#ifndef _BJ_OpenResultScene_H_ #define _BJ_OpenResultScene_H_ #include "cocos2d.h" #include "ui/CocosGUI.h" #include "Define.h" #include "Types.h" #include "13S_CMD.h" #include "13S_OpenResultItem.h" USING_NS_CC; using namespace ui; class SSSOpenResultScene : public Node { public: SSSOpenResultScene(); virtual ~SSSOpenResultScene(); bool init(); //´´½¨; CREATE_FUNC(SSSOpenResultScene); void updateUIData(uint32 dwRoomID, std::vector* pAryItem, bool bUnionScore); void updateTime(); private: ImageView* _MainPanel; Layout* _FinishListView; Button* _btnShare; Button* _btnLobby; Text* _txtTime; Text* _txtRoomID; }; #endif