Debug_Unicode
Win32
Debug
Win32
Release_Unicode
Win32
Release
Win32
游戏服务
{07F0CF5A-4D5D-4DBB-A723-4DF612C3AB33}
MFCDLLProj
DynamicLibrary
v110
Dynamic
Unicode
DynamicLibrary
v120
Dynamic
Unicode
DynamicLibrary
v120
Dynamic
MultiByte
DynamicLibrary
v120
Dynamic
MultiByte
<_ProjectFileVersion>11.0.61030.0
../../../运行/Debug/Ansi/
Debug\
true
GameServiceD
../../../运行/Release/Ansi/
Release\
false
GameService
$(Configuration)\
$(Configuration)\
true
$(Configuration)\
$(Configuration)\
false
Disabled
WIN32;_WINDOWS;_DEBUG;_AFXEXT;GAME_SERVICE_DLL;%(PreprocessorDefinitions)
true
EnableFastChecks
MultiThreadedDebugDLL
true
Use
Level3
EditAndContinue
../../../运行/Debug/Ansi/GameServiceD.dll
.\GameServiceD.def
true
Windows
../../链接库/Ansi/GameServiceD.lib
MachineX86
_DEBUG;%(PreprocessorDefinitions)
false
mkdir ..\..\..\发布组件\服务器组件\Debug\Ansi
copy /y ..\..\..\运行\Debug\Ansi\$(TargetFileName) ..\..\..\发布组件\服务器组件\Debug\Ansi\$(TargetFileName)
_DEBUG;%(PreprocessorDefinitions)
0x0804
$(IntDir);%(AdditionalIncludeDirectories)
WIN32;_WINDOWS;NDEBUG;_AFXEXT;GAME_SERVICE_DLL;%(PreprocessorDefinitions)
MultiThreadedDLL
true
Use
Level3
ProgramDatabase
../../../运行/Release/Ansi/GameService.dll
.\GameService.def
true
Windows
true
true
../../链接库/Ansi/GameService.lib
MachineX86
NDEBUG;%(PreprocessorDefinitions)
false
NDEBUG;%(PreprocessorDefinitions)
0x0804
$(IntDir);%(AdditionalIncludeDirectories)
Disabled
WIN32;_WINDOWS;_DEBUG;_AFXEXT;GAME_SERVICE_DLL;_UNICODE;%(PreprocessorDefinitions)
true
EnableFastChecks
MultiThreadedDebugDLL
true
Use
Level3
EditAndContinue
../../../运行/Debug/Unicode/GameServiceD.dll
.\GameServiceD.def
true
Windows
../../链接库/Unicode/GameServiceD.lib
MachineX86
_DEBUG;%(PreprocessorDefinitions)
false
mkdir ..\..\..\发布组件\服务器组件\Debug\Unicode
copy /y ..\..\..\运行\Debug\Unicode\$(TargetFileName) ..\..\..\发布组件\服务器组件\Debug\Unicode\$(TargetFileName)
_DEBUG;%(PreprocessorDefinitions)
0x0804
$(IntDir);%(AdditionalIncludeDirectories)
WIN32;_WINDOWS;NDEBUG;_AFXEXT;GAME_SERVICE_DLL;_UNICODE;%(PreprocessorDefinitions)
MultiThreadedDLL
true
Use
Level3
ProgramDatabase
../../../运行/Release/Unicode/GameService.dll
.\GameService.def
true
Windows
true
true
../../链接库/Unicode/GameService.lib
MachineX86
NDEBUG;%(PreprocessorDefinitions)
false
mkdir ..\..\..\发布组件\服务器组件\Release\Unicode
copy /y ..\..\..\运行\Release\Unicode\$(TargetFileName) ..\..\..\发布组件\服务器组件\Release\Unicode\$(TargetFileName)
NDEBUG;%(PreprocessorDefinitions)
0x0804
$(IntDir);%(AdditionalIncludeDirectories)
Create
Create
Create
Create