Debug_Unicode
Win32
Debug
Win32
Release_Unicode
Win32
Release
Win32
10.0
游戏服务器
{390B89DC-4355-442B-AD09-91F6D9AF32DD}
MFCDLLProj
DynamicLibrary
v143
Dynamic
Unicode
DynamicLibrary
v143
Dynamic
Unicode
DynamicLibrary
v143
Dynamic
MultiByte
DynamicLibrary
v143
Dynamic
MultiByte
<_ProjectFileVersion>12.0.30501.0
$(Configuration)\
$(Configuration)\
true
PdkServer
$(Configuration)\
$(Configuration)\
false
LandServer
$(Configuration)\
$(Configuration)\
true
LandServer
$(Configuration)\
$(Configuration)\
false
LandServer
Disabled
WIN32;_WINDOWS;_DEBUG;_AFXEXT;%(PreprocessorDefinitions)
true
EnableFastChecks
MultiThreadedDebugDLL
true
Level3
EditAndContinue
../../../../运行/Debug/Ansi/PdkServer.dll
.\GameServer.def
true
Windows
$(OutDir)GameServer.lib
MachineX86
_DEBUG;%(PreprocessorDefinitions)
false
_DEBUG;%(PreprocessorDefinitions)
0x0804
$(IntDir);%(AdditionalIncludeDirectories)
WIN32;_WINDOWS;NDEBUG;_AFXEXT;%(PreprocessorDefinitions)
MultiThreadedDLL
true
Level3
ProgramDatabase
../../../../运行/Release/Ansi/PdkServer.dll
.\GameServer.def
true
Windows
true
true
$(OutDir)GameServer.lib
MachineX86
NDEBUG;%(PreprocessorDefinitions)
false
NDEBUG;%(PreprocessorDefinitions)
0x0804
$(IntDir);%(AdditionalIncludeDirectories)
Disabled
WIN32;_WINDOWS;_DEBUG;_AFXEXT;_UNICODE;%(PreprocessorDefinitions)
true
EnableFastChecks
MultiThreadedDebugDLL
true
Level3
EditAndContinue
../../../../运行/Debug/Unicode/LandServer.dll
.\GameServer.def
true
Windows
$(OutDir)GameServer.lib
MachineX86
_DEBUG;%(PreprocessorDefinitions)
false
_DEBUG;%(PreprocessorDefinitions)
0x0804
$(IntDir);%(AdditionalIncludeDirectories)
WIN32;_WINDOWS;NDEBUG;_AFXEXT;_UNICODE;%(PreprocessorDefinitions)
MultiThreadedDLL
true
Level3
ProgramDatabase
../../../../运行/Release/Unicode/LandServer.dll
.\GameServer.def
true
Windows
true
true
$(OutDir)GameServer.lib
MachineX86
NDEBUG;%(PreprocessorDefinitions)
false
NDEBUG;%(PreprocessorDefinitions)
0x0804
$(IntDir);%(AdditionalIncludeDirectories)
Create
Create
Create
Create