#pragma once #include #include #include #include namespace GameLog { template std::string toString (T p) { std::ostringstream stream; stream << p; return (stream.str()); } template inline std::string toString (T1 p1, T2 p2) { std::ostringstream stream; stream << p1 << p2; return stream.str(); } template inline std::string toString (T1 p1, T2 p2, T3 p3) { std::ostringstream stream; stream << p1 << p2 << p3; return stream.str(); } inline void Log(std::string kStr){} inline void Assert(bool bAssert,std::string kStr){} };