#pragma once #include "TipNode.h" #include "GameFrameBase.h" USING_NS_CC; using namespace cocos2d::ui; class PlayerScene : public TipNode { public: PlayerScene(); ~PlayerScene(); public: CREATE_FUNC(PlayerScene); virtual bool init(); virtual void onEnter(); virtual void onEnterTransitionDidFinish(); virtual void onExit(); void showPlayerInfo(GamePlayer* player = nullptr); public: Node* rootPanel; //c ImageView* m_ImageView; };