#pragma once #include "TipNode.h" #include "RadioCtrl.h" USING_NS_CC; using namespace cocos2d::ui; class SetScene : public TipNode { public: SetScene(); ~SetScene(); public: CREATE_FUNC(SetScene); virtual bool init(); virtual void onEnter(); virtual void onEnterTransitionDidFinish(); virtual void onExit(); void pushScene(); void popScene(); public: void InitSimpleAudio(); void SliderCallBack(cocos2d::Ref* widget, Slider::EventType event); private: ImageView* m_Imagebg; // ¸ù½Úµã Slider* m_SliderMusic; Slider* m_SliderEffect; RadioGroup m_RadioGroupYX; CheckBox* m_chbPuTong; CheckBox* m_chbFangYan; BYTE m_cbSoundType; };