Debug_Unicode
Win32
Debug
Win32
Release_Unicode
Win32
Release
Win32
游戏服务器
{CA071FF5-97BF-42C3-99AF-FE8F8A0F0AF2}
MFCDLLProj
DynamicLibrary
v120
Dynamic
Unicode
DynamicLibrary
v120
Dynamic
Unicode
DynamicLibrary
v120
Dynamic
MultiByte
DynamicLibrary
v120
Dynamic
MultiByte
<_ProjectFileVersion>12.0.30501.0
$(Configuration)\
$(Configuration)\
true
SKServer
$(Configuration)\
$(Configuration)\
false
SKServer
$(Configuration)\
$(Configuration)\
true
SKServer
$(Configuration)\
$(Configuration)\
false
SKServer
Disabled
WIN32;_WINDOWS;_DEBUG;_AFXEXT;%(PreprocessorDefinitions)
true
EnableFastChecks
MultiThreadedDebugDLL
true
Level3
EditAndContinue
../../../../运行/Debug/Ansi/SRDZServer.dll
.\GameServer.def
true
Windows
$(OutDir)GameServer.lib
MachineX86
_DEBUG;%(PreprocessorDefinitions)
false
_DEBUG;%(PreprocessorDefinitions)
0x0804
$(IntDir);%(AdditionalIncludeDirectories)
WIN32;_WINDOWS;NDEBUG;_AFXEXT;%(PreprocessorDefinitions)
MultiThreadedDLL
true
Level3
ProgramDatabase
../../../../运行/Release/Ansi/SRDZServer.dll
.\GameServer.def
true
Windows
true
true
$(OutDir)GameServer.lib
MachineX86
NDEBUG;%(PreprocessorDefinitions)
false
NDEBUG;%(PreprocessorDefinitions)
0x0804
$(IntDir);%(AdditionalIncludeDirectories)
Disabled
WIN32;_WINDOWS;_DEBUG;_AFXEXT;_UNICODE;%(PreprocessorDefinitions)
true
EnableFastChecks
MultiThreadedDebugDLL
true
Level3
EditAndContinue
../../../../运行/Debug/Unicode/SKServer.dll
.\GameServer.def
true
Windows
$(OutDir)GameServer.lib
MachineX86
_DEBUG;%(PreprocessorDefinitions)
false
_DEBUG;%(PreprocessorDefinitions)
0x0804
$(IntDir);%(AdditionalIncludeDirectories)
WIN32;_WINDOWS;NDEBUG;_AFXEXT;_UNICODE;%(PreprocessorDefinitions)
MultiThreadedDLL
true
Level3
ProgramDatabase
../../../../运行/Release/Unicode/SKServer.dll
.\GameServer.def
true
Windows
true
true
$(OutDir)GameServer.lib
MachineX86
NDEBUG;%(PreprocessorDefinitions)
false
NDEBUG;%(PreprocessorDefinitions)
0x0804
$(IntDir);%(AdditionalIncludeDirectories)