#ifndef _BJ_OpenResultItem_H_ #define _BJ_OpenResultItem_H_ #include "cocos2d.h" #include "ui/CocosGUI.h" #include "13S_CMD.h" USING_NS_CC; using namespace ui; struct tagSSSOpenResultItem { bool bOwner; bool bBigWinner; char szNickName[64]; char szHttpHead[256]; uint32 dwGameID; SCORE lGameScore; SCORE lUnionScore; SCORE lAllUnionScore; uint8 cbWinTimes; uint8 cbLoseTimes; uint8 cbShootTimes; uint8 cbKillAllTimes; tagSSSOpenResultItem() { bOwner = false; bBigWinner = false; memset(szNickName, 0, sizeof(szNickName)); memset(szHttpHead, 0, sizeof(szHttpHead)); dwGameID = 0; lGameScore = 0; cbWinTimes = 0; cbLoseTimes = 0; cbShootTimes = 0; cbKillAllTimes = 0; lUnionScore = 0; lAllUnionScore = 0; } }; class SSSOpenResultItem : public Node { public: SSSOpenResultItem(); virtual ~SSSOpenResultItem(); //´´½¨; CREATE_FUNC(SSSOpenResultItem); bool init(); void initUIData(tagSSSOpenResultItem* pItem, bool bUnionScore); private: ImageView* _MainPanel; }; #endif