// // DispatchMsgNode.hpp // GameBase // // Created by zjm on 16/9/1. // // #ifndef DispatchMsgNode_hpp #define DispatchMsgNode_hpp #include #include "cocos2d.h" class DispatchMsgNode : public cocos2d::Node { public: bool init(); void startDispatch(); void stopDispatch(); void update(float dt); CREATE_FUNC(DispatchMsgNode); private: bool isschedule; }; #endif /* DispatchMsgNode_hpp */