCardSpriteRect(Vec2 ptTouch);
|
||||
|
||||
void onSelectCardAction(int iEndSelectIndex);
|
||||
|
||||
bool isInSelectCardIndex(int iIndex, int iEndSelectIndex);
|
||||
|
||||
uint8 getHandCardData(uint8 cbCardData[SSS_MAX_COUNT], uint8 cbCardCount);
|
||||
|
||||
private:
|
||||
//开始选择索引;
|
||||
int _iBeginSelectIndex;
|
||||
|
||||
//面板大小;
|
||||
Size _csParentSize;
|
||||
|
||||
//选牌回调函数;
|
||||
std::function<void(uint8*, uint8)> _fnChooseCard;
|
||||
|
||||
//手牌扑克数组;
|
||||
std::vector<SSSBigCardSprite *> _vecHandCardArray;
|
||||
};
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user