生成启动时间为 2020-04-04 20:06:33。 1>项目“H:\git\wnmj\wnmj\Servers\服务器组件\游戏服务器\GameServer.vcxproj”在节点 5 上(Rebuild 个目标)。 1>ClCompile: C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\CL.exe /c /Zi /nologo /W3 /WX- /Od /Oy- /D WIN32 /D _WINDOWS /D NDEBUG /D _MBCS /D _AFXDLL /Gm- /EHsc /MD /GS /fp:precise /Zc:wchar_t /Zc:forScope /Yc"stdafx.h" /Fp"Release\GameServer.pch" /Fo"Release\\" /Fd"Release\vc120.pdb" /Gd /TP /analyze- /errorReport:prompt Stdafx.cpp Stdafx.cpp 1>C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\atlmfc\include\afx.h(38): warning C4996: 'MBCS_Support_Deprecated_In_MFC': MBCS support in MFC is deprecated and may be removed in a future version of MFC. C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\atlmfc\include\afx.h(33) : 参见“MBCS_Support_Deprecated_In_MFC”的声明 C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\CL.exe /c /Zi /nologo /W3 /WX- /Od /Oy- /D WIN32 /D _WINDOWS /D NDEBUG /D _MBCS /D _AFXDLL /Gm- /EHsc /MD /GS /fp:precise /Zc:wchar_t /Zc:forScope /Yu"stdafx.h" /Fp"Release\GameServer.pch" /Fo"Release\\" /Fd"Release\vc120.pdb" /Gd /TP /analyze- /errorReport:prompt AttemperEngineSink.cpp DataBaseEngineSink.cpp DBCorrespondManager.cpp DistributeManager.cpp GameServer.cpp GameServerDlg.cpp InitParameter.cpp SensitiveWordsFilter.cpp ServerCtrlDlg.cpp ServerListManager.cpp ServiceUnits.cpp StockManager.cpp TableFrame.cpp AttemperEngineSink.cpp DataBaseEngineSink.cpp 1>DataBaseEngineSink.cpp(2956): warning C4244: “=”: 从“LONG”转换到“BYTE”,可能丢失数据 1>DataBaseEngineSink.cpp(3133): warning C4244: “=”: 从“LONG”转换到“BYTE”,可能丢失数据 DBCorrespondManager.cpp DistributeManager.cpp GameServer.cpp GameServerDlg.cpp InitParameter.cpp SensitiveWordsFilter.cpp ServerCtrlDlg.cpp ServerListManager.cpp ServiceUnits.cpp StockManager.cpp TableFrame.cpp 1>TableFrame.cpp(34): warning C4996: 'strncpy': This function or variable may be unsafe. Consider using strncpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details. C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\include\string.h(195) : 参见“strncpy”的声明 正在生成代码... ResourceCompile: C:\Program Files (x86)\Windows Kits\8.1\bin\x86\rc.exe /D NDEBUG /D _AFXDLL /l"0x0804" /IRelease\ /nologo /fo"Release\GameServer.res" GameServer.rc Link: C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\link.exe /ERRORREPORT:PROMPT /OUT:"../../../运行/Release/Ansi/GameServer.exe" /INCREMENTAL:NO /NOLOGO /MANIFEST /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /manifest:embed /manifestinput:"C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\Include\Manifest\dpiaware.manifest" /DEBUG /PDB:"../../../运行/Release/Ansi/GameServer.pdb" /SUBSYSTEM:WINDOWS /OPT:REF /OPT:ICF /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:"../../../运行/Release/Ansi/GameServer.lib" /MACHINE:X86 /SAFESEH Release\GameServer.res Release\AttemperEngineSink.obj Release\DataBaseEngineSink.obj Release\DBCorrespondManager.obj Release\DistributeManager.obj Release\GameServer.obj Release\GameServerDlg.obj Release\InitParameter.obj Release\SensitiveWordsFilter.obj Release\ServerCtrlDlg.obj Release\ServerListManager.obj Release\ServiceUnits.obj Release\Stdafx.obj Release\StockManager.obj Release\TableFrame.obj "H:\git\wnmj\wnmj\Servers\链接库\Ansi\KernelEngine.lib" "H:\git\wnmj\wnmj\Servers\链接库\Ansi\ServiceCore.lib" "H:\git\wnmj\wnmj\Servers\链接库\Ansi\ModuleManager.lib" "H:\git\wnmj\wnmj\Servers\链接库\Ansi\GameService.lib" "H:\git\wnmj\wnmj\Servers\链接库\Ansi\PrivateService.lib" GameServer.vcxproj -> H:\git\wnmj\wnmj\Servers\服务器组件\游戏服务器\../../../运行/Release/Ansi/GameServer.exe 1>已完成生成项目“H:\git\wnmj\wnmj\Servers\服务器组件\游戏服务器\GameServer.vcxproj”(Rebuild 个目标)的操作。 生成成功。 已用时间 00:00:05.26