Debug_Unicode Win32 Debug Win32 Release_Unicode Win32 Release Win32 10.0 游戏服务 {07F0CF5A-4D5D-4DBB-A723-4DF612C3AB33} MFCDLLProj DynamicLibrary v143 Dynamic Unicode DynamicLibrary v143 Dynamic Unicode DynamicLibrary v143 Dynamic MultiByte DynamicLibrary v143 Dynamic MultiByte <_ProjectFileVersion>11.0.61030.0 ../../../运行/Debug/Ansi/ Debug\ true GameServiceD ../../../运行/Release/Ansi/ Release\ false GameService $(Configuration)\ $(Configuration)\ true $(Configuration)\ $(Configuration)\ false Disabled WIN32;_WINDOWS;_DEBUG;_AFXEXT;GAME_SERVICE_DLL;%(PreprocessorDefinitions) true EnableFastChecks MultiThreadedDebugDLL true Use Level3 EditAndContinue ../../../运行/Debug/Ansi/GameServiceD.dll .\GameServiceD.def true Windows ../../链接库/Ansi/GameServiceD.lib MachineX86 _DEBUG;%(PreprocessorDefinitions) false mkdir ..\..\..\发布组件\服务器组件\Debug\Ansi copy /y ..\..\..\运行\Debug\Ansi\$(TargetFileName) ..\..\..\发布组件\服务器组件\Debug\Ansi\$(TargetFileName) _DEBUG;%(PreprocessorDefinitions) 0x0804 $(IntDir);%(AdditionalIncludeDirectories) WIN32;_WINDOWS;NDEBUG;_AFXEXT;GAME_SERVICE_DLL;%(PreprocessorDefinitions) MultiThreadedDLL true Use Level3 ProgramDatabase ../../../运行/Release/Ansi/GameService.dll .\GameService.def true Windows true true ../../链接库/Ansi/GameService.lib MachineX86 NDEBUG;%(PreprocessorDefinitions) false NDEBUG;%(PreprocessorDefinitions) 0x0804 $(IntDir);%(AdditionalIncludeDirectories) Disabled WIN32;_WINDOWS;_DEBUG;_AFXEXT;GAME_SERVICE_DLL;_UNICODE;%(PreprocessorDefinitions) true EnableFastChecks MultiThreadedDebugDLL true Use Level3 EditAndContinue ../../../运行/Debug/Unicode/GameServiceD.dll .\GameServiceD.def true Windows ../../链接库/Unicode/GameServiceD.lib MachineX86 _DEBUG;%(PreprocessorDefinitions) false mkdir ..\..\..\发布组件\服务器组件\Debug\Unicode copy /y ..\..\..\运行\Debug\Unicode\$(TargetFileName) ..\..\..\发布组件\服务器组件\Debug\Unicode\$(TargetFileName) _DEBUG;%(PreprocessorDefinitions) 0x0804 $(IntDir);%(AdditionalIncludeDirectories) WIN32;_WINDOWS;NDEBUG;_AFXEXT;GAME_SERVICE_DLL;_UNICODE;%(PreprocessorDefinitions) MultiThreadedDLL true Use Level3 ProgramDatabase ../../../运行/Release/Unicode/GameService.dll .\GameService.def true Windows true true ../../链接库/Unicode/GameService.lib MachineX86 NDEBUG;%(PreprocessorDefinitions) false mkdir ..\..\..\发布组件\服务器组件\Release\Unicode copy /y ..\..\..\运行\Release\Unicode\$(TargetFileName) ..\..\..\发布组件\服务器组件\Release\Unicode\$(TargetFileName) NDEBUG;%(PreprocessorDefinitions) 0x0804 $(IntDir);%(AdditionalIncludeDirectories) Create Create Create Create