/**************************************************************************** Copyright (c) 2014 Lijunlin - Jason lee Created by Lijunlin - Jason lee on 2014 jason.lee.c@foxmail.com http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #include "ClientScoket.h" NS_CC_BEGIN #if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) static bool bStartup = false; #endif ClientScoket::ClientScoket() : m_uSocket(INVALID_SOCKET) { m_uSocket = INVALID_SOCKET; memset(&m_oInetAddress, 0x0, sizeof(m_oInetAddress)); #if( CC_TARGET_PLATFORM == CC_PLATFORM_WIN32 ) if (!bStartup) { WSADATA wsaData; WSAStartup(MAKEWORD(2, 0), &wsaData); bStartup = true; } #endif } ClientScoket::~ClientScoket() { cocos2d::log("ClientScoket::~ClientScoket()"); ccClose(); } bool ClientScoket::ccInit() { cocos2d::log("ClientScoket::ccInit"); if( m_uSocket != INVALID_SOCKET ) { ccClose(); } m_uSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); if( m_uSocket == INVALID_SOCKET ) { CCLOGERROR("create socket failed"); return false; } #if( CC_TARGET_PLATFORM == CC_PLATFORM_WIN32 ) unsigned int ul = 1; int nRet = ioctlsocket(m_uSocket, FIONBIO, (u_long*)&ul); if( nRet == SOCKET_ERROR ) { CCLOGERROR("set unblocking failed"); ccClose(); return false; } #endif #if( CC_TARGET_PLATFORM == CC_PLATFORM_IOS || CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID ) int nFlags = fcntl(m_uSocket, F_GETFL, 0); int nRet = fcntl(m_uSocket, F_SETFL, nFlags | O_NONBLOCK); if( nRet == SOCKET_ERROR ) { CCLOGERROR("set unblocking failed"); ccClose(); return false; } #endif int nNoDelay = 1; if( setsockopt(m_uSocket, IPPROTO_TCP, TCP_NODELAY, (char*)&nNoDelay, sizeof(nNoDelay)) == SOCKET_ERROR ) { CCLOGERROR("set nodelay failed"); ccClose(); return false; } return true; } void ClientScoket::ccClose() { cocos2d::log("ClientScoket::ccClose"); if( m_uSocket != INVALID_SOCKET ) { #if( CC_TARGET_PLATFORM == CC_PLATFORM_WIN32 ) closesocket(m_uSocket); #endif #if( CC_TARGET_PLATFORM == CC_PLATFORM_IOS || CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID ) close(m_uSocket); #endif m_uSocket = INVALID_SOCKET; } } bool ClientScoket::ccConnect() { cocos2d::log("ClientScoket::ccConnect"); #if 1 // runtime error on ios CCAssert(strlen(m_oInetAddress.getIp()) && m_oInetAddress.getPort() != 0, "_connect"); #endif if( m_uSocket == INVALID_SOCKET ) { if(!ccInit()) { return false; } } int nRet = ::connect(m_uSocket, m_oInetAddress, m_oInetAddress.getLength()); if( nRet == 0 ) { return true; } else { #if( CC_TARGET_PLATFORM == CC_PLATFORM_WIN32 ) int nError = WSAGetLastError(); if( nError == WSAEWOULDBLOCK ) { return true; } else { return false; } #endif #if( CC_TARGET_PLATFORM == CC_PLATFORM_IOS || CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID ) if( nRet == SOCKET_ERROR && errno == EINPROGRESS ) { return true; } else { return false; } #endif } } void ClientScoket::ccDisconnect() { cocos2d::log("ClientScoket::ccDisconnect\n"); if( m_uSocket != INVALID_SOCKET ) { #if 1 #if( CC_TARGET_PLATFORM == CC_PLATFORM_WIN32 ) shutdown(m_uSocket, SD_BOTH); #endif #if( CC_TARGET_PLATFORM == CC_PLATFORM_IOS || CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID ) shutdown(m_uSocket, SHUT_RDWR); #endif #endif ccClose(); } } void ClientScoket::setInetAddress(const ClientInetAddress& oInetAddress) { m_oInetAddress = oInetAddress; } int ClientScoket::ccRead(char* _buff, int _len) { if( m_uSocket == INVALID_SOCKET ) return eSocketIoError; return ::recv(m_uSocket, _buff, _len, 0); } int ClientScoket::ccWrite(char* _buff, int _len) { if( m_uSocket == INVALID_SOCKET ) return eSocketIoError; #if( CC_TARGET_PLATFORM == CC_PLATFORM_WIN32 || CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID ) return ::send(m_uSocket, _buff, _len, 0); #endif #if( CC_TARGET_PLATFORM == CC_PLATFORM_IOS ) return ::send(m_uSocket, _buff, _len, SO_NOSIGPIPE); #endif } bool ClientScoket::ccIsSocketVaild(bool bRecive) { return isSocketVaild(m_uSocket,bRecive); } int ClientScoket::ccIsConnected() { if (m_uSocket == INVALID_SOCKET) { return false; } fd_set fd; struct timeval tv; FD_ZERO(&fd); FD_SET(m_uSocket, &fd); tv.tv_sec = 0; tv.tv_usec = 0; if( select((int)(m_uSocket + 1), NULL, &fd, NULL, &tv) > 0 ) { if( FD_ISSET(m_uSocket, &fd) ) { #if( CC_TARGET_PLATFORM == CC_PLATFORM_WIN32 ) return eSocketConnected; #elif( CC_TARGET_PLATFORM == CC_PLATFORM_IOS || CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID ) int nError; socklen_t len = sizeof(nError); if( getsockopt(m_uSocket, SOL_SOCKET, SO_ERROR, &nError, &len) < 0 ) { return eSocketConnectFailed; } if( nError == ECONNREFUSED || nError == ETIMEDOUT ) { return eSocketConnectFailed; } return eSocketConnected; #endif } } return eSocketConnecting; } NS_CC_END