LOCAL_PATH := $(call my-dir) ###################################################################### include $(CLEAR_VARS) LOCAL_MODULE := libtencentloc LOCAL_SRC_FILES := ../../libs/TencentLocation/$(TARGET_ARCH_ABI)/libtencentloc.so include $(PREBUILT_SHARED_LIBRARY) ####################################################################### include $(CLEAR_VARS) $(call import-add-path,$(LOCAL_PATH)/../..) $(call import-add-path,$(LOCAL_PATH)/../../../cocos2d) $(call import-add-path,$(LOCAL_PATH)/../../../cocos2d/external) $(call import-add-path,$(LOCAL_PATH)/../../../cocos2d/cocos) LOCAL_MODULE := cocos2dcpp_shared LOCAL_SHARED_LIBRARIES += libYvImSdk LOCAL_MODULE_FILENAME := libcocos2dcpp FILE_LIST := hellocpp/main.cpp FILE_LIST += $(wildcard $(LOCAL_PATH)/../../Classes/GameFrame/*.cpp) FILE_LIST += $(wildcard $(LOCAL_PATH)/../../Classes/JniCross/*.cpp) FILE_LIST += $(wildcard $(LOCAL_PATH)/../../Classes/Network/*.cpp) FILE_LIST += $(wildcard $(LOCAL_PATH)/../../Classes/Global/*.cpp) FILE_LIST += $(wildcard $(LOCAL_PATH)/../../Classes/Define/*.cpp) FILE_LIST += $(wildcard $(LOCAL_PATH)/../../Classes/Mission/*.cpp) FILE_LIST += $(wildcard $(LOCAL_PATH)/../../Classes/Utils/*.cpp) FILE_LIST += $(wildcard $(LOCAL_PATH)/../../Classes/Utils/crypt/*.cpp) FILE_LIST += $(wildcard $(LOCAL_PATH)/../../Classes/Utils/crypt/base/*.cpp) FILE_LIST += $(wildcard $(LOCAL_PATH)/../../Classes/Scenes/*.cpp) FILE_LIST += $(wildcard $(LOCAL_PATH)/../../Classes/*.cpp) FILE_LIST += $(wildcard $(LOCAL_PATH)/../../Classes/Games/SparrowBase/*.cpp) FILE_LIST += $(wildcard $(LOCAL_PATH)/../../Classes/Games/WNMJ/*.cpp) FILE_LIST += $(wildcard $(LOCAL_PATH)/../../Classes/Games/DDZ/*.cpp) FILE_LIST += $(wildcard $(LOCAL_PATH)/../../Classes/Games/NiuNiu/*.cpp) FILE_LIST += $(wildcard $(LOCAL_PATH)/../../Classes/Games/DaZha/*.cpp) FILE_LIST += $(wildcard $(LOCAL_PATH)/../../Classes/Games/13S/*.cpp) FILE_LIST += $(wildcard $(LOCAL_PATH)/../../Classes/Games/ZJH/*.cpp) FILE_LIST += $(wildcard $(LOCAL_PATH)/../../Classes/Games/PDK/*.cpp) FILE_LIST += $(wildcard $(LOCAL_PATH)/../../Classes/Voice/YunVaSDK/*.cpp) FILE_LIST += $(wildcard $(LOCAL_PATH)/../../Classes/Voice/*.cpp) LOCAL_SRC_FILES := $(FILE_LIST:$(LOCAL_PATH)/%=%) LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../Classes \ $(LOCAL_PATH)/../../Classes/GameFrame \ $(LOCAL_PATH)/../../Classes/JniCross \ $(LOCAL_PATH)/../../Classes/Network \ $(LOCAL_PATH)/../../Classes/Global \ $(LOCAL_PATH)/../../Classes/Define \ $(LOCAL_PATH)/../../Classes/Mission \ $(LOCAL_PATH)/../../Classes/Interface \ $(LOCAL_PATH)/../../Classes/Utils \ $(LOCAL_PATH)/../../Classes/Utils/crypt \ $(LOCAL_PATH)/../../Classes/Utils/crypt/base \ $(LOCAL_PATH)/../../Classes/Scenes \ $(LOCAL_PATH)/../../Classes/Games/WNMJ \ $(LOCAL_PATH)/../../Classes/Games/DDZ \ $(LOCAL_PATH)/../../Classes/Games/DaZha \ $(LOCAL_PATH)/../../Classes/Games/NiuNiu \ $(LOCAL_PATH)/../../Classes/Games/13S \ $(LOCAL_PATH)/../../Classes/Games/ZJH \ $(LOCAL_PATH)/../../Classes/Games/PDK \ $(LOCAL_PATH)/../../Classes/Games/SparrowBase \ $(LOCAL_PATH)/../../Classes/Voice \ $(LOCAL_PATH)/../../Classes/Voice/YunVaSDK \ $(LOCAL_PATH)/../../IM_SDK/include # _COCOS_HEADER_ANDROID_BEGIN # _COCOS_HEADER_ANDROID_END LOCAL_LDFLAGS := -Wl,--allow-multiple-definition LOCAL_STATIC_LIBRARIES := cocos2dx_static LOCAL_STATIC_LIBRARIES += android_support LOCAL_STATIC_LIBRARIES += libtencentloc # _COCOS_LIB_ANDROID_BEGIN # _COCOS_LIB_ANDROID_END include $(BUILD_SHARED_LIBRARY) $(call import-module,.) $(call import-module,IM_SDK) $(call import-module,android/support) # _COCOS_LIB_IMPORT_ANDROID_BEGIN # _COCOS_LIB_IMPORT_ANDROID_END