#pragma once #include "cocos2d.h" #include "cocostudio/CocoStudio.h" #include "ui/CocosGUI.h" USING_NS_CC; using namespace cocos2d::ui; class LogoScene : public Scene { public: LogoScene(); ~LogoScene(); public: CREATE_FUNC(LogoScene); virtual bool init(); virtual void onEnter(); virtual void onEnterTransitionDidFinish(); virtual void onExit(); };