Debug_Unicode Win32 Debug Win32 Release_Unicode Win32 Release Win32 10.0 游戏服务器 {390B89DC-4355-442B-AD09-91F6D9AF32DD} MFCDLLProj DynamicLibrary v143 Dynamic Unicode DynamicLibrary v143 Dynamic Unicode DynamicLibrary v143 Dynamic MultiByte DynamicLibrary v143 Dynamic MultiByte <_ProjectFileVersion>12.0.30501.0 $(Configuration)\ $(Configuration)\ true LandServer $(Configuration)\ $(Configuration)\ false LandServer $(Configuration)\ $(Configuration)\ true LandServer $(Configuration)\ $(Configuration)\ false LandServer Disabled WIN32;_WINDOWS;_DEBUG;_AFXEXT;%(PreprocessorDefinitions) true EnableFastChecks MultiThreadedDebugDLL true Level3 EditAndContinue ../../../../运行/Debug/Ansi/LandServer.dll .\GameServer.def true Windows $(OutDir)GameServer.lib MachineX86 _DEBUG;%(PreprocessorDefinitions) false _DEBUG;%(PreprocessorDefinitions) 0x0804 $(IntDir);%(AdditionalIncludeDirectories) WIN32;_WINDOWS;NDEBUG;_AFXEXT;%(PreprocessorDefinitions) MultiThreadedDLL true Level3 ProgramDatabase ../../../../运行/Release/Ansi/LandServer.dll .\GameServer.def true Windows true true $(OutDir)GameServer.lib MachineX86 NDEBUG;%(PreprocessorDefinitions) false NDEBUG;%(PreprocessorDefinitions) 0x0804 $(IntDir);%(AdditionalIncludeDirectories) Disabled WIN32;_WINDOWS;_DEBUG;_AFXEXT;_UNICODE;%(PreprocessorDefinitions) true EnableFastChecks MultiThreadedDebugDLL true Level3 EditAndContinue ../../../../运行/Debug/Unicode/LandServer.dll .\GameServer.def true Windows $(OutDir)GameServer.lib MachineX86 _DEBUG;%(PreprocessorDefinitions) false _DEBUG;%(PreprocessorDefinitions) 0x0804 $(IntDir);%(AdditionalIncludeDirectories) WIN32;_WINDOWS;NDEBUG;_AFXEXT;_UNICODE;%(PreprocessorDefinitions) MultiThreadedDLL true Level3 ProgramDatabase ../../../../运行/Release/Unicode/LandServer.dll .\GameServer.def true Windows true true $(OutDir)GameServer.lib MachineX86 NDEBUG;%(PreprocessorDefinitions) false NDEBUG;%(PreprocessorDefinitions) 0x0804 $(IntDir);%(AdditionalIncludeDirectories) Create Create Create Create