//{{NO_DEPENDENCIES}} // Microsoft Visual C++ generated include file. // Used by GameServer.rc // #define IDD_CUSTOM_RULE 9 #define IDC_EDIT_ROOMSTORAGE_START 201 #define IDC_EDIT_ROOMSTORAGE_DEDUCT 202 #define IDC_EDIT_ROOMSTORAGE_MAX1 203 #define IDC_EDIT_ROOMSTORAGE_MUL1 204 #define IDC_EDIT_ROOMSTORAGE_MAX2 205 #define IDC_EDIT_ROOMSTORAGE_MUL2 206 #define IDC_ROBOT_SCOREMIN 207 #define IDC_ROBOT_BANKERGETBANKER 208 #define IDC_ROBOT_SCOREMAX 209 #define IDC_ROBOT_BANKGET 210 #define IDC_ROBOT_STOMUL 211 // Next default values for new objects // #ifdef APSTUDIO_INVOKED #ifndef APSTUDIO_READONLY_SYMBOLS #define _APS_NEXT_RESOURCE_VALUE 202 #define _APS_NEXT_COMMAND_VALUE 32768 #define _APS_NEXT_CONTROL_VALUE 208 #define _APS_NEXT_SYMED_VALUE 101 #endif #endif